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		20dd5735ce
		
	
	
	
	
		
			
			You can now add the string "[*]" to a window title and it will be replaced with " (*)" if the window is modified, and with "" otherwise.
		
			
				
	
	
		
			57 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibGfx/Color.h>
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| #include <LibGfx/WindowTheme.h>
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| 
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| namespace Gfx {
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| 
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| class ClassicWindowTheme final : public WindowTheme {
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| public:
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|     ClassicWindowTheme();
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|     virtual ~ClassicWindowTheme() override;
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| 
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|     virtual void paint_normal_frame(Painter& painter, WindowState window_state, const IntRect& window_rect, const StringView& window_title, const Bitmap& icon, const Palette& palette, const IntRect& leftmost_button_rect, int menu_row_count, bool window_modified) const override;
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|     virtual void paint_tool_window_frame(Painter&, WindowState, const IntRect& window_rect, const StringView& title, const Palette&, const IntRect& leftmost_button_rect) const override;
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|     virtual void paint_notification_frame(Painter&, const IntRect& window_rect, const Palette&, const IntRect& close_button_rect) const override;
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| 
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|     virtual int titlebar_height(WindowType, const Palette&) const override;
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|     virtual IntRect titlebar_rect(WindowType, const IntRect& window_rect, const Palette&) const override;
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|     virtual IntRect titlebar_icon_rect(WindowType, const IntRect& window_rect, const Palette&) const override;
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|     virtual IntRect titlebar_text_rect(WindowType, const IntRect& window_rect, const Palette&) const override;
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| 
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|     virtual IntRect menubar_rect(WindowType, const IntRect& window_rect, const Palette&, int menu_row_count) const override;
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| 
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|     virtual IntRect frame_rect_for_window(WindowType, const IntRect& window_rect, const Palette&, int menu_row_count) const override;
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| 
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|     virtual Vector<IntRect> layout_buttons(WindowType, const IntRect& window_rect, const Palette&, size_t buttons) const override;
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|     virtual bool is_simple_rect_frame() const override { return true; }
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|     virtual bool frame_uses_alpha(WindowState state, const Palette& palette) const override
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|     {
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|         return compute_frame_colors(state, palette).uses_alpha();
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|     }
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|     virtual float frame_alpha_hit_threshold(WindowState) const override { return 1.0f; }
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| 
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| private:
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|     struct FrameColors {
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|         Color title_color;
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|         Color border_color;
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|         Color border_color2;
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|         Color title_stripes_color;
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|         Color title_shadow_color;
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| 
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|         bool uses_alpha() const
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|         {
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|             return title_color.alpha() != 0xff || border_color.alpha() != 0xff || border_color2.alpha() != 0xff || title_stripes_color.alpha() != 0xff || title_shadow_color.alpha() != 0xff;
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|         }
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|     };
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| 
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|     FrameColors compute_frame_colors(WindowState, const Palette&) const;
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| };
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| 
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| }
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