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serenity/Userland/Libraries/LibWeb/SVG/SVGRadialGradientElement.h
Andreas Kling 18c54d8d40 LibJS: Make Cell::initialize() return void
Stop worrying about tiny OOMs.

Work towards #20405
2023-08-08 07:39:11 +02:00

62 lines
1.9 KiB
C++

/*
* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/SVG/AttributeParser.h>
#include <LibWeb/SVG/SVGAnimatedLength.h>
#include <LibWeb/SVG/SVGGradientElement.h>
namespace Web::SVG {
class SVGRadialGradientElement : public SVGGradientElement {
WEB_PLATFORM_OBJECT(SVGRadialGradientElement, SVGGradientElement);
public:
virtual ~SVGRadialGradientElement() override = default;
virtual void attribute_changed(DeprecatedFlyString const& name, DeprecatedString const& value) override;
virtual Optional<Gfx::PaintStyle const&> to_gfx_paint_style(SVGPaintContext const&) const override;
JS::NonnullGCPtr<SVGAnimatedLength> cx() const;
JS::NonnullGCPtr<SVGAnimatedLength> cy() const;
JS::NonnullGCPtr<SVGAnimatedLength> fx() const;
JS::NonnullGCPtr<SVGAnimatedLength> fy() const;
JS::NonnullGCPtr<SVGAnimatedLength> fr() const;
JS::NonnullGCPtr<SVGAnimatedLength> r() const;
protected:
SVGRadialGradientElement(DOM::Document&, DOM::QualifiedName);
virtual void initialize(JS::Realm&) override;
private:
JS::GCPtr<SVGRadialGradientElement const> linked_radial_gradient() const
{
if (auto gradient = linked_gradient(); gradient && is<SVGRadialGradientElement>(*gradient))
return &verify_cast<SVGRadialGradientElement>(*gradient);
return {};
}
NumberPercentage start_circle_x() const;
NumberPercentage start_circle_y() const;
NumberPercentage start_circle_radius() const;
NumberPercentage end_circle_x() const;
NumberPercentage end_circle_y() const;
NumberPercentage end_circle_radius() const;
Optional<NumberPercentage> m_cx;
Optional<NumberPercentage> m_cy;
Optional<NumberPercentage> m_fx;
Optional<NumberPercentage> m_fy;
Optional<NumberPercentage> m_fr;
Optional<NumberPercentage> m_r;
mutable RefPtr<Gfx::SVGRadialGradientPaintStyle> m_paint_style;
};
}