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![]() We now use the new resource-based loader for the main resource in each Frame. This gives us access to caching and sharing. :^) |
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.. | ||
FrameLoader.cpp | ||
FrameLoader.h | ||
ImageResource.cpp | ||
ImageResource.h | ||
LoadRequest.h | ||
Resource.cpp | ||
Resource.h | ||
ResourceLoader.cpp | ||
ResourceLoader.h |