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https://github.com/RGBCube/serenity
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The mmap interface was removed when we introduced the DisplayConnector class, as it was quite unsafe to use and didn't handle switching between graphical and text modes safely. By using the SharedFramebufferVMObject, we are able to elegantly coordinate the switch by remapping the attached mmap'ed-Memory::Region(s) with different mappings, therefore, keeping WindowServer to think that the mappings it has are still valid, while they are going to a different physical range until we are back to the graphical mode (after a switch from text mode). Most drivers take advantage of the fact that we know where is the actual framebuffer in physical memory space, the SharedFramebufferVMObject is created with that information. However, the VirtIO driver is different in that aspect, because it relies on DMA transactions to show graphics on the framebuffer, so the SharedFramebufferVMObject is created with that mindset to support the arbitrary framebuffer location in physical memory space.
136 lines
5.5 KiB
C++
136 lines
5.5 KiB
C++
/*
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* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <Kernel/Debug.h>
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#include <Kernel/Devices/DeviceManagement.h>
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#include <Kernel/Graphics/Bochs/QEMUDisplayConnector.h>
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#include <Kernel/Graphics/GraphicsManagement.h>
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#include <LibEDID/Definitions.h>
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namespace Kernel {
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NonnullRefPtr<QEMUDisplayConnector> QEMUDisplayConnector::must_create(PhysicalAddress framebuffer_address, size_t framebuffer_resource_size, Memory::TypedMapping<BochsDisplayMMIORegisters volatile> registers_mapping)
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{
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auto device_or_error = DeviceManagement::try_create_device<QEMUDisplayConnector>(framebuffer_address, framebuffer_resource_size, move(registers_mapping));
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VERIFY(!device_or_error.is_error());
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auto connector = device_or_error.release_value();
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MUST(connector->create_attached_framebuffer_console());
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MUST(connector->fetch_and_initialize_edid());
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return connector;
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}
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ErrorOr<void> QEMUDisplayConnector::fetch_and_initialize_edid()
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{
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Array<u8, 128> bochs_edid;
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static_assert(sizeof(BochsDisplayMMIORegisters::edid_data) >= sizeof(EDID::Definitions::EDID));
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memcpy(bochs_edid.data(), (u8 const*)(m_registers.base_address().offset(__builtin_offsetof(BochsDisplayMMIORegisters, edid_data)).as_ptr()), sizeof(bochs_edid));
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set_edid_bytes(bochs_edid);
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return {};
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}
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QEMUDisplayConnector::QEMUDisplayConnector(PhysicalAddress framebuffer_address, size_t framebuffer_resource_size, Memory::TypedMapping<BochsDisplayMMIORegisters volatile> registers_mapping)
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: BochsDisplayConnector(framebuffer_address, framebuffer_resource_size)
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, m_registers(move(registers_mapping))
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{
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}
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QEMUDisplayConnector::IndexID QEMUDisplayConnector::index_id() const
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{
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return m_registers->bochs_regs.index_id;
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}
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void QEMUDisplayConnector::set_framebuffer_to_big_endian_format()
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{
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VERIFY(m_modeset_lock.is_locked());
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dbgln_if(BXVGA_DEBUG, "QEMUDisplayConnector set_framebuffer_to_big_endian_format");
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full_memory_barrier();
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if (m_registers->extension_regs.region_size == 0xFFFFFFFF || m_registers->extension_regs.region_size == 0)
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return;
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full_memory_barrier();
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m_registers->extension_regs.framebuffer_byteorder = BOCHS_DISPLAY_BIG_ENDIAN;
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full_memory_barrier();
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}
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void QEMUDisplayConnector::set_framebuffer_to_little_endian_format()
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{
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VERIFY(m_modeset_lock.is_locked());
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dbgln_if(BXVGA_DEBUG, "QEMUDisplayConnector set_framebuffer_to_little_endian_format");
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full_memory_barrier();
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if (m_registers->extension_regs.region_size == 0xFFFFFFFF || m_registers->extension_regs.region_size == 0)
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return;
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full_memory_barrier();
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m_registers->extension_regs.framebuffer_byteorder = BOCHS_DISPLAY_LITTLE_ENDIAN;
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full_memory_barrier();
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}
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ErrorOr<void> QEMUDisplayConnector::unblank()
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{
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SpinlockLocker locker(m_modeset_lock);
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full_memory_barrier();
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m_registers->vga_ioports[0] = 0x20;
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full_memory_barrier();
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return {};
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}
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ErrorOr<void> QEMUDisplayConnector::set_y_offset(size_t y_offset)
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{
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VERIFY(m_modeset_lock.is_locked());
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m_registers->bochs_regs.y_offset = y_offset;
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return {};
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}
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ErrorOr<void> QEMUDisplayConnector::set_mode_setting(ModeSetting const& mode_setting)
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{
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SpinlockLocker locker(m_modeset_lock);
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VERIFY(m_framebuffer_console);
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size_t width = mode_setting.horizontal_active;
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size_t height = mode_setting.vertical_active;
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if (Checked<size_t>::multiplication_would_overflow(width, height, sizeof(u32)))
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return EOVERFLOW;
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dbgln_if(BXVGA_DEBUG, "QEMUDisplayConnector resolution registers set to - {}x{}", width, height);
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m_registers->bochs_regs.enable = 0;
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full_memory_barrier();
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m_registers->bochs_regs.xres = width;
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m_registers->bochs_regs.yres = height;
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m_registers->bochs_regs.virt_width = width;
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m_registers->bochs_regs.virt_height = height * 2;
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m_registers->bochs_regs.bpp = 32;
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full_memory_barrier();
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m_registers->bochs_regs.enable = to_underlying(BochsFramebufferSettings::Enabled) | to_underlying(BochsFramebufferSettings::LinearFramebuffer);
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full_memory_barrier();
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m_registers->bochs_regs.bank = 0;
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if (index_id().value() == VBE_DISPI_ID5) {
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set_framebuffer_to_little_endian_format();
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}
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if ((u16)width != m_registers->bochs_regs.xres || (u16)height != m_registers->bochs_regs.yres) {
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return Error::from_errno(ENOTIMPL);
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}
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m_framebuffer_console->set_resolution(width, height, width * sizeof(u32));
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DisplayConnector::ModeSetting mode_set {
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.horizontal_stride = m_registers->bochs_regs.xres * sizeof(u32),
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.pixel_clock_in_khz = 0, // Note: There's no pixel clock in paravirtualized hardware
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.horizontal_active = m_registers->bochs_regs.xres,
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.horizontal_front_porch_pixels = 0, // Note: There's no horizontal_front_porch_pixels in paravirtualized hardware
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.horizontal_sync_time_pixels = 0, // Note: There's no horizontal_sync_time_pixels in paravirtualized hardware
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.horizontal_blank_pixels = 0, // Note: There's no horizontal_blank_pixels in paravirtualized hardware
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.vertical_active = m_registers->bochs_regs.yres,
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.vertical_front_porch_lines = 0, // Note: There's no vertical_front_porch_lines in paravirtualized hardware
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.vertical_sync_time_lines = 0, // Note: There's no vertical_sync_time_lines in paravirtualized hardware
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.vertical_blank_lines = 0, // Note: There's no vertical_blank_lines in paravirtualized hardware
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.horizontal_offset = 0,
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.vertical_offset = 0,
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};
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m_current_mode_setting = mode_set;
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return {};
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}
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}
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