1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 11:48:10 +00:00
serenity/Userland/Libraries/LibGL
Jelle Raaijmakers e27b077c2a LibGL: Add GL::present_context()
This provides a convenience method that performs the virtual resolution
for `::present` on the provided `GLContext`.
2021-12-01 12:35:08 +01:00
..
GL LibGL: Implement texture unit texturing states 2021-12-01 10:21:13 +01:00
Tex LibGL: Remove TextureUnit::unbind_texture() 2021-12-01 10:21:13 +01:00
Clipper.cpp Libraries: Fix typos 2021-10-01 01:06:40 +01:00
Clipper.h LibGL: Fix clipping and interpolate vertex attributes 2021-08-18 20:30:58 +02:00
CMakeLists.txt LibGL: Implement glFogfv 2021-08-25 23:50:54 +04:30
DepthBuffer.cpp LibGL: Implement glScissor() 2021-11-28 09:20:58 -08:00
DepthBuffer.h LibGL: Implement glScissor() 2021-11-28 09:20:58 -08:00
GLBlend.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLColor.cpp LibGL: Implement glColor3fv 2021-08-13 16:54:37 +04:30
GLContext.cpp LibGL: Add GL::present_context() 2021-12-01 12:35:08 +01:00
GLContext.h LibGL: Add GL::present_context() 2021-12-01 12:35:08 +01:00
GLFog.cpp LibGL: Implement glFogi 2021-08-25 23:50:54 +04:30
GLLights.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLLists.cpp LibGL: Implement glGenLists and a few friends 2021-05-11 14:09:17 +01:00
GLMat.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLStruct.h LibGL: Fix clipping and interpolate vertex attributes 2021-08-18 20:30:58 +02:00
GLTexture.cpp LibGL: Implement glTexSubImage2D 2021-09-02 21:00:24 +04:30
GLUtils.cpp LibGL: Implement glScissor() 2021-11-28 09:20:58 -08:00
GLVert.cpp LibGL: Implement glTexCoord4fv 2021-08-14 12:49:29 +02:00
GLVertexArrays.cpp LibGL: Implement glDrawElements 2021-08-14 12:49:29 +02:00
SoftwareGLContext.cpp LibGL: Remove TextureUnit::unbind_texture() 2021-12-01 10:21:13 +01:00
SoftwareGLContext.h LibGL: Mark SoftwareGLContext::gl_scissor as override 2021-11-29 23:17:05 +03:30
SoftwareRasterizer.cpp LibGL: Implement texture unit texturing states 2021-12-01 10:21:13 +01:00
SoftwareRasterizer.h LibGL: Implement glScissor() 2021-11-28 09:20:58 -08:00