mirror of
https://github.com/RGBCube/serenity
synced 2025-05-28 11:05:09 +00:00
![]() The paddle's movement is determined by the currently held keys. A key is no longer considered held when a matching keyup_event() fires. However, the event does not fire when the timer has stopped (e.g. due to a game over condition), which can result in the paddle keeping its former direction and moving on its own -- even after the player started a new game. Therefore, any held keys will be cleared explicitly. |
||
---|---|---|
.. | ||
2048 | ||
Breakout | ||
Chess | ||
FlappyBug | ||
GameOfLife | ||
Hearts | ||
MasterWord | ||
Minesweeper | ||
Pong | ||
Snake | ||
Solitaire | ||
Spider | ||
CMakeLists.txt |