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https://github.com/RGBCube/serenity
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This helps make the overall codebase consistent. `class_name()` in `Kernel` is always `StringView`, but not elsewhere. Additionally, this results in the `strlen` (which needs to be done when printing or other operations) always being computed at compile-time.
28 lines
768 B
C++
28 lines
768 B
C++
/*
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* Copyright (c) 2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/StringView.h>
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#include <LibJS/Runtime/NativeFunction.h>
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namespace Web::Bindings {
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class ImageConstructor final : public JS::NativeFunction {
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public:
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explicit ImageConstructor(JS::GlobalObject&);
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virtual void initialize(JS::GlobalObject&) override;
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virtual ~ImageConstructor() override = default;
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virtual JS::ThrowCompletionOr<JS::Value> call() override;
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virtual JS::ThrowCompletionOr<JS::Object*> construct(JS::FunctionObject& new_target) override;
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private:
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virtual bool has_constructor() const override { return true; }
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virtual StringView class_name() const override { return "ImageConstructor"sv; }
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};
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}
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