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We simply don't need that field anymore, as it was used when one FramebufferDevice could contain multiple framebuffers within it, each for a connected screen head. |
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| .. | ||
| CMakeLists.txt | ||
| Definitions.h | ||
| DMT.cpp | ||
| DMT.h | ||
| EDID.cpp | ||
| EDID.h | ||
| VIC.cpp | ||
| VIC.h | ||