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	 0dc9af5f7e
			
		
	
	
		0dc9af5f7e
		
	
	
	
	
		
			
			Also run it across the whole tree to get everything using the One True Style. We don't yet run this in an automated fashion as it's a little slow, but there is a snippet to do so in makeall.sh.
		
			
				
	
	
		
			48 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <AK/Vector.h>
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| #include <AK/WeakPtr.h>
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| #include <LibCore/CObject.h>
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| #include <SharedGraphics/Rect.h>
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| 
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| class Painter;
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| class WSKeyEvent;
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| class WSWindow;
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| 
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| class WSWindowSwitcher : public CObject {
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| public:
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|     static WSWindowSwitcher& the();
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| 
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|     WSWindowSwitcher();
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|     virtual ~WSWindowSwitcher() override;
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| 
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|     bool is_visible() const { return m_visible; }
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|     void set_visible(bool);
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| 
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|     void show() { set_visible(true); }
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|     void hide() { set_visible(false); }
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| 
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|     void on_key_event(const WSKeyEvent&);
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|     void refresh();
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|     void refresh_if_needed();
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| 
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|     void draw();
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| 
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|     int thumbnail_width() { return 40; }
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|     int thumbnail_height() { return 40; }
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| 
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|     int item_height() { return 10 + thumbnail_height(); }
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|     int padding() { return 8; }
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|     int item_padding() { return 8; }
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| 
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|     WSWindow* selected_window();
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| 
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|     WSWindow* switcher_window() { return m_switcher_window.ptr(); }
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| 
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| private:
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|     OwnPtr<WSWindow> m_switcher_window;
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|     Rect m_rect;
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|     bool m_visible { false };
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|     Vector<WeakPtr<WSWindow>> m_windows;
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|     int m_selected_index { 0 };
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| };
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