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			219 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			219 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/HashTable.h>
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| #include <AK/NonnullRefPtrVector.h>
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| #include <AK/RefCounted.h>
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| #include <AK/RefPtr.h>
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| #include <AK/Time.h>
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| #include <Kernel/FileSystem/File.h>
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| #include <Kernel/KResult.h>
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| #include <Kernel/Lock.h>
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| #include <Kernel/Net/NetworkAdapter.h>
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| #include <Kernel/UnixTypes.h>
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| 
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| namespace Kernel {
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| 
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| enum class ShouldBlock {
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|     No = 0,
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|     Yes = 1
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| };
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| 
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| class FileDescription;
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| 
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| class Socket : public File {
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| public:
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|     static KResultOr<NonnullRefPtr<Socket>> create(int domain, int type, int protocol);
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|     virtual ~Socket() override;
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| 
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|     int domain() const { return m_domain; }
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|     int type() const { return m_type; }
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|     int protocol() const { return m_protocol; }
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| 
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|     bool is_shut_down_for_writing() const { return m_shut_down_for_writing; }
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|     bool is_shut_down_for_reading() const { return m_shut_down_for_reading; }
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| 
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|     enum class SetupState {
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|         Unstarted,  // we haven't tried to set the socket up yet
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|         InProgress, // we're in the process of setting things up - for TCP maybe we've sent a SYN packet
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|         Completed,  // the setup process is complete, but not necessarily successful
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|     };
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| 
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|     enum class Role : u8 {
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|         None,
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|         Listener,
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|         Accepted,
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|         Connected,
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|         Connecting
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|     };
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| 
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|     static const char* to_string(SetupState setup_state)
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|     {
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|         switch (setup_state) {
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|         case SetupState::Unstarted:
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|             return "Unstarted";
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|         case SetupState::InProgress:
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|             return "InProgress";
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|         case SetupState::Completed:
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|             return "Completed";
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|         default:
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|             return "None";
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|         }
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|     }
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| 
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|     SetupState setup_state() const { return m_setup_state; }
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|     void set_setup_state(SetupState setup_state);
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| 
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|     virtual Role role(const FileDescription&) const { return m_role; }
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| 
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|     bool is_connected() const { return m_connected; }
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|     void set_connected(bool);
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| 
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|     bool can_accept() const { return !m_pending.is_empty(); }
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|     RefPtr<Socket> accept();
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| 
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|     KResult shutdown(int how);
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| 
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|     virtual KResult bind(Userspace<const sockaddr*>, socklen_t) = 0;
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|     virtual KResult connect(FileDescription&, Userspace<const sockaddr*>, socklen_t, ShouldBlock) = 0;
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|     virtual KResult listen(size_t) = 0;
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|     virtual void get_local_address(sockaddr*, socklen_t*) = 0;
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|     virtual void get_peer_address(sockaddr*, socklen_t*) = 0;
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|     virtual bool is_local() const { return false; }
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|     virtual bool is_ipv4() const { return false; }
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|     virtual KResultOr<size_t> sendto(FileDescription&, const UserOrKernelBuffer&, size_t, int flags, Userspace<const sockaddr*>, socklen_t) = 0;
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|     virtual KResultOr<size_t> recvfrom(FileDescription&, UserOrKernelBuffer&, size_t, int flags, Userspace<sockaddr*>, Userspace<socklen_t*>, Time&) = 0;
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| 
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|     virtual KResult setsockopt(int level, int option, Userspace<const void*>, socklen_t);
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|     virtual KResult getsockopt(FileDescription&, int level, int option, Userspace<void*>, Userspace<socklen_t*>);
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| 
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|     pid_t origin_pid() const { return m_origin.pid; }
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|     uid_t origin_uid() const { return m_origin.uid; }
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|     gid_t origin_gid() const { return m_origin.gid; }
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|     pid_t acceptor_pid() const { return m_acceptor.pid; }
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|     uid_t acceptor_uid() const { return m_acceptor.uid; }
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|     gid_t acceptor_gid() const { return m_acceptor.gid; }
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|     const RefPtr<NetworkAdapter> bound_interface() const { return m_bound_interface; }
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| 
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|     Lock& lock() { return m_lock; }
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| 
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|     // ^File
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|     virtual KResultOr<size_t> read(FileDescription&, u64, UserOrKernelBuffer&, size_t) override final;
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|     virtual KResultOr<size_t> write(FileDescription&, u64, const UserOrKernelBuffer&, size_t) override final;
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|     virtual KResult stat(::stat&) const override;
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|     virtual String absolute_path(const FileDescription&) const override = 0;
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| 
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|     bool has_receive_timeout() const { return m_receive_timeout != Time::zero(); }
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|     const Time& receive_timeout() const { return m_receive_timeout; }
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| 
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|     bool has_send_timeout() const { return m_send_timeout != Time::zero(); }
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|     const Time& send_timeout() const { return m_send_timeout; }
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| 
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|     bool wants_timestamp() const { return m_timestamp; }
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| 
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| protected:
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|     Socket(int domain, int type, int protocol);
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| 
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|     KResult queue_connection_from(NonnullRefPtr<Socket>);
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| 
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|     size_t backlog() const { return m_backlog; }
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|     void set_backlog(size_t backlog) { m_backlog = backlog; }
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| 
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|     virtual const char* class_name() const override { return "Socket"; }
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| 
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|     virtual void shut_down_for_reading() { }
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|     virtual void shut_down_for_writing() { }
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| 
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|     Role m_role { Role::None };
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| 
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| protected:
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|     ucred m_origin { 0, 0, 0 };
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|     ucred m_acceptor { 0, 0, 0 };
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| 
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| private:
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|     virtual bool is_socket() const final { return true; }
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| 
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|     Lock m_lock { "Socket" };
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| 
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|     int m_domain { 0 };
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|     int m_type { 0 };
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|     int m_protocol { 0 };
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|     size_t m_backlog { 0 };
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|     SetupState m_setup_state { SetupState::Unstarted };
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|     bool m_connected { false };
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|     bool m_shut_down_for_reading { false };
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|     bool m_shut_down_for_writing { false };
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| 
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|     RefPtr<NetworkAdapter> m_bound_interface { nullptr };
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| 
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|     Time m_receive_timeout {};
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|     Time m_send_timeout {};
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|     int m_timestamp { 0 };
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| 
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|     NonnullRefPtrVector<Socket> m_pending;
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| };
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| 
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| template<typename SocketType>
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| class SocketHandle {
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| public:
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|     SocketHandle() = default;
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| 
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|     SocketHandle(NonnullRefPtr<SocketType>&& socket)
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|         : m_socket(move(socket))
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|     {
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|         if (m_socket)
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|             m_socket->lock().lock();
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|     }
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| 
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|     SocketHandle(SocketHandle&& other)
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|         : m_socket(move(other.m_socket))
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|     {
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|     }
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| 
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|     ~SocketHandle()
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|     {
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|         if (m_socket)
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|             m_socket->lock().unlock();
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|     }
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| 
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|     SocketHandle(const SocketHandle&) = delete;
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|     SocketHandle& operator=(const SocketHandle&) = delete;
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| 
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|     operator bool() const { return m_socket; }
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| 
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|     SocketType* operator->() { return &socket(); }
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|     const SocketType* operator->() const { return &socket(); }
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| 
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|     SocketType& socket() { return *m_socket; }
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|     const SocketType& socket() const { return *m_socket; }
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| 
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| private:
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|     RefPtr<SocketType> m_socket;
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| };
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| 
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| }
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