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	 7126a42d4d
			
		
	
	
		7126a42d4d
		
	
	
	
	
		
			
			Instead of waking up to check for IRQ's regularly, use a WaitQueue and wake it up in the IRQ handler.
		
			
				
	
	
		
			44 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <AK/CircularQueue.h>
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| #include <Kernel/Devices/CharacterDevice.h>
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| #include <Kernel/IRQHandler.h>
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| #include <Kernel/VM/PhysicalAddress.h>
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| #include <Kernel/VM/PhysicalPage.h>
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| #include <Kernel/WaitQueue.h>
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| 
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| class SB16;
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| 
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| class SB16 final : public IRQHandler
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|     , public CharacterDevice {
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| public:
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|     SB16();
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|     virtual ~SB16() override;
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| 
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|     static SB16& the();
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| 
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|     // ^CharacterDevice
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|     virtual bool can_read(const FileDescription&) const override;
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|     virtual ssize_t read(FileDescription&, u8*, ssize_t) override;
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|     virtual ssize_t write(FileDescription&, const u8*, ssize_t) override;
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|     virtual bool can_write(const FileDescription&) const override { return true; }
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| 
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| private:
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|     // ^IRQHandler
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|     virtual void handle_irq() override;
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| 
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|     // ^CharacterDevice
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|     virtual const char* class_name() const override { return "SB16"; }
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| 
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|     void initialize();
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|     void wait_for_irq();
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|     void dma_start(uint32_t length);
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|     void set_sample_rate(uint16_t hz);
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|     void dsp_write(u8 value);
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|     u8 dsp_read();
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| 
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|     RefPtr<PhysicalPage> m_dma_buffer_page;
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|     int m_major_version { 0 };
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| 
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|     WaitQueue m_irq_queue;
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| };
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