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This replaces the usage of `rounded_int_rect`, whose name did not accurately reflect the rounding operation happening. For example, the position of the rect was not rounded but floored, and the size was pulled through `roundf` before casting to `int` which could result in inadvertent flooring if the resulting floating point could not exactly represent the rounded value.
43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
/*
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Painting/CanvasPaintable.h>
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namespace Web::Painting {
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NonnullRefPtr<CanvasPaintable> CanvasPaintable::create(Layout::CanvasBox const& layout_box)
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{
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return adopt_ref(*new CanvasPaintable(layout_box));
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}
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CanvasPaintable::CanvasPaintable(Layout::CanvasBox const& layout_box)
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: PaintableBox(layout_box)
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{
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}
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Layout::CanvasBox const& CanvasPaintable::layout_box() const
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{
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return static_cast<Layout::CanvasBox const&>(layout_node());
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}
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void CanvasPaintable::paint(PaintContext& context, PaintPhase phase) const
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{
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if (!layout_box().is_visible())
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return;
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PaintableBox::paint(context, phase);
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if (phase == PaintPhase::Foreground) {
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// FIXME: This should be done at a different level. Also rect() does not include padding etc!
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if (!context.viewport_rect().intersects(enclosing_int_rect(absolute_rect())))
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return;
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if (layout_box().dom_node().bitmap())
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context.painter().draw_scaled_bitmap(absolute_rect().to_rounded<int>(), *layout_box().dom_node().bitmap(), layout_box().dom_node().bitmap()->rect(), 1.0f, to_gfx_scaling_mode(computed_values().image_rendering()));
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}
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}
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}
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