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	 a1d7739607
			
		
	
	
		a1d7739607
		
	
	
	
	
		
			
			With this patch it is possible to create PNG files. Only minimal options are supported. The PNG is created with one big IDAT chunk containing only non-compressible DEFLATE blocks.
		
			
				
	
	
		
			50 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Pierre Hoffmeister
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/String.h>
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| #include <AK/Vector.h>
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| #include <LibGfx/Bitmap.h>
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| 
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| namespace Gfx {
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| 
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| class PNGChunk;
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| 
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| class PNGWriter {
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| public:
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|     ByteBuffer write(const RefPtr<Bitmap>);
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| 
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| private:
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|     Vector<u8> m_data;
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|     void add_chunk(const PNGChunk&);
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|     void add_png_header();
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|     void add_IHDR_chunk(u32 width, u32 height, u8 bit_depth, u8 color_type, u8 compression_method, u8 filter_method, u8 interlace_method);
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|     void add_IDAT_chunk(const RefPtr<Bitmap>);
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|     void add_IEND_chunk();
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| };
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| 
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| }
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