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The mmap interface was removed when we introduced the DisplayConnector class, as it was quite unsafe to use and didn't handle switching between graphical and text modes safely. By using the SharedFramebufferVMObject, we are able to elegantly coordinate the switch by remapping the attached mmap'ed-Memory::Region(s) with different mappings, therefore, keeping WindowServer to think that the mappings it has are still valid, while they are going to a different physical range until we are back to the graphical mode (after a switch from text mode). Most drivers take advantage of the fact that we know where is the actual framebuffer in physical memory space, the SharedFramebufferVMObject is created with that information. However, the VirtIO driver is different in that aspect, because it relies on DMA transactions to show graphics on the framebuffer, so the SharedFramebufferVMObject is created with that mindset to support the arbitrary framebuffer location in physical memory space.
134 lines
5.5 KiB
C++
134 lines
5.5 KiB
C++
/*
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* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <Kernel/Debug.h>
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#include <Kernel/Devices/DeviceManagement.h>
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#include <Kernel/Graphics/GraphicsManagement.h>
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#include <Kernel/Graphics/VMWare/Console.h>
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#include <Kernel/Graphics/VMWare/DisplayConnector.h>
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namespace Kernel {
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NonnullRefPtr<VMWareDisplayConnector> VMWareDisplayConnector::must_create(VMWareGraphicsAdapter const& parent_adapter, PhysicalAddress framebuffer_address, size_t framebuffer_resource_size)
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{
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auto connector = MUST(DeviceManagement::try_create_device<VMWareDisplayConnector>(parent_adapter, framebuffer_address, framebuffer_resource_size));
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MUST(connector->create_attached_framebuffer_console());
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MUST(connector->initialize_edid_for_generic_monitor());
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return connector;
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}
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ErrorOr<void> VMWareDisplayConnector::create_attached_framebuffer_console()
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{
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m_framebuffer_console = VMWareFramebufferConsole::initialize(*this);
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GraphicsManagement::the().set_console(*m_framebuffer_console);
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return {};
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}
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VMWareDisplayConnector::VMWareDisplayConnector(VMWareGraphicsAdapter const& parent_adapter, PhysicalAddress framebuffer_address, size_t framebuffer_resource_size)
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: DisplayConnector(framebuffer_address, framebuffer_resource_size, false)
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, m_parent_adapter(parent_adapter)
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{
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}
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ErrorOr<void> VMWareDisplayConnector::set_safe_mode_setting()
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{
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// We assume safe resolution is 1024x768x32
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DisplayConnector::ModeSetting safe_mode_setting {
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.horizontal_stride = 1024 * sizeof(u32),
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.pixel_clock_in_khz = 0, // Note: There's no pixel clock in paravirtualized hardware
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.horizontal_active = 1024,
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.horizontal_front_porch_pixels = 0, // Note: There's no horizontal_front_porch_pixels in paravirtualized hardware
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.horizontal_sync_time_pixels = 0, // Note: There's no horizontal_sync_time_pixels in paravirtualized hardware
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.horizontal_blank_pixels = 0, // Note: There's no horizontal_blank_pixels in paravirtualized hardware
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.vertical_active = 768,
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.vertical_front_porch_lines = 0, // Note: There's no vertical_front_porch_lines in paravirtualized hardware
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.vertical_sync_time_lines = 0, // Note: There's no vertical_sync_time_lines in paravirtualized hardware
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.vertical_blank_lines = 0, // Note: There's no vertical_blank_lines in paravirtualized hardware
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.horizontal_offset = 0,
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.vertical_offset = 0,
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};
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return set_mode_setting(safe_mode_setting);
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}
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ErrorOr<void> VMWareDisplayConnector::unblank()
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{
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return Error::from_errno(ENOTIMPL);
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}
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void VMWareDisplayConnector::enable_console()
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{
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VERIFY(m_control_lock.is_locked());
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VERIFY(m_framebuffer_console);
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m_framebuffer_console->enable();
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}
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void VMWareDisplayConnector::disable_console()
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{
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VERIFY(m_control_lock.is_locked());
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VERIFY(m_framebuffer_console);
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m_framebuffer_console->disable();
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}
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ErrorOr<void> VMWareDisplayConnector::flush_first_surface()
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{
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// FIXME: Cache these values but keep them in sync with the parent adapter.
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auto width = m_parent_adapter->primary_screen_width({});
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auto height = m_parent_adapter->primary_screen_height({});
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m_parent_adapter->primary_screen_flush({}, width, height);
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return {};
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}
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ErrorOr<void> VMWareDisplayConnector::set_y_offset(size_t)
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{
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return Error::from_errno(ENOTSUP);
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}
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ErrorOr<void> VMWareDisplayConnector::flush_rectangle(size_t, FBRect const&)
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{
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// FIXME: It costs really nothing to flush the entire screen (at least in QEMU).
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// Try to implement better partial rectangle flush method instead here.
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VERIFY(m_flushing_lock.is_locked());
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// FIXME: Cache these values but keep them in sync with the parent adapter.
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auto width = m_parent_adapter->primary_screen_width({});
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auto height = m_parent_adapter->primary_screen_height({});
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m_parent_adapter->primary_screen_flush({}, width, height);
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return {};
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}
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ErrorOr<void> VMWareDisplayConnector::set_mode_setting(ModeSetting const& mode_setting)
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{
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SpinlockLocker locker(m_modeset_lock);
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VERIFY(m_framebuffer_console);
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size_t width = mode_setting.horizontal_active;
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size_t height = mode_setting.vertical_active;
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if (Checked<size_t>::multiplication_would_overflow(width, height, sizeof(u32)))
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return EOVERFLOW;
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TRY(m_parent_adapter->modeset_primary_screen_resolution({}, width, height));
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m_framebuffer_console->set_resolution(width, height, width * sizeof(u32));
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auto pitch = m_parent_adapter->primary_screen_pitch({});
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DisplayConnector::ModeSetting current_mode_setting {
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.horizontal_stride = pitch,
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.pixel_clock_in_khz = 0, // Note: There's no pixel clock in paravirtualized hardware
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.horizontal_active = width,
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.horizontal_front_porch_pixels = 0, // Note: There's no horizontal_front_porch_pixels in paravirtualized hardware
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.horizontal_sync_time_pixels = 0, // Note: There's no horizontal_sync_time_pixels in paravirtualized hardware
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.horizontal_blank_pixels = 0, // Note: There's no horizontal_blank_pixels in paravirtualized hardware
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.vertical_active = height,
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.vertical_front_porch_lines = 0, // Note: There's no vertical_front_porch_lines in paravirtualized hardware
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.vertical_sync_time_lines = 0, // Note: There's no vertical_sync_time_lines in paravirtualized hardware
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.vertical_blank_lines = 0, // Note: There's no vertical_blank_lines in paravirtualized hardware
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.horizontal_offset = 0,
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.vertical_offset = 0,
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};
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m_current_mode_setting = current_mode_setting;
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return {};
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}
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}
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