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Just enough that we stop creating layout nodes for mask elements, which was making some SVG content look very wrong. :^)
31 lines
766 B
C++
31 lines
766 B
C++
/*
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* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/SVGMaskElementPrototype.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/SVG/SVGMaskElement.h>
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namespace Web::SVG {
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SVGMaskElement::SVGMaskElement(DOM::Document& document, DOM::QualifiedName tag_name)
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: SVGGraphicsElement(document, move(tag_name))
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{
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}
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SVGMaskElement::~SVGMaskElement() = default;
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void SVGMaskElement::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGMaskElementPrototype>(realm, "SVGMaskElement"));
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}
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JS::GCPtr<Layout::Node> SVGMaskElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties>)
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{
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return nullptr;
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}
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}
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