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serenity/Userland/Libraries/LibWeb/DOM/Element.h
Timothy Flynn e01dfaac9a LibWeb: Implement Attribute closer to the spec and with an IDL file
Note our Attribute class is what the spec refers to as just "Attr". The
main differences between the existing implementation and the spec are
just that the spec defines more fields.

Attributes can contain namespace URIs and prefixes. However, note that
these are not parsed in HTML documents unless the document content-type
is XML. So for now, these are initialized to null. Web pages are able to
set the namespace via JavaScript (setAttributeNS), so these fields may
be filled in when the corresponding APIs are implemented.

The main change to be aware of is that an attribute is a node. This has
implications on how attributes are stored in the Element class. Nodes
are non-copyable and non-movable because these constructors are deleted
by the EventTarget base class. This means attributes cannot be stored in
a Vector or HashMap as these containers assume copyability / movability.
So for now, the Vector holding attributes is changed to hold RefPtrs to
attributes instead. This might change when attribute storage is
implemented according to the spec (by way of NamedNodeMap).
2021-10-17 13:51:10 +01:00

150 lines
5.3 KiB
C++

/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/FlyString.h>
#include <AK/String.h>
#include <LibWeb/CSS/CSSStyleDeclaration.h>
#include <LibWeb/CSS/StyleComputer.h>
#include <LibWeb/DOM/Attribute.h>
#include <LibWeb/DOM/ChildNode.h>
#include <LibWeb/DOM/ExceptionOr.h>
#include <LibWeb/DOM/NonDocumentTypeChildNode.h>
#include <LibWeb/DOM/ParentNode.h>
#include <LibWeb/HTML/AttributeNames.h>
#include <LibWeb/HTML/EventLoop/Task.h>
#include <LibWeb/HTML/TagNames.h>
#include <LibWeb/Layout/Node.h>
#include <LibWeb/QualifiedName.h>
namespace Web::DOM {
class Element
: public ParentNode
, public ChildNode<Element>
, public NonDocumentTypeChildNode<Element> {
public:
using WrapperType = Bindings::ElementWrapper;
Element(Document&, QualifiedName);
virtual ~Element() override;
const String& qualified_name() const { return m_qualified_name.as_string(); }
const String& html_uppercased_qualified_name() const { return m_html_uppercased_qualified_name; }
virtual FlyString node_name() const final { return html_uppercased_qualified_name(); }
const FlyString& local_name() const { return m_qualified_name.local_name(); }
// NOTE: This is for the JS bindings
const String& tag_name() const { return html_uppercased_qualified_name(); }
const FlyString& prefix() const { return m_qualified_name.prefix(); }
const FlyString& namespace_() const { return m_qualified_name.namespace_(); }
// NOTE: This is for the JS bindings
const FlyString& namespace_uri() const { return namespace_(); }
bool has_attribute(const FlyString& name) const { return find_attribute(name) != nullptr; }
bool has_attributes() const { return !m_attributes.is_empty(); }
String attribute(const FlyString& name) const;
String get_attribute(const FlyString& name) const { return attribute(name); }
ExceptionOr<void> set_attribute(const FlyString& name, const String& value);
void remove_attribute(const FlyString& name);
size_t attribute_list_size() const { return m_attributes.size(); }
DOM::ExceptionOr<bool> matches(StringView selectors) const;
int client_top() const;
int client_left() const;
int client_width() const;
int client_height() const;
template<typename Callback>
void for_each_attribute(Callback callback) const
{
for (auto& attribute : m_attributes)
callback(attribute->name(), attribute->value());
}
bool has_class(const FlyString&, CaseSensitivity = CaseSensitivity::CaseSensitive) const;
const Vector<FlyString>& class_names() const { return m_classes; }
virtual void apply_presentational_hints(CSS::StyleProperties&) const { }
virtual void parse_attribute(const FlyString& name, const String& value);
void recompute_style();
Layout::NodeWithStyle* layout_node() { return static_cast<Layout::NodeWithStyle*>(Node::layout_node()); }
const Layout::NodeWithStyle* layout_node() const { return static_cast<const Layout::NodeWithStyle*>(Node::layout_node()); }
String name() const { return attribute(HTML::AttributeNames::name); }
const CSS::StyleProperties* specified_css_values() const { return m_specified_css_values.ptr(); }
NonnullRefPtr<CSS::StyleProperties> computed_style();
const CSS::CSSStyleDeclaration* inline_style() const { return m_inline_style; }
NonnullRefPtr<CSS::CSSStyleDeclaration> style_for_bindings();
String inner_html() const;
ExceptionOr<void> set_inner_html(String const&);
bool is_focused() const;
virtual bool is_focusable() const { return false; }
bool is_active() const;
NonnullRefPtr<HTMLCollection> get_elements_by_class_name(FlyString const&);
ShadowRoot* shadow_root() { return m_shadow_root; }
const ShadowRoot* shadow_root() const { return m_shadow_root; }
void set_shadow_root(RefPtr<ShadowRoot>);
Optional<CSS::StyleComputer::CustomPropertyResolutionTuple> resolve_custom_property(const String& custom_property_name) const
{
return m_custom_properties.get(custom_property_name);
}
void add_custom_property(const String& custom_property_name, CSS::StyleComputer::CustomPropertyResolutionTuple style_property)
{
m_custom_properties.set(custom_property_name, style_property);
}
void queue_an_element_task(HTML::Task::Source, Function<void()>);
bool is_void_element() const;
bool serializes_as_void() const;
NonnullRefPtr<Geometry::DOMRect> get_bounding_client_rect() const;
protected:
RefPtr<Layout::Node> create_layout_node() override;
virtual void children_changed() override;
private:
Attribute* find_attribute(const FlyString& name);
const Attribute* find_attribute(const FlyString& name) const;
void make_html_uppercased_qualified_name();
QualifiedName m_qualified_name;
String m_html_uppercased_qualified_name;
Vector<NonnullRefPtr<Attribute>> m_attributes;
RefPtr<CSS::CSSStyleDeclaration> m_inline_style;
RefPtr<CSS::StyleProperties> m_specified_css_values;
HashMap<String, CSS::StyleComputer::CustomPropertyResolutionTuple> m_custom_properties;
Vector<FlyString> m_classes;
RefPtr<ShadowRoot> m_shadow_root;
};
template<>
inline bool Node::fast_is<Element>() const { return is_element(); }
}