mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 07:02:44 +00:00 
			
		
		
		
	 7e799529b9
			
		
	
	
		7e799529b9
		
	
	
	
	
		
			
			Same as with menu allocation, move menubar ID management to the client side, removing more IPC stalls during application startup.
		
			
				
	
	
		
			66 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include <AK/Badge.h>
 | |
| #include <AK/IDAllocator.h>
 | |
| #include <LibGUI/Menu.h>
 | |
| #include <LibGUI/MenuItem.h>
 | |
| #include <LibGUI/Menubar.h>
 | |
| #include <LibGUI/WindowServerConnection.h>
 | |
| 
 | |
| namespace GUI {
 | |
| 
 | |
| static IDAllocator s_menubar_id_allocator;
 | |
| 
 | |
| Menubar::Menubar()
 | |
| {
 | |
| }
 | |
| 
 | |
| Menubar::~Menubar()
 | |
| {
 | |
|     unrealize_menubar();
 | |
| }
 | |
| 
 | |
| Menu& Menubar::add_menu(String name)
 | |
| {
 | |
|     auto& menu = add<Menu>(move(name));
 | |
|     m_menus.append(menu);
 | |
|     return menu;
 | |
| }
 | |
| 
 | |
| int Menubar::realize_menubar()
 | |
| {
 | |
|     auto menubar_id = s_menubar_id_allocator.allocate();
 | |
|     WindowServerConnection::the().async_create_menubar(menubar_id);
 | |
|     return menubar_id;
 | |
| }
 | |
| 
 | |
| void Menubar::unrealize_menubar()
 | |
| {
 | |
|     if (m_menubar_id == -1)
 | |
|         return;
 | |
|     WindowServerConnection::the().async_destroy_menubar(m_menubar_id);
 | |
|     m_menubar_id = -1;
 | |
| }
 | |
| 
 | |
| void Menubar::notify_added_to_window(Badge<Window>)
 | |
| {
 | |
|     VERIFY(m_menubar_id == -1);
 | |
|     m_menubar_id = realize_menubar();
 | |
|     VERIFY(m_menubar_id != -1);
 | |
|     for (auto& menu : m_menus) {
 | |
|         int menu_id = menu.realize_menu();
 | |
|         VERIFY(menu_id != -1);
 | |
|         WindowServerConnection::the().async_add_menu_to_menubar(m_menubar_id, menu_id);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Menubar::notify_removed_from_window(Badge<Window>)
 | |
| {
 | |
|     unrealize_menubar();
 | |
| }
 | |
| 
 | |
| }
 |