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serenity/Kernel/Graphics/Console/VGAConsole.cpp
Liav A 90a194377c Kernel/Graphics: Untie Text mode console from VGACompatibleAdapter class
Instead, we can construct this type of object without having to
instantiate a VGACompatibleAdapter object first.
This can help instantiate such console very early on boot to aid debug
issues on bare metal hardware.
2022-02-09 21:05:48 +00:00

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580 B
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <Kernel/Graphics/Console/VGAConsole.h>
#include <Kernel/Sections.h>
namespace Kernel::Graphics {
UNMAP_AFTER_INIT VGAConsole::VGAConsole(Mode mode, size_t width, size_t height)
: Console(width, height)
, m_vga_region(MM.allocate_kernel_region(PhysicalAddress(0xa0000), Memory::page_round_up(0xc0000 - 0xa0000).release_value_but_fixme_should_propagate_errors(), "VGA Display", Memory::Region::Access::ReadWrite).release_value())
, m_mode(mode)
{
}
}