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			2226 lines
		
	
	
	
		
			84 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2226 lines
		
	
	
	
		
			84 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include "Painter.h"
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| #include "Bitmap.h"
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| #include "Emoji.h"
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| #include "Font.h"
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| #include "FontDatabase.h"
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| #include "Gamma.h"
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| #include <AK/Assertions.h>
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| #include <AK/Debug.h>
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| #include <AK/Function.h>
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| #include <AK/Memory.h>
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| #include <AK/Queue.h>
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| #include <AK/QuickSort.h>
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| #include <AK/StdLibExtras.h>
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| #include <AK/StringBuilder.h>
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| #include <AK/Utf32View.h>
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| #include <AK/Utf8View.h>
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| #include <LibGfx/CharacterBitmap.h>
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| #include <LibGfx/Palette.h>
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| #include <LibGfx/Path.h>
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| #include <LibGfx/TextDirection.h>
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| #include <math.h>
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| #include <stdio.h>
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| 
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| #if defined(__GNUC__) && !defined(__clang__)
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| #    pragma GCC optimize("O3")
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| #endif
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| 
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| namespace Gfx {
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| 
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| template<BitmapFormat format = BitmapFormat::Invalid>
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| ALWAYS_INLINE Color get_pixel(const Gfx::Bitmap& bitmap, int x, int y)
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| {
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|     if constexpr (format == BitmapFormat::Indexed8)
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|         return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
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|     if constexpr (format == BitmapFormat::Indexed4)
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|         return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
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|     if constexpr (format == BitmapFormat::Indexed2)
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|         return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
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|     if constexpr (format == BitmapFormat::Indexed1)
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|         return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
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|     if constexpr (format == BitmapFormat::BGRx8888)
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|         return Color::from_rgb(bitmap.scanline(y)[x]);
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|     if constexpr (format == BitmapFormat::BGRA8888)
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|         return Color::from_rgba(bitmap.scanline(y)[x]);
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|     return bitmap.get_pixel(x, y);
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| }
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| 
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| Painter::Painter(Gfx::Bitmap& bitmap)
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|     : m_target(bitmap)
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| {
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|     int scale = bitmap.scale();
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|     VERIFY(bitmap.format() == Gfx::BitmapFormat::BGRx8888 || bitmap.format() == Gfx::BitmapFormat::BGRA8888);
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|     VERIFY(bitmap.physical_width() % scale == 0);
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|     VERIFY(bitmap.physical_height() % scale == 0);
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|     m_state_stack.append(State());
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|     state().font = &FontDatabase::default_font();
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|     state().clip_rect = { { 0, 0 }, bitmap.size() };
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|     state().scale = scale;
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|     m_clip_origin = state().clip_rect;
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| }
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| 
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| Painter::~Painter()
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| {
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| }
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| 
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| void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color)
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| {
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|     VERIFY(scale() == 1); // FIXME: Add scaling support.
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| 
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     for (int i = rect.height() - 1; i >= 0; --i) {
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|         for (int j = 0; j < rect.width(); ++j)
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|             set_physical_pixel_with_draw_op(dst[j], color);
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::clear_rect(const IntRect& a_rect, Color color)
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| {
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     VERIFY(m_target->rect().contains(rect));
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|     rect *= scale();
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| 
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|     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     for (int i = rect.height() - 1; i >= 0; --i) {
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|         fast_u32_fill(dst, color.value(), rect.width());
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::fill_physical_rect(const IntRect& physical_rect, Color color)
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| {
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|     // Callers must do clipping.
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|     RGBA32* dst = m_target->scanline(physical_rect.top()) + physical_rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     for (int i = physical_rect.height() - 1; i >= 0; --i) {
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|         for (int j = 0; j < physical_rect.width(); ++j)
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|             dst[j] = Color::from_rgba(dst[j]).blend(color).value();
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::fill_rect(const IntRect& a_rect, Color color)
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| {
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|     if (color.alpha() == 0)
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|         return;
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| 
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|     if (draw_op() != DrawOp::Copy) {
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|         fill_rect_with_draw_op(a_rect, color);
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|         return;
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|     }
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| 
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|     if (color.alpha() == 0xff) {
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|         clear_rect(a_rect, color);
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|         return;
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|     }
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| 
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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|     VERIFY(m_target->rect().contains(rect));
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| 
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|     fill_physical_rect(rect * scale(), color);
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| }
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| 
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| void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a, Color color_b)
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| {
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|     VERIFY(scale() == 1); // FIXME: Add scaling support.
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| 
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     for (int i = 0; i < rect.height(); ++i) {
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|         for (int j = 0; j < rect.width(); ++j) {
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|             bool checkboard_use_a = (i & 1) ^ (j & 1);
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|             if (checkboard_use_a && !color_a.alpha())
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|                 continue;
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|             if (!checkboard_use_a && !color_b.alpha())
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|                 continue;
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|             dst[j] = checkboard_use_a ? color_a.value() : color_b.value();
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|         }
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::fill_rect_with_checkerboard(const IntRect& a_rect, const IntSize& cell_size, Color color_dark, Color color_light)
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| {
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|     VERIFY(scale() == 1); // FIXME: Add scaling support.
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| 
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     for (int i = 0; i < rect.height(); ++i) {
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|         int y = rect.y() + i;
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|         int cell_row = y / cell_size.height();
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|         for (int j = 0; j < rect.width(); ++j) {
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|             int x = rect.x() + j;
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|             int cell_col = x / cell_size.width();
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|             dst[j] = ((cell_row % 2) ^ (cell_col % 2)) ? color_light.value() : color_dark.value();
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|         }
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_rect, Color gradient_start, Color gradient_end)
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| {
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|     if (gradient_start == gradient_end) {
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|         fill_rect(a_rect, gradient_start);
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|         return;
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|     }
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| 
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| #ifdef NO_FPU
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|     return fill_rect(a_rect, gradient_start);
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| #endif
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| 
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|     auto rect = to_physical(a_rect);
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|     auto clipped_rect = IntRect::intersection(rect, clip_rect() * scale());
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|     if (clipped_rect.is_empty())
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|         return;
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| 
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|     int offset = clipped_rect.primary_offset_for_orientation(orientation) - rect.primary_offset_for_orientation(orientation);
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| 
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|     RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     float increment = (1.0 / ((rect.primary_size_for_orientation(orientation))));
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|     float alpha_increment = increment * ((float)gradient_end.alpha() - (float)gradient_start.alpha());
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| 
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|     if (orientation == Orientation::Horizontal) {
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|         for (int i = clipped_rect.height() - 1; i >= 0; --i) {
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|             float c = offset * increment;
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|             float c_alpha = gradient_start.alpha() + offset * alpha_increment;
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|             for (int j = 0; j < clipped_rect.width(); ++j) {
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|                 auto color = gamma_accurate_blend(gradient_start, gradient_end, c);
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|                 color.set_alpha(c_alpha);
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|                 dst[j] = color.value();
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|                 c_alpha += alpha_increment;
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|                 c += increment;
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|             }
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|             dst += dst_skip;
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|         }
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|     } else {
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|         float c = offset * increment;
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|         float c_alpha = gradient_start.alpha() + offset * alpha_increment;
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|         for (int i = clipped_rect.height() - 1; i >= 0; --i) {
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|             auto color = gamma_accurate_blend(gradient_end, gradient_start, c);
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|             color.set_alpha(c_alpha);
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|             for (int j = 0; j < clipped_rect.width(); ++j) {
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|                 dst[j] = color.value();
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|             }
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|             c_alpha += alpha_increment;
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|             c += increment;
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|             dst += dst_skip;
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|         }
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|     }
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| }
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| 
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| void Painter::fill_rect_with_gradient(const IntRect& a_rect, Color gradient_start, Color gradient_end)
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| {
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|     return fill_rect_with_gradient(Orientation::Horizontal, a_rect, gradient_start, gradient_end);
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| }
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| 
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| void Painter::fill_rect_with_rounded_corners(const IntRect& a_rect, Color color, int radius)
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| {
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|     return fill_rect_with_rounded_corners(a_rect, color, radius, radius, radius, radius);
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| }
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| 
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| void Painter::fill_rect_with_rounded_corners(const IntRect& a_rect, Color color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius)
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| {
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|     // Fasttrack for rects without any border radii
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|     if (!top_left_radius && !top_right_radius && !bottom_right_radius && !bottom_left_radius)
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|         return fill_rect(a_rect, color);
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| 
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|     // Fully transparent, dont care.
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|     if (color.alpha() == 0)
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|         return;
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| 
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|     // FIXME: Allow for elliptically rounded corners
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|     IntRect top_left_corner = {
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|         a_rect.x(),
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|         a_rect.y(),
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|         top_left_radius,
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|         top_left_radius
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|     };
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|     IntRect top_right_corner = {
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|         a_rect.x() + a_rect.width() - top_right_radius,
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|         a_rect.y(),
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|         top_right_radius,
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|         top_right_radius
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|     };
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|     IntRect bottom_right_corner = {
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|         a_rect.x() + a_rect.width() - bottom_right_radius,
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|         a_rect.y() + a_rect.height() - bottom_right_radius,
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|         bottom_right_radius,
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|         bottom_right_radius
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|     };
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|     IntRect bottom_left_corner = {
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|         a_rect.x(),
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|         a_rect.y() + a_rect.height() - bottom_left_radius,
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|         bottom_left_radius,
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|         bottom_left_radius
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|     };
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| 
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|     IntRect top_rect = {
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|         a_rect.x() + top_left_radius,
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|         a_rect.y(),
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|         a_rect.width() - top_left_radius - top_right_radius, top_left_radius
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|     };
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|     IntRect right_rect = {
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|         a_rect.x() + a_rect.width() - top_right_radius,
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|         a_rect.y() + top_right_radius,
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|         top_right_radius,
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|         a_rect.height() - top_right_radius - bottom_right_radius
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|     };
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|     IntRect bottom_rect = {
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|         a_rect.x() + bottom_left_radius,
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|         a_rect.y() + a_rect.height() - bottom_right_radius,
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|         a_rect.width() - bottom_left_radius - bottom_right_radius,
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|         bottom_right_radius
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|     };
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|     IntRect left_rect = {
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|         a_rect.x(),
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|         a_rect.y() + top_left_radius,
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|         bottom_left_radius,
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|         a_rect.height() - top_left_radius - bottom_left_radius
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|     };
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| 
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|     IntRect inner = {
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|         left_rect.x() + left_rect.width(),
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|         left_rect.y(),
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|         a_rect.width() - left_rect.width() - right_rect.width(),
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|         a_rect.height() - top_rect.height() - bottom_rect.height()
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|     };
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| 
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|     fill_rect(top_rect, color);
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|     fill_rect(right_rect, color);
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|     fill_rect(bottom_rect, color);
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|     fill_rect(left_rect, color);
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| 
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|     fill_rect(inner, color);
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| 
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|     if (top_left_radius)
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|         fill_rounded_corner(top_left_corner, top_left_radius, color, CornerOrientation::TopLeft);
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|     if (top_right_radius)
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|         fill_rounded_corner(top_right_corner, top_right_radius, color, CornerOrientation::TopRight);
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|     if (bottom_left_radius)
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|         fill_rounded_corner(bottom_left_corner, bottom_left_radius, color, CornerOrientation::BottomLeft);
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|     if (bottom_right_radius)
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|         fill_rounded_corner(bottom_right_corner, bottom_right_radius, color, CornerOrientation::BottomRight);
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| }
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| 
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| void Painter::fill_rounded_corner(const IntRect& a_rect, int radius, Color color, CornerOrientation orientation)
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| {
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|     // Care about clipping
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|     auto translated_a_rect = a_rect.translated(translation());
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|     auto rect = translated_a_rect.intersected(clip_rect());
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| 
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|     if (rect.is_empty())
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|         return;
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|     VERIFY(m_target->rect().contains(rect));
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| 
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|     // We got cut on the top!
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|     // FIXME: Also account for clipping on the x-axis
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|     int clip_offset = 0;
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|     if (translated_a_rect.y() < rect.y())
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|         clip_offset = rect.y() - translated_a_rect.y();
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| 
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|     radius *= scale();
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|     rect *= scale();
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|     clip_offset *= scale();
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| 
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|     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     IntPoint circle_center;
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|     switch (orientation) {
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|     case CornerOrientation::TopLeft:
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|         circle_center = { radius, radius + 1 };
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|         break;
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|     case CornerOrientation::TopRight:
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|         circle_center = { -1, radius + 1 };
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|         break;
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|     case CornerOrientation::BottomRight:
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|         circle_center = { -1, 0 };
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|         break;
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|     case CornerOrientation::BottomLeft:
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|         circle_center = { radius, 0 };
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|         break;
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|     default:
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|         VERIFY_NOT_REACHED();
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|     }
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| 
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|     int radius2 = radius * radius;
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|     auto is_in_circle = [&](int x, int y) {
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|         int distance2 = (circle_center.x() - x) * (circle_center.x() - x) + (circle_center.y() - y) * (circle_center.y() - y);
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|         // To reflect the grid and be compatible with the draw_circle_arc_intersecting algorithm
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|         // add 1/2 to the radius
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|         return distance2 <= (radius2 + radius + 0.25);
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|     };
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| 
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|     for (int i = rect.height() - 1; i >= 0; --i) {
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|         for (int j = 0; j < rect.width(); ++j)
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|             if (is_in_circle(j, rect.height() - i + clip_offset))
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|                 dst[j] = Color::from_rgba(dst[j]).blend(color).value();
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::draw_circle_arc_intersecting(const IntRect& a_rect, const IntPoint& center, int radius, Color color, int thickness)
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| {
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|     if (thickness <= 0)
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|         return;
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| 
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|     // Care about clipping
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|     auto translated_a_rect = a_rect.translated(translation());
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|     auto rect = translated_a_rect.intersected(clip_rect());
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| 
 | |
|     if (rect.is_empty())
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|         return;
 | |
|     VERIFY(m_target->rect().contains(rect));
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| 
 | |
|     // We got cut on the top!
 | |
|     // FIXME: Also account for clipping on the x-axis
 | |
|     int clip_offset = 0;
 | |
|     if (translated_a_rect.y() < rect.y())
 | |
|         clip_offset = rect.y() - translated_a_rect.y();
 | |
| 
 | |
|     if (thickness > radius)
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|         thickness = radius;
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| 
 | |
|     int radius2 = radius * radius;
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|     auto is_on_arc = [&](int x, int y) {
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|         int distance2 = (center.x() - x) * (center.x() - x) + (center.y() - y) * (center.y() - y);
 | |
|         // Is within a circle of radius 1/2 around (x,y), so basically within the current pixel.
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|         // Technically this is angle-dependent and should be between 1/2 and sqrt(2)/2, but this works.
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|         return distance2 <= (radius2 + radius + 0.25) && distance2 >= (radius2 - radius + 0.25);
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|     };
 | |
| 
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|     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
| 
 | |
|     for (int i = rect.height() - 1; i >= 0; --i) {
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|         for (int j = 0; j < rect.width(); ++j)
 | |
|             if (is_on_arc(j, rect.height() - i + clip_offset))
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|                 dst[j] = Color::from_rgba(dst[j]).blend(color).value();
 | |
|         dst += dst_skip;
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|     }
 | |
| 
 | |
|     return draw_circle_arc_intersecting(a_rect, center, radius - 1, color, thickness - 1);
 | |
| }
 | |
| 
 | |
| void Painter::fill_ellipse(const IntRect& a_rect, Color color)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
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| 
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
 | |
|     if (rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     VERIFY(m_target->rect().contains(rect));
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| 
 | |
|     for (int i = 1; i < a_rect.height(); i++) {
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|         double y = a_rect.height() * 0.5 - i;
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|         double x = a_rect.width() * sqrt(0.25 - y * y / a_rect.height() / a_rect.height());
 | |
|         draw_line({ a_rect.x() + a_rect.width() / 2 - (int)x, a_rect.y() + i }, { a_rect.x() + a_rect.width() / 2 + (int)x - 1, a_rect.y() + i }, color);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int thickness)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size
 | |
|     double increment = M_PI / number_samples;
 | |
| 
 | |
|     auto ellipse_x = [&](double theta) -> int {
 | |
|         return (cos(theta) * rect.width() / sqrt(2)) + rect.center().x();
 | |
|     };
 | |
| 
 | |
|     auto ellipse_y = [&](double theta) -> int {
 | |
|         return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y();
 | |
|     };
 | |
| 
 | |
|     for (auto theta = 0.0; theta < 2 * M_PI; theta += increment) {
 | |
|         draw_line({ ellipse_x(theta), ellipse_y(theta) }, { ellipse_x(theta + increment), ellipse_y(theta + increment) }, color, thickness);
 | |
|     }
 | |
| }
 | |
| 
 | |
| template<typename RectType, typename Callback>
 | |
| static void for_each_pixel_around_rect_clockwise(const RectType& rect, Callback callback)
 | |
| {
 | |
|     if (rect.is_empty())
 | |
|         return;
 | |
|     for (auto x = rect.left(); x <= rect.right(); ++x) {
 | |
|         callback(x, rect.top());
 | |
|     }
 | |
|     for (auto y = rect.top() + 1; y <= rect.bottom(); ++y) {
 | |
|         callback(rect.right(), y);
 | |
|     }
 | |
|     for (auto x = rect.right() - 1; x >= rect.left(); --x) {
 | |
|         callback(x, rect.bottom());
 | |
|     }
 | |
|     for (auto y = rect.bottom() - 1; y > rect.top(); --y) {
 | |
|         callback(rect.left(), y);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_focus_rect(const IntRect& rect, Color color)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     if (rect.is_empty())
 | |
|         return;
 | |
|     bool state = false;
 | |
|     for_each_pixel_around_rect_clockwise(rect, [&](auto x, auto y) {
 | |
|         if (state)
 | |
|             set_pixel(x, y, color);
 | |
|         state = !state;
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_rect(const IntRect& a_rect, Color color, bool rough)
 | |
| {
 | |
|     IntRect rect = a_rect.translated(translation());
 | |
|     auto clipped_rect = rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     int min_y = clipped_rect.top();
 | |
|     int max_y = clipped_rect.bottom();
 | |
|     int scale = this->scale();
 | |
| 
 | |
|     if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
 | |
|         int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
 | |
|         int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
 | |
|         for (int i = 0; i < scale; ++i)
 | |
|             fill_physical_scanline_with_draw_op(rect.top() * scale + i, start_x * scale, width * scale, color);
 | |
|         ++min_y;
 | |
|     }
 | |
|     if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
 | |
|         int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
 | |
|         int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
 | |
|         for (int i = 0; i < scale; ++i)
 | |
|             fill_physical_scanline_with_draw_op(max_y * scale + i, start_x * scale, width * scale, color);
 | |
|         --max_y;
 | |
|     }
 | |
| 
 | |
|     bool draw_left_side = rect.left() >= clipped_rect.left();
 | |
|     bool draw_right_side = rect.right() == clipped_rect.right();
 | |
| 
 | |
|     if (draw_left_side && draw_right_side) {
 | |
|         // Specialized loop when drawing both sides.
 | |
|         for (int y = min_y * scale; y <= max_y * scale; ++y) {
 | |
|             auto* bits = m_target->scanline(y);
 | |
|             for (int i = 0; i < scale; ++i)
 | |
|                 set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color);
 | |
|             for (int i = 0; i < scale; ++i)
 | |
|                 set_physical_pixel_with_draw_op(bits[rect.right() * scale + i], color);
 | |
|         }
 | |
|     } else {
 | |
|         for (int y = min_y * scale; y <= max_y * scale; ++y) {
 | |
|             auto* bits = m_target->scanline(y);
 | |
|             if (draw_left_side)
 | |
|                 for (int i = 0; i < scale; ++i)
 | |
|                     set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color);
 | |
|             if (draw_right_side)
 | |
|                 for (int i = 0; i < scale; ++i)
 | |
|                     set_physical_pixel_with_draw_op(bits[rect.right() * scale + i], color);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_bitmap(const IntPoint& p, const CharacterBitmap& bitmap, Color color)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     auto rect = IntRect(p, bitmap.size()).translated(translation());
 | |
|     auto clipped_rect = rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
|     const int first_row = clipped_rect.top() - rect.top();
 | |
|     const int last_row = clipped_rect.bottom() - rect.top();
 | |
|     const int first_column = clipped_rect.left() - rect.left();
 | |
|     const int last_column = clipped_rect.right() - rect.left();
 | |
|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
|     const char* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column];
 | |
|     const size_t bitmap_skip = bitmap.width();
 | |
| 
 | |
|     for (int row = first_row; row <= last_row; ++row) {
 | |
|         for (int j = 0; j <= (last_column - first_column); ++j) {
 | |
|             char fc = bitmap_row[j];
 | |
|             if (fc == '#')
 | |
|                 dst[j] = color.value();
 | |
|         }
 | |
|         bitmap_row += bitmap_skip;
 | |
|         dst += dst_skip;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_bitmap(const IntPoint& p, const GlyphBitmap& bitmap, Color color)
 | |
| {
 | |
|     auto dst_rect = IntRect(p, bitmap.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
|     const int first_row = clipped_rect.top() - dst_rect.top();
 | |
|     const int last_row = clipped_rect.bottom() - dst_rect.top();
 | |
|     const int first_column = clipped_rect.left() - dst_rect.left();
 | |
|     const int last_column = clipped_rect.right() - dst_rect.left();
 | |
| 
 | |
|     int scale = this->scale();
 | |
|     RGBA32* dst = m_target->scanline(clipped_rect.y() * scale) + clipped_rect.x() * scale;
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
| 
 | |
|     if (scale == 1) {
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             for (int j = 0; j <= (last_column - first_column); ++j) {
 | |
|                 if (bitmap.bit_at(j + first_column, row))
 | |
|                     dst[j] = color.value();
 | |
|             }
 | |
|             dst += dst_skip;
 | |
|         }
 | |
|     } else {
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             for (int j = 0; j <= (last_column - first_column); ++j) {
 | |
|                 if (bitmap.bit_at((j + first_column), row)) {
 | |
|                     for (int iy = 0; iy < scale; ++iy)
 | |
|                         for (int ix = 0; ix < scale; ++ix)
 | |
|                             dst[j * scale + ix + iy * dst_skip] = color.value();
 | |
|                 }
 | |
|             }
 | |
|             dst += dst_skip * scale;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_triangle(const IntPoint& a, const IntPoint& b, const IntPoint& c, Color color)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     IntPoint p0(a);
 | |
|     IntPoint p1(b);
 | |
|     IntPoint p2(c);
 | |
| 
 | |
|     // sort points from top to bottom
 | |
|     if (p0.y() > p1.y())
 | |
|         swap(p0, p1);
 | |
|     if (p0.y() > p2.y())
 | |
|         swap(p0, p2);
 | |
|     if (p1.y() > p2.y())
 | |
|         swap(p1, p2);
 | |
| 
 | |
|     // return if top and bottom points are on same line
 | |
|     if (p0.y() == p2.y())
 | |
|         return;
 | |
| 
 | |
|     // return if top is below clip rect or bottom is above clip rect
 | |
|     auto clip = clip_rect();
 | |
|     if (p0.y() >= clip.bottom())
 | |
|         return;
 | |
|     if (p2.y() < clip.top())
 | |
|         return;
 | |
| 
 | |
|     int rgba = color.value();
 | |
| 
 | |
|     float dx02 = (float)(p2.x() - p0.x()) / (p2.y() - p0.y());
 | |
|     float x01 = p0.x();
 | |
|     float x02 = p0.x();
 | |
| 
 | |
|     if (p0.y() != p1.y()) { // p0 and p1 are on different lines
 | |
|         float dx01 = (float)(p1.x() - p0.x()) / (p1.y() - p0.y());
 | |
| 
 | |
|         int top = p0.y();
 | |
|         if (top < clip.top()) {
 | |
|             x01 += dx01 * (clip.top() - top);
 | |
|             x02 += dx02 * (clip.top() - top);
 | |
|             top = clip.top();
 | |
|         }
 | |
| 
 | |
|         for (int y = top; y < p1.y() && y < clip.bottom(); ++y) { // XXX <=?
 | |
|             int start = x01 > x02 ? max((int)x02, clip.left()) : max((int)x01, clip.left());
 | |
|             int end = x01 > x02 ? min((int)x01, clip.right()) : min((int)x02, clip.right());
 | |
|             auto* scanline = m_target->scanline(y);
 | |
|             for (int x = start; x < end; x++) {
 | |
|                 scanline[x] = rgba;
 | |
|             }
 | |
|             x01 += dx01;
 | |
|             x02 += dx02;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // return if middle point and bottom point are on same line
 | |
|     if (p1.y() == p2.y())
 | |
|         return;
 | |
| 
 | |
|     float x12 = p1.x();
 | |
|     float dx12 = (float)(p2.x() - p1.x()) / (p2.y() - p1.y());
 | |
|     int top = p1.y();
 | |
|     if (top < clip.top()) {
 | |
|         x02 += dx02 * (clip.top() - top);
 | |
|         x12 += dx12 * (clip.top() - top);
 | |
|         top = clip.top();
 | |
|     }
 | |
| 
 | |
|     for (int y = top; y < p2.y() && y < clip.bottom(); ++y) { // XXX <=?
 | |
|         int start = x12 > x02 ? max((int)x02, clip.left()) : max((int)x12, clip.left());
 | |
|         int end = x12 > x02 ? min((int)x12, clip.right()) : min((int)x02, clip.right());
 | |
|         auto* scanline = m_target->scanline(y);
 | |
|         for (int x = start; x < end; x++) {
 | |
|             scanline[x] = rgba;
 | |
|         }
 | |
|         x02 += dx02;
 | |
|         x12 += dx12;
 | |
|     }
 | |
| }
 | |
| 
 | |
| struct BlitState {
 | |
|     enum AlphaState {
 | |
|         NoAlpha = 0,
 | |
|         SrcAlpha = 1,
 | |
|         DstAlpha = 2,
 | |
|         BothAlpha = SrcAlpha | DstAlpha
 | |
|     };
 | |
| 
 | |
|     const RGBA32* src;
 | |
|     RGBA32* dst;
 | |
|     size_t src_pitch;
 | |
|     size_t dst_pitch;
 | |
|     int row_count;
 | |
|     int column_count;
 | |
|     float opacity;
 | |
| };
 | |
| 
 | |
| template<BlitState::AlphaState has_alpha>
 | |
| static void do_blit_with_opacity(BlitState& state)
 | |
| {
 | |
|     for (int row = 0; row < state.row_count; ++row) {
 | |
|         for (int x = 0; x < state.column_count; ++x) {
 | |
|             Color dest_color = (has_alpha & BlitState::DstAlpha) ? Color::from_rgba(state.dst[x]) : Color::from_rgb(state.dst[x]);
 | |
|             if constexpr (has_alpha & BlitState::SrcAlpha) {
 | |
|                 Color src_color_with_alpha = Color::from_rgba(state.src[x]);
 | |
|                 float pixel_opacity = src_color_with_alpha.alpha() / 255.0;
 | |
|                 src_color_with_alpha.set_alpha(255 * (state.opacity * pixel_opacity));
 | |
|                 state.dst[x] = dest_color.blend(src_color_with_alpha).value();
 | |
|             } else {
 | |
|                 Color src_color_with_alpha = Color::from_rgb(state.src[x]);
 | |
|                 src_color_with_alpha.set_alpha(state.opacity * 255);
 | |
|                 state.dst[x] = dest_color.blend(src_color_with_alpha).value();
 | |
|             }
 | |
|         }
 | |
|         state.dst += state.dst_pitch;
 | |
|         state.src += state.src_pitch;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::blit_with_opacity(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& a_src_rect, float opacity, bool apply_alpha)
 | |
| {
 | |
|     VERIFY(scale() >= source.scale() && "painter doesn't support downsampling scale factors");
 | |
| 
 | |
|     if (opacity >= 1.0f && !(source.has_alpha_channel() && apply_alpha))
 | |
|         return blit(position, source, a_src_rect);
 | |
| 
 | |
|     IntRect safe_src_rect = IntRect::intersection(a_src_rect, source.rect());
 | |
|     if (scale() != source.scale())
 | |
|         return draw_scaled_bitmap({ position, safe_src_rect.size() }, source, safe_src_rect, opacity);
 | |
| 
 | |
|     auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     int scale = this->scale();
 | |
|     auto src_rect = a_src_rect * scale;
 | |
|     clipped_rect *= scale;
 | |
|     dst_rect *= scale;
 | |
| 
 | |
|     const int first_row = clipped_rect.top() - dst_rect.top();
 | |
|     const int last_row = clipped_rect.bottom() - dst_rect.top();
 | |
|     const int first_column = clipped_rect.left() - dst_rect.left();
 | |
|     const int last_column = clipped_rect.right() - dst_rect.left();
 | |
| 
 | |
|     BlitState blit_state {
 | |
|         .src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column,
 | |
|         .dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(),
 | |
|         .src_pitch = source.pitch() / sizeof(RGBA32),
 | |
|         .dst_pitch = m_target->pitch() / sizeof(RGBA32),
 | |
|         .row_count = last_row - first_row + 1,
 | |
|         .column_count = last_column - first_column + 1,
 | |
|         .opacity = opacity
 | |
|     };
 | |
| 
 | |
|     if (source.has_alpha_channel() && apply_alpha) {
 | |
|         if (m_target->has_alpha_channel())
 | |
|             do_blit_with_opacity<BlitState::BothAlpha>(blit_state);
 | |
|         else
 | |
|             do_blit_with_opacity<BlitState::SrcAlpha>(blit_state);
 | |
|     } else {
 | |
|         if (m_target->has_alpha_channel())
 | |
|             do_blit_with_opacity<BlitState::DstAlpha>(blit_state);
 | |
|         else
 | |
|             do_blit_with_opacity<BlitState::NoAlpha>(blit_state);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::blit_filtered(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, Function<Color(Color)> filter)
 | |
| {
 | |
|     VERIFY((source.scale() == 1 || source.scale() == scale()) && "blit_filtered only supports integer upsampling");
 | |
| 
 | |
|     IntRect safe_src_rect = src_rect.intersected(source.rect());
 | |
|     auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     int scale = this->scale();
 | |
|     clipped_rect *= scale;
 | |
|     dst_rect *= scale;
 | |
|     safe_src_rect *= source.scale();
 | |
| 
 | |
|     const int first_row = clipped_rect.top() - dst_rect.top();
 | |
|     const int last_row = clipped_rect.bottom() - dst_rect.top();
 | |
|     const int first_column = clipped_rect.left() - dst_rect.left();
 | |
|     const int last_column = clipped_rect.right() - dst_rect.left();
 | |
|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
| 
 | |
|     int s = scale / source.scale();
 | |
|     if (s == 1) {
 | |
|         const RGBA32* src = source.scanline(safe_src_rect.top() + first_row) + safe_src_rect.left() + first_column;
 | |
|         const size_t src_skip = source.pitch() / sizeof(RGBA32);
 | |
| 
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             for (int x = 0; x <= (last_column - first_column); ++x) {
 | |
|                 u8 alpha = Color::from_rgba(src[x]).alpha();
 | |
|                 if (alpha == 0xff) {
 | |
|                     auto color = filter(Color::from_rgba(src[x]));
 | |
|                     if (color.alpha() == 0xff)
 | |
|                         dst[x] = color.value();
 | |
|                     else
 | |
|                         dst[x] = Color::from_rgba(dst[x]).blend(color).value();
 | |
|                 } else if (!alpha)
 | |
|                     continue;
 | |
|                 else
 | |
|                     dst[x] = Color::from_rgba(dst[x]).blend(filter(Color::from_rgba(src[x]))).value();
 | |
|             }
 | |
|             dst += dst_skip;
 | |
|             src += src_skip;
 | |
|         }
 | |
|     } else {
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             const RGBA32* src = source.scanline(safe_src_rect.top() + row / s) + safe_src_rect.left() + first_column / s;
 | |
|             for (int x = 0; x <= (last_column - first_column); ++x) {
 | |
|                 u8 alpha = Color::from_rgba(src[x / s]).alpha();
 | |
|                 if (alpha == 0xff) {
 | |
|                     auto color = filter(Color::from_rgba(src[x / s]));
 | |
|                     if (color.alpha() == 0xff)
 | |
|                         dst[x] = color.value();
 | |
|                     else
 | |
|                         dst[x] = Color::from_rgba(dst[x]).blend(color).value();
 | |
|                 } else if (!alpha)
 | |
|                     continue;
 | |
|                 else
 | |
|                     dst[x] = Color::from_rgba(dst[x]).blend(filter(Color::from_rgba(src[x / s]))).value();
 | |
|             }
 | |
|             dst += dst_skip;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::blit_brightened(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
 | |
| {
 | |
|     return blit_filtered(position, source, src_rect, [](Color src) {
 | |
|         return src.lightened();
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::blit_dimmed(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
 | |
| {
 | |
|     return blit_filtered(position, source, src_rect, [](Color src) {
 | |
|         return src.to_grayscale().lightened();
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_tiled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source)
 | |
| {
 | |
|     VERIFY((source.scale() == 1 || source.scale() == scale()) && "draw_tiled_bitmap only supports integer upsampling");
 | |
| 
 | |
|     auto dst_rect = a_dst_rect.translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     int scale = this->scale();
 | |
|     clipped_rect *= scale;
 | |
|     dst_rect *= scale;
 | |
| 
 | |
|     const int first_row = (clipped_rect.top() - dst_rect.top());
 | |
|     const int last_row = (clipped_rect.bottom() - dst_rect.top());
 | |
|     const int first_column = (clipped_rect.left() - dst_rect.left());
 | |
|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
| 
 | |
|     if (source.format() == BitmapFormat::BGRx8888 || source.format() == BitmapFormat::BGRA8888) {
 | |
|         int s = scale / source.scale();
 | |
|         if (s == 1) {
 | |
|             int x_start = first_column + a_dst_rect.left() * scale;
 | |
|             for (int row = first_row; row <= last_row; ++row) {
 | |
|                 const RGBA32* sl = source.scanline((row + a_dst_rect.top() * scale) % source.physical_height());
 | |
|                 for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
 | |
|                     dst[x - x_start] = sl[x % source.physical_width()];
 | |
|                 }
 | |
|                 dst += dst_skip;
 | |
|             }
 | |
|         } else {
 | |
|             int x_start = first_column + a_dst_rect.left() * scale;
 | |
|             for (int row = first_row; row <= last_row; ++row) {
 | |
|                 const RGBA32* sl = source.scanline(((row + a_dst_rect.top() * scale) / s) % source.physical_height());
 | |
|                 for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
 | |
|                     dst[x - x_start] = sl[(x / s) % source.physical_width()];
 | |
|                 }
 | |
|                 dst += dst_skip;
 | |
|             }
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     VERIFY_NOT_REACHED();
 | |
| }
 | |
| 
 | |
| void Painter::blit_offset(const IntPoint& a_position, const Gfx::Bitmap& source, const IntRect& a_src_rect, const IntPoint& offset)
 | |
| {
 | |
|     auto src_rect = IntRect { a_src_rect.location() - offset, a_src_rect.size() };
 | |
|     auto position = a_position;
 | |
|     if (src_rect.x() < 0) {
 | |
|         position.set_x(position.x() - src_rect.x());
 | |
|         src_rect.set_x(0);
 | |
|     }
 | |
|     if (src_rect.y() < 0) {
 | |
|         position.set_y(position.y() - src_rect.y());
 | |
|         src_rect.set_y(0);
 | |
|     }
 | |
|     blit(position, source, src_rect);
 | |
| }
 | |
| 
 | |
| void Painter::blit(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& a_src_rect, float opacity, bool apply_alpha)
 | |
| {
 | |
|     VERIFY(scale() >= source.scale() && "painter doesn't support downsampling scale factors");
 | |
| 
 | |
|     if (opacity < 1.0f || (source.has_alpha_channel() && apply_alpha))
 | |
|         return blit_with_opacity(position, source, a_src_rect, opacity, apply_alpha);
 | |
| 
 | |
|     auto safe_src_rect = a_src_rect.intersected(source.rect());
 | |
|     if (scale() != source.scale())
 | |
|         return draw_scaled_bitmap({ position, safe_src_rect.size() }, source, safe_src_rect, opacity);
 | |
| 
 | |
|     // If we get here, the Painter might have a scale factor, but the source bitmap has the same scale factor.
 | |
|     // We need to transform from logical to physical coordinates, but we can just copy pixels without resampling.
 | |
|     auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     // All computations below are in physical coordinates.
 | |
|     int scale = this->scale();
 | |
|     auto src_rect = a_src_rect * scale;
 | |
|     clipped_rect *= scale;
 | |
|     dst_rect *= scale;
 | |
| 
 | |
|     const int first_row = clipped_rect.top() - dst_rect.top();
 | |
|     const int last_row = clipped_rect.bottom() - dst_rect.top();
 | |
|     const int first_column = clipped_rect.left() - dst_rect.left();
 | |
|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
| 
 | |
|     if (source.format() == BitmapFormat::BGRx8888 || source.format() == BitmapFormat::BGRA8888) {
 | |
|         const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
 | |
|         const size_t src_skip = source.pitch() / sizeof(RGBA32);
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             fast_u32_copy(dst, src, clipped_rect.width());
 | |
|             dst += dst_skip;
 | |
|             src += src_skip;
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     if (source.format() == BitmapFormat::RGBA8888) {
 | |
|         const u32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
 | |
|         const size_t src_skip = source.pitch() / sizeof(u32);
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             for (int i = 0; i < clipped_rect.width(); ++i) {
 | |
|                 u32 rgba = src[i];
 | |
|                 u32 bgra = (rgba & 0xff00ff00)
 | |
|                     | ((rgba & 0x000000ff) << 16)
 | |
|                     | ((rgba & 0x00ff0000) >> 16);
 | |
|                 dst[i] = bgra;
 | |
|             }
 | |
|             dst += dst_skip;
 | |
|             src += src_skip;
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     if (Bitmap::is_indexed(source.format())) {
 | |
|         const u8* src = source.scanline_u8(src_rect.top() + first_row) + src_rect.left() + first_column;
 | |
|         const size_t src_skip = source.pitch();
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             for (int i = 0; i < clipped_rect.width(); ++i)
 | |
|                 dst[i] = source.palette_color(src[i]).value();
 | |
|             dst += dst_skip;
 | |
|             src += src_skip;
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     VERIFY_NOT_REACHED();
 | |
| }
 | |
| 
 | |
| template<bool has_alpha_channel, typename GetPixel>
 | |
| ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const IntRect& src_rect, const Gfx::Bitmap& source, int hfactor, int vfactor, GetPixel get_pixel, float opacity)
 | |
| {
 | |
|     bool has_opacity = opacity != 1.0f;
 | |
|     for (int y = 0; y < src_rect.height(); ++y) {
 | |
|         int dst_y = dst_rect.y() + y * vfactor;
 | |
|         for (int x = 0; x < src_rect.width(); ++x) {
 | |
|             auto src_pixel = get_pixel(source, x + src_rect.left(), y + src_rect.top());
 | |
|             if (has_opacity)
 | |
|                 src_pixel.set_alpha(src_pixel.alpha() * opacity);
 | |
|             for (int yo = 0; yo < vfactor; ++yo) {
 | |
|                 auto* scanline = (Color*)target.scanline(dst_y + yo);
 | |
|                 int dst_x = dst_rect.x() + x * hfactor;
 | |
|                 for (int xo = 0; xo < hfactor; ++xo) {
 | |
|                     if constexpr (has_alpha_channel)
 | |
|                         scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel);
 | |
|                     else
 | |
|                         scanline[dst_x + xo] = src_pixel;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| template<bool has_alpha_channel, typename GetPixel>
 | |
| ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const IntRect& clipped_rect, const Gfx::Bitmap& source, const FloatRect& src_rect, GetPixel get_pixel, float opacity)
 | |
| {
 | |
|     IntRect int_src_rect = enclosing_int_rect(src_rect);
 | |
|     if (dst_rect == clipped_rect && int_src_rect == src_rect && !(dst_rect.width() % int_src_rect.width()) && !(dst_rect.height() % int_src_rect.height())) {
 | |
|         int hfactor = dst_rect.width() / int_src_rect.width();
 | |
|         int vfactor = dst_rect.height() / int_src_rect.height();
 | |
|         if (hfactor == 2 && vfactor == 2)
 | |
|             return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 2, 2, get_pixel, opacity);
 | |
|         if (hfactor == 3 && vfactor == 3)
 | |
|             return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 3, 3, get_pixel, opacity);
 | |
|         if (hfactor == 4 && vfactor == 4)
 | |
|             return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 4, 4, get_pixel, opacity);
 | |
|         return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, hfactor, vfactor, get_pixel, opacity);
 | |
|     }
 | |
| 
 | |
|     bool has_opacity = opacity != 1.0f;
 | |
|     int hscale = (src_rect.width() * (1 << 16)) / dst_rect.width();
 | |
|     int vscale = (src_rect.height() * (1 << 16)) / dst_rect.height();
 | |
|     int src_left = src_rect.left() * (1 << 16);
 | |
|     int src_top = src_rect.top() * (1 << 16);
 | |
| 
 | |
|     for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
 | |
|         auto* scanline = (Color*)target.scanline(y);
 | |
|         for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
 | |
|             auto scaled_x = ((x - dst_rect.x()) * hscale + src_left) >> 16;
 | |
|             auto scaled_y = ((y - dst_rect.y()) * vscale + src_top) >> 16;
 | |
|             auto src_pixel = get_pixel(source, scaled_x, scaled_y);
 | |
|             if (has_opacity)
 | |
|                 src_pixel.set_alpha(src_pixel.alpha() * opacity);
 | |
|             if constexpr (has_alpha_channel) {
 | |
|                 scanline[x] = scanline[x].blend(src_pixel);
 | |
|             } else
 | |
|                 scanline[x] = src_pixel;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_scaled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source, const IntRect& a_src_rect, float opacity)
 | |
| {
 | |
|     draw_scaled_bitmap(a_dst_rect, source, FloatRect { a_src_rect }, opacity);
 | |
| }
 | |
| 
 | |
| void Painter::draw_scaled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source, const FloatRect& a_src_rect, float opacity)
 | |
| {
 | |
|     IntRect int_src_rect = enclosing_int_rect(a_src_rect);
 | |
|     if (scale() == source.scale() && a_src_rect == int_src_rect && a_dst_rect.size() == int_src_rect.size())
 | |
|         return blit(a_dst_rect.location(), source, int_src_rect, opacity);
 | |
| 
 | |
|     auto dst_rect = to_physical(a_dst_rect);
 | |
|     auto src_rect = a_src_rect * source.scale();
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect() * scale());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     if (source.has_alpha_channel() || opacity != 1.0f) {
 | |
|         switch (source.format()) {
 | |
|         case BitmapFormat::BGRx8888:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::BGRx8888>, opacity);
 | |
|             break;
 | |
|         case BitmapFormat::BGRA8888:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::BGRA8888>, opacity);
 | |
|             break;
 | |
|         case BitmapFormat::Indexed8:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed8>, opacity);
 | |
|             break;
 | |
|         case BitmapFormat::Indexed4:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed4>, opacity);
 | |
|             break;
 | |
|         case BitmapFormat::Indexed2:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed2>, opacity);
 | |
|             break;
 | |
|         case BitmapFormat::Indexed1:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed1>, opacity);
 | |
|             break;
 | |
|         default:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Invalid>, opacity);
 | |
|             break;
 | |
|         }
 | |
|     } else {
 | |
|         switch (source.format()) {
 | |
|         case BitmapFormat::BGRx8888:
 | |
|             do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::BGRx8888>, opacity);
 | |
|             break;
 | |
|         case BitmapFormat::Indexed8:
 | |
|             do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed8>, opacity);
 | |
|             break;
 | |
|         default:
 | |
|             do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Invalid>, opacity);
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| FLATTEN void Painter::draw_glyph(const IntPoint& point, u32 code_point, Color color)
 | |
| {
 | |
|     draw_glyph(point, code_point, font(), color);
 | |
| }
 | |
| 
 | |
| FLATTEN void Painter::draw_glyph(const IntPoint& point, u32 code_point, const Font& font, Color color)
 | |
| {
 | |
|     auto glyph = font.glyph(code_point);
 | |
|     auto top_left = point + IntPoint(glyph.left_bearing(), font.glyph_height() - glyph.ascent());
 | |
| 
 | |
|     if (glyph.is_glyph_bitmap()) {
 | |
|         draw_bitmap(top_left, glyph.glyph_bitmap(), color);
 | |
|     } else {
 | |
|         blit_filtered(top_left, *glyph.bitmap(), glyph.bitmap()->rect(), [color](Color pixel) -> Color {
 | |
|             return pixel.multiply(color);
 | |
|         });
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_emoji(const IntPoint& point, const Gfx::Bitmap& emoji, const Font& font)
 | |
| {
 | |
|     if (!font.is_fixed_width())
 | |
|         blit(point, emoji, emoji.rect());
 | |
|     else {
 | |
|         IntRect dst_rect {
 | |
|             point.x(),
 | |
|             point.y(),
 | |
|             font.glyph_width('x'),
 | |
|             font.glyph_height()
 | |
|         };
 | |
|         draw_scaled_bitmap(dst_rect, emoji, emoji.rect());
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_glyph_or_emoji(const IntPoint& point, u32 code_point, const Font& font, Color color)
 | |
| {
 | |
|     if (font.contains_glyph(code_point)) {
 | |
|         draw_glyph(point, code_point, font, color);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // Perhaps it's an emoji?
 | |
|     auto* emoji = Emoji::emoji_for_code_point(code_point);
 | |
|     if (emoji == nullptr) {
 | |
|         dbgln_if(EMOJI_DEBUG, "Failed to find an emoji for code_point {}", code_point);
 | |
|         draw_glyph(point, '?', font, color);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     draw_emoji(point, *emoji, font);
 | |
| }
 | |
| 
 | |
| static void apply_elision(Utf8View& final_text, String& elided_text, size_t offset)
 | |
| {
 | |
|     StringBuilder builder;
 | |
|     builder.append(final_text.substring_view(0, offset).as_string());
 | |
|     builder.append("...");
 | |
|     elided_text = builder.to_string();
 | |
|     final_text = Utf8View { elided_text };
 | |
| }
 | |
| 
 | |
| static void apply_elision(Utf32View& final_text, Vector<u32>& elided_text, size_t offset)
 | |
| {
 | |
|     elided_text.append(final_text.code_points(), offset);
 | |
|     elided_text.append('.');
 | |
|     elided_text.append('.');
 | |
|     elided_text.append('.');
 | |
|     final_text = Utf32View { elided_text.data(), elided_text.size() };
 | |
| }
 | |
| 
 | |
| template<typename TextType>
 | |
| struct ElidedText {
 | |
| };
 | |
| 
 | |
| template<>
 | |
| struct ElidedText<Utf8View> {
 | |
|     typedef String Type;
 | |
| };
 | |
| 
 | |
| template<>
 | |
| struct ElidedText<Utf32View> {
 | |
|     typedef Vector<u32> Type;
 | |
| };
 | |
| 
 | |
| template<typename TextType, typename DrawGlyphFunction>
 | |
| void draw_text_line(const IntRect& a_rect, const TextType& text, const Font& font, TextAlignment alignment, TextElision elision, TextDirection direction, DrawGlyphFunction draw_glyph)
 | |
| {
 | |
|     auto rect = a_rect;
 | |
|     TextType final_text(text);
 | |
|     typename ElidedText<TextType>::Type elided_text;
 | |
|     if (elision == TextElision::Right) { // FIXME: This needs to be specialized for bidirectional text
 | |
|         int text_width = font.width(final_text);
 | |
|         if (font.width(final_text) > rect.width()) {
 | |
|             int glyph_spacing = font.glyph_spacing();
 | |
|             int new_width = font.width("...");
 | |
|             if (new_width < text_width) {
 | |
|                 size_t offset = 0;
 | |
|                 for (auto it = text.begin(); it != text.end(); ++it) {
 | |
|                     auto code_point = *it;
 | |
|                     int glyph_width = font.glyph_or_emoji_width(code_point);
 | |
|                     // NOTE: Glyph spacing should not be added after the last glyph on the line,
 | |
|                     //       but since we are here because the last glyph does not actually fit on the line,
 | |
|                     //       we don't have to worry about spacing.
 | |
|                     int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing;
 | |
|                     if (width_with_this_glyph_included > rect.width())
 | |
|                         break;
 | |
|                     new_width += glyph_width + glyph_spacing;
 | |
|                     offset = text.iterator_offset(it);
 | |
|                 }
 | |
|                 apply_elision(final_text, elided_text, offset);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     switch (alignment) {
 | |
|     case TextAlignment::TopLeft:
 | |
|     case TextAlignment::CenterLeft:
 | |
|     case TextAlignment::BottomLeft:
 | |
|         break;
 | |
|     case TextAlignment::TopRight:
 | |
|     case TextAlignment::CenterRight:
 | |
|     case TextAlignment::BottomRight:
 | |
|         rect.set_x(rect.right() - font.width(final_text));
 | |
|         break;
 | |
|     case TextAlignment::Center: {
 | |
|         auto shrunken_rect = rect;
 | |
|         shrunken_rect.set_width(font.width(final_text));
 | |
|         shrunken_rect.center_within(rect);
 | |
|         rect = shrunken_rect;
 | |
|         break;
 | |
|     }
 | |
|     default:
 | |
|         VERIFY_NOT_REACHED();
 | |
|     }
 | |
| 
 | |
|     if (is_vertically_centered_text_alignment(alignment)) {
 | |
|         int distance_from_baseline_to_bottom = (font.glyph_height() - 1) - font.baseline();
 | |
|         rect.translate_by(0, distance_from_baseline_to_bottom / 2);
 | |
|     }
 | |
| 
 | |
|     auto point = rect.location();
 | |
|     int space_width = font.glyph_width(' ') + font.glyph_spacing();
 | |
| 
 | |
|     if (direction == TextDirection::RTL) {
 | |
|         point.translate_by(rect.width(), 0); // Start drawing from the end
 | |
|         space_width = -space_width;          // Draw spaces backwards
 | |
|     }
 | |
| 
 | |
|     for (u32 code_point : final_text) {
 | |
|         if (code_point == ' ') {
 | |
|             point.translate_by(space_width, 0);
 | |
|             continue;
 | |
|         }
 | |
|         IntSize glyph_size(font.glyph_or_emoji_width(code_point) + font.glyph_spacing(), font.glyph_height());
 | |
|         if (direction == TextDirection::RTL)
 | |
|             point.translate_by(-glyph_size.width(), 0); // If we are drawing right to left, we have to move backwards before drawing the glyph
 | |
|         draw_glyph({ point, glyph_size }, code_point);
 | |
|         if (direction == TextDirection::LTR)
 | |
|             point.translate_by(glyph_size.width(), 0);
 | |
|     }
 | |
| }
 | |
| 
 | |
| static inline size_t draw_text_iterator_offset(const Utf8View& text, const Utf8View::Iterator& it)
 | |
| {
 | |
|     return text.byte_offset_of(it);
 | |
| }
 | |
| 
 | |
| static inline size_t draw_text_iterator_offset(const Utf32View& text, const Utf32View::Iterator& it)
 | |
| {
 | |
|     return it - text.begin();
 | |
| }
 | |
| 
 | |
| static inline size_t draw_text_get_length(const Utf8View& text)
 | |
| {
 | |
|     return text.byte_length();
 | |
| }
 | |
| 
 | |
| static inline size_t draw_text_get_length(const Utf32View& text)
 | |
| {
 | |
|     return text.length();
 | |
| }
 | |
| 
 | |
| template<typename TextType>
 | |
| Vector<DirectionalRun> split_text_into_directional_runs(const TextType& text, TextDirection initial_direction)
 | |
| {
 | |
|     // FIXME: This is a *very* simplified version of the UNICODE BIDIRECTIONAL ALGORITHM (https://www.unicode.org/reports/tr9/), that can render most bidirectional text
 | |
|     //  but also produces awkward results in a large amount of edge cases. This should probably be replaced with a fully spec compliant implementation at some point.
 | |
| 
 | |
|     // FIXME: Support HTML "dir" attribute (how?)
 | |
|     u8 paragraph_embedding_level = initial_direction == TextDirection::LTR ? 0 : 1;
 | |
|     Vector<u8> embedding_levels;
 | |
|     embedding_levels.ensure_capacity(text.length());
 | |
|     for (size_t i = 0; i < text.length(); i++)
 | |
|         embedding_levels.unchecked_append(paragraph_embedding_level);
 | |
| 
 | |
|     // FIXME: Support Explicit Directional Formatting Characters
 | |
| 
 | |
|     Vector<BidirectionalClass> character_classes;
 | |
|     character_classes.ensure_capacity(text.length());
 | |
|     for (u32 code_point : text)
 | |
|         character_classes.unchecked_append(get_char_bidi_class(code_point));
 | |
| 
 | |
|     // resolving weak types
 | |
|     BidirectionalClass paragraph_class = initial_direction == TextDirection::LTR ? BidirectionalClass::STRONG_LTR : BidirectionalClass::STRONG_RTL;
 | |
|     for (size_t i = 0; i < character_classes.size(); i++) {
 | |
|         if (character_classes[i] != BidirectionalClass::WEAK_SEPARATORS)
 | |
|             continue;
 | |
|         for (ssize_t j = i - 1; j >= 0; j--) {
 | |
|             auto character_class = character_classes[j];
 | |
|             if (character_class != BidirectionalClass::STRONG_RTL && character_class != BidirectionalClass::STRONG_LTR)
 | |
|                 continue;
 | |
|             character_classes[i] = character_class;
 | |
|             break;
 | |
|         }
 | |
|         if (character_classes[i] == BidirectionalClass::WEAK_SEPARATORS)
 | |
|             character_classes[i] = paragraph_class;
 | |
|     }
 | |
| 
 | |
|     // resolving neutral types
 | |
|     auto left_side = BidirectionalClass::NEUTRAL;
 | |
|     auto sequence_length = 0;
 | |
|     for (size_t i = 0; i < character_classes.size(); i++) {
 | |
|         auto character_class = character_classes[i];
 | |
|         if (left_side == BidirectionalClass::NEUTRAL) {
 | |
|             if (character_class != BidirectionalClass::NEUTRAL)
 | |
|                 left_side = character_class;
 | |
|             else
 | |
|                 character_classes[i] = paragraph_class;
 | |
|             continue;
 | |
|         }
 | |
|         if (character_class != BidirectionalClass::NEUTRAL) {
 | |
|             BidirectionalClass sequence_class;
 | |
|             if (bidi_class_to_direction(left_side) == bidi_class_to_direction(character_class)) {
 | |
|                 sequence_class = left_side == BidirectionalClass::STRONG_RTL ? BidirectionalClass::STRONG_RTL : BidirectionalClass::STRONG_LTR;
 | |
|             } else {
 | |
|                 sequence_class = paragraph_class;
 | |
|             }
 | |
|             for (auto j = 0; j < sequence_length; j++) {
 | |
|                 character_classes[i - j - 1] = sequence_class;
 | |
|             }
 | |
|             sequence_length = 0;
 | |
|             left_side = character_class;
 | |
|         } else {
 | |
|             sequence_length++;
 | |
|         }
 | |
|     }
 | |
|     for (auto i = 0; i < sequence_length; i++)
 | |
|         character_classes[character_classes.size() - i - 1] = paragraph_class;
 | |
| 
 | |
|     // resolving implicit levels
 | |
|     for (size_t i = 0; i < character_classes.size(); i++) {
 | |
|         auto character_class = character_classes[i];
 | |
|         if ((embedding_levels[i] % 2) == 0) {
 | |
|             if (character_class == BidirectionalClass::STRONG_RTL)
 | |
|                 embedding_levels[i] += 1;
 | |
|             else if (character_class == BidirectionalClass::WEAK_NUMBERS || character_class == BidirectionalClass::WEAK_SEPARATORS)
 | |
|                 embedding_levels[i] += 2;
 | |
|         } else {
 | |
|             if (character_class == BidirectionalClass::STRONG_LTR || character_class == BidirectionalClass::WEAK_NUMBERS || character_class == BidirectionalClass::WEAK_SEPARATORS)
 | |
|                 embedding_levels[i] += 1;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // splitting into runs
 | |
|     auto run_code_points_start = text.begin();
 | |
|     auto next_code_points_slice = [&](auto length) {
 | |
|         Vector<u32> run_code_points;
 | |
|         run_code_points.ensure_capacity(length);
 | |
|         for (size_t j = 0; j < length; ++j, ++run_code_points_start)
 | |
|             run_code_points.unchecked_append(*run_code_points_start);
 | |
|         return run_code_points;
 | |
|     };
 | |
|     Vector<DirectionalRun> runs;
 | |
|     size_t start = 0;
 | |
|     u8 level = embedding_levels[0];
 | |
|     for (size_t i = 1; i < embedding_levels.size(); ++i) {
 | |
|         if (embedding_levels[i] == level)
 | |
|             continue;
 | |
|         auto code_points_slice = next_code_points_slice(i - start);
 | |
|         runs.append({ move(code_points_slice), level });
 | |
|         start = i;
 | |
|         level = embedding_levels[i];
 | |
|     }
 | |
|     auto code_points_slice = next_code_points_slice(embedding_levels.size() - start);
 | |
|     runs.append({ move(code_points_slice), level });
 | |
| 
 | |
|     // reordering resolved levels
 | |
|     // FIXME: missing special cases for trailing whitespace characters
 | |
|     u8 minimum_level = 128;
 | |
|     u8 maximum_level = 0;
 | |
|     for (auto& run : runs) {
 | |
|         minimum_level = min(minimum_level, run.embedding_level());
 | |
|         maximum_level = max(minimum_level, run.embedding_level());
 | |
|     }
 | |
|     if ((minimum_level % 2) == 0)
 | |
|         minimum_level++;
 | |
|     auto runs_count = runs.size() - 1;
 | |
|     while (maximum_level <= minimum_level) {
 | |
|         size_t run_index = 0;
 | |
|         while (run_index < runs_count) {
 | |
|             while (run_index < runs_count && runs[run_index].embedding_level() < maximum_level)
 | |
|                 run_index++;
 | |
|             auto reverse_start = run_index;
 | |
|             while (run_index <= runs_count && runs[run_index].embedding_level() >= maximum_level)
 | |
|                 run_index++;
 | |
|             auto reverse_end = run_index - 1;
 | |
|             while (reverse_start < reverse_end) {
 | |
|                 swap(runs[reverse_start], runs[reverse_end]);
 | |
|                 reverse_start++;
 | |
|                 reverse_end--;
 | |
|             }
 | |
|         }
 | |
|         maximum_level--;
 | |
|     }
 | |
| 
 | |
|     // mirroring RTL mirror characters
 | |
|     for (auto& run : runs) {
 | |
|         if (run.direction() == TextDirection::LTR)
 | |
|             continue;
 | |
|         for (auto& code_point : run.code_points()) {
 | |
|             code_point = get_mirror_char(code_point);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return runs;
 | |
| }
 | |
| 
 | |
| template<typename TextType>
 | |
| bool text_contains_bidirectional_text(const TextType& text, TextDirection initial_direction)
 | |
| {
 | |
|     for (u32 code_point : text) {
 | |
|         auto char_class = get_char_bidi_class(code_point);
 | |
|         if (char_class == BidirectionalClass::NEUTRAL)
 | |
|             continue;
 | |
|         if (bidi_class_to_direction(char_class) != initial_direction)
 | |
|             return true;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| template<typename TextType, typename DrawGlyphFunction>
 | |
| void do_draw_text(const IntRect& rect, const TextType& text, const Font& font, TextAlignment alignment, TextElision elision, DrawGlyphFunction draw_glyph)
 | |
| {
 | |
|     if (draw_text_get_length(text) == 0)
 | |
|         return;
 | |
| 
 | |
|     Vector<TextType, 32> lines;
 | |
| 
 | |
|     size_t start_of_current_line = 0;
 | |
|     for (auto it = text.begin(); it != text.end(); ++it) {
 | |
|         u32 code_point = *it;
 | |
|         if (code_point == '\n') {
 | |
|             auto offset = draw_text_iterator_offset(text, it);
 | |
|             TextType line = text.substring_view(start_of_current_line, offset - start_of_current_line);
 | |
|             lines.append(line);
 | |
|             start_of_current_line = offset + 1;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (start_of_current_line != draw_text_get_length(text)) {
 | |
|         TextType line = text.substring_view(start_of_current_line, draw_text_get_length(text) - start_of_current_line);
 | |
|         lines.append(line);
 | |
|     }
 | |
| 
 | |
|     static const int line_spacing = 4;
 | |
|     int line_height = font.glyph_height() + line_spacing;
 | |
|     IntRect bounding_rect { 0, 0, 0, (static_cast<int>(lines.size()) * line_height) - line_spacing };
 | |
| 
 | |
|     for (auto& line : lines) {
 | |
|         auto line_width = font.width(line);
 | |
|         if (line_width > bounding_rect.width())
 | |
|             bounding_rect.set_width(line_width);
 | |
|     }
 | |
| 
 | |
|     switch (alignment) {
 | |
|     case TextAlignment::TopLeft:
 | |
|         bounding_rect.set_location(rect.location());
 | |
|         break;
 | |
|     case TextAlignment::TopRight:
 | |
|         bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() });
 | |
|         break;
 | |
|     case TextAlignment::CenterLeft:
 | |
|         bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) });
 | |
|         break;
 | |
|     case TextAlignment::CenterRight:
 | |
|         bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) });
 | |
|         break;
 | |
|     case TextAlignment::Center:
 | |
|         bounding_rect.center_within(rect);
 | |
|         break;
 | |
|     case TextAlignment::BottomLeft:
 | |
|         bounding_rect.set_location({ rect.x(), (rect.bottom() + 1) - bounding_rect.height() });
 | |
|         break;
 | |
|     case TextAlignment::BottomRight:
 | |
|         bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), (rect.bottom() + 1) - bounding_rect.height() });
 | |
|         break;
 | |
|     default:
 | |
|         VERIFY_NOT_REACHED();
 | |
|     }
 | |
| 
 | |
|     for (size_t i = 0; i < lines.size(); ++i) {
 | |
|         auto& line = lines[i];
 | |
| 
 | |
|         IntRect line_rect { bounding_rect.x(), bounding_rect.y() + static_cast<int>(i) * line_height, bounding_rect.width(), line_height };
 | |
|         line_rect.intersect(rect);
 | |
| 
 | |
|         TextDirection line_direction = get_text_direction(line);
 | |
|         if (text_contains_bidirectional_text(line, line_direction)) { // Slow Path: The line contains mixed BiDi classes
 | |
|             auto directional_runs = split_text_into_directional_runs(line, line_direction);
 | |
|             auto current_dx = line_direction == TextDirection::LTR ? 0 : line_rect.width();
 | |
|             for (auto& directional_run : directional_runs) {
 | |
|                 auto run_width = font.width(directional_run.text());
 | |
|                 if (line_direction == TextDirection::RTL)
 | |
|                     current_dx -= run_width;
 | |
|                 auto run_rect = line_rect.translated(current_dx, 0);
 | |
|                 run_rect.set_width(run_width);
 | |
|                 draw_text_line(run_rect, directional_run.text(), font, alignment, elision, directional_run.direction(), draw_glyph);
 | |
|                 if (line_direction == TextDirection::LTR)
 | |
|                     current_dx += run_width;
 | |
|             }
 | |
|         } else {
 | |
|             draw_text_line(line_rect, line, font, alignment, elision, line_direction, draw_glyph);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(const IntRect& rect, const StringView& text, TextAlignment alignment, Color color, TextElision elision)
 | |
| {
 | |
|     draw_text(rect, text, font(), alignment, color, elision);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(const IntRect& rect, const Utf32View& text, TextAlignment alignment, Color color, TextElision elision)
 | |
| {
 | |
|     draw_text(rect, text, font(), alignment, color, elision);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(const IntRect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
 | |
| {
 | |
|     Utf8View text { raw_text };
 | |
|     do_draw_text(rect, Utf8View(text), font, alignment, elision, [&](const IntRect& r, u32 code_point) {
 | |
|         draw_glyph_or_emoji(r.location(), code_point, font, color);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(const IntRect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
 | |
| {
 | |
|     do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
 | |
|         draw_glyph_or_emoji(r.location(), code_point, font, color);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, TextElision elision)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     Utf8View text { raw_text };
 | |
|     do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
 | |
|         draw_one_glyph(r, code_point);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const Utf8View& text, const Font& font, TextAlignment alignment, TextElision elision)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
 | |
|         draw_one_glyph(r, code_point);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, TextElision elision)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
 | |
|         draw_one_glyph(r, code_point);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::set_pixel(const IntPoint& p, Color color)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     auto point = p;
 | |
|     point.translate_by(state().translation);
 | |
|     if (!clip_rect().contains(point))
 | |
|         return;
 | |
|     m_target->scanline(point.y())[point.x()] = color.value();
 | |
| }
 | |
| 
 | |
| ALWAYS_INLINE void Painter::set_physical_pixel_with_draw_op(u32& pixel, const Color& color)
 | |
| {
 | |
|     // This always sets a single physical pixel, independent of scale().
 | |
|     // This should only be called by routines that already handle scale.
 | |
| 
 | |
|     switch (draw_op()) {
 | |
|     case DrawOp::Copy:
 | |
|         pixel = color.value();
 | |
|         break;
 | |
|     case DrawOp::Xor:
 | |
|         pixel = color.xored(Color::from_rgba(pixel)).value();
 | |
|         break;
 | |
|     case DrawOp::Invert:
 | |
|         pixel = Color::from_rgba(pixel).inverted().value();
 | |
|         break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| ALWAYS_INLINE void Painter::fill_physical_scanline_with_draw_op(int y, int x, int width, const Color& color)
 | |
| {
 | |
|     // This always draws a single physical scanline, independent of scale().
 | |
|     // This should only be called by routines that already handle scale.
 | |
| 
 | |
|     switch (draw_op()) {
 | |
|     case DrawOp::Copy:
 | |
|         fast_u32_fill(m_target->scanline(y) + x, color.value(), width);
 | |
|         break;
 | |
|     case DrawOp::Xor: {
 | |
|         auto* pixel = m_target->scanline(y) + x;
 | |
|         auto* end = pixel + width;
 | |
|         while (pixel < end) {
 | |
|             *pixel = Color::from_rgba(*pixel).xored(color).value();
 | |
|             pixel++;
 | |
|         }
 | |
|         break;
 | |
|     }
 | |
|     case DrawOp::Invert: {
 | |
|         auto* pixel = m_target->scanline(y) + x;
 | |
|         auto* end = pixel + width;
 | |
|         while (pixel < end) {
 | |
|             *pixel = Color::from_rgba(*pixel).inverted().value();
 | |
|             pixel++;
 | |
|         }
 | |
|         break;
 | |
|     }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_physical_pixel(const IntPoint& physical_position, Color color, int thickness)
 | |
| {
 | |
|     // This always draws a single physical pixel, independent of scale().
 | |
|     // This should only be called by routines that already handle scale
 | |
|     // (including scaling thickness).
 | |
|     VERIFY(draw_op() == DrawOp::Copy);
 | |
| 
 | |
|     if (thickness == 1) { // Implies scale() == 1.
 | |
|         auto& pixel = m_target->scanline(physical_position.y())[physical_position.x()];
 | |
|         return set_physical_pixel_with_draw_op(pixel, Color::from_rgba(pixel).blend(color));
 | |
|     }
 | |
| 
 | |
|     IntRect rect { physical_position, { thickness, thickness } };
 | |
|     rect.intersect(clip_rect() * scale());
 | |
|     fill_physical_rect(rect, color);
 | |
| }
 | |
| 
 | |
| void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
 | |
| {
 | |
|     if (color.alpha() == 0)
 | |
|         return;
 | |
| 
 | |
|     auto clip_rect = this->clip_rect() * scale();
 | |
| 
 | |
|     auto point1 = to_physical(p1);
 | |
|     auto point2 = to_physical(p2);
 | |
|     thickness *= scale();
 | |
| 
 | |
|     // Special case: vertical line.
 | |
|     if (point1.x() == point2.x()) {
 | |
|         const int x = point1.x();
 | |
|         if (x < clip_rect.left() || x > clip_rect.right())
 | |
|             return;
 | |
|         if (point1.y() > point2.y())
 | |
|             swap(point1, point2);
 | |
|         if (point1.y() > clip_rect.bottom())
 | |
|             return;
 | |
|         if (point2.y() < clip_rect.top())
 | |
|             return;
 | |
|         int min_y = max(point1.y(), clip_rect.top());
 | |
|         int max_y = min(point2.y(), clip_rect.bottom());
 | |
|         if (style == LineStyle::Dotted) {
 | |
|             for (int y = min_y; y <= max_y; y += thickness * 2)
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|         } else if (style == LineStyle::Dashed) {
 | |
|             for (int y = min_y; y <= max_y; y += thickness * 6) {
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|                 draw_physical_pixel({ x, min(y + thickness, max_y) }, color, thickness);
 | |
|                 draw_physical_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness);
 | |
|             }
 | |
|         } else {
 | |
|             for (int y = min_y; y <= max_y; y += thickness)
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // Special case: horizontal line.
 | |
|     if (point1.y() == point2.y()) {
 | |
|         const int y = point1.y();
 | |
|         if (y < clip_rect.top() || y > clip_rect.bottom())
 | |
|             return;
 | |
|         if (point1.x() > point2.x())
 | |
|             swap(point1, point2);
 | |
|         if (point1.x() > clip_rect.right())
 | |
|             return;
 | |
|         if (point2.x() < clip_rect.left())
 | |
|             return;
 | |
|         int min_x = max(point1.x(), clip_rect.left());
 | |
|         int max_x = min(point2.x(), clip_rect.right());
 | |
|         if (style == LineStyle::Dotted) {
 | |
|             for (int x = min_x; x <= max_x; x += thickness * 2)
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|         } else if (style == LineStyle::Dashed) {
 | |
|             for (int x = min_x; x <= max_x; x += thickness * 6) {
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|                 draw_physical_pixel({ min(x + thickness, max_x), y }, color, thickness);
 | |
|                 draw_physical_pixel({ min(x + thickness * 2, max_x), y }, color, thickness);
 | |
|             }
 | |
|         } else {
 | |
|             for (int x = min_x; x <= max_x; x += thickness)
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // FIXME: Implement dotted/dashed diagonal lines.
 | |
|     VERIFY(style == LineStyle::Solid);
 | |
| 
 | |
|     const int adx = abs(point2.x() - point1.x());
 | |
|     const int ady = abs(point2.y() - point1.y());
 | |
| 
 | |
|     if (adx > ady) {
 | |
|         if (point1.x() > point2.x())
 | |
|             swap(point1, point2);
 | |
|     } else {
 | |
|         if (point1.y() > point2.y())
 | |
|             swap(point1, point2);
 | |
|     }
 | |
| 
 | |
|     // FIXME: Implement clipping below.
 | |
|     const int dx = point2.x() - point1.x();
 | |
|     const int dy = point2.y() - point1.y();
 | |
|     int error = 0;
 | |
| 
 | |
|     if (dx > dy) {
 | |
|         const int y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1);
 | |
|         const int delta_error = 2 * abs(dy);
 | |
|         int y = point1.y();
 | |
|         for (int x = point1.x(); x <= point2.x(); ++x) {
 | |
|             if (clip_rect.contains(x, y))
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|             error += delta_error;
 | |
|             if (error >= dx) {
 | |
|                 y += y_step;
 | |
|                 error -= 2 * dx;
 | |
|             }
 | |
|         }
 | |
|     } else {
 | |
|         const int x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1);
 | |
|         const int delta_error = 2 * abs(dx);
 | |
|         int x = point1.x();
 | |
|         for (int y = point1.y(); y <= point2.y(); ++y) {
 | |
|             if (clip_rect.contains(x, y))
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|             error += delta_error;
 | |
|             if (error >= dy) {
 | |
|                 x += x_step;
 | |
|                 error -= 2 * dy;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| static bool can_approximate_bezier_curve(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& control)
 | |
| {
 | |
|     constexpr static int tolerance = 15;
 | |
| 
 | |
|     auto p1x = 3 * control.x() - 2 * p1.x() - p2.x();
 | |
|     auto p1y = 3 * control.y() - 2 * p1.y() - p2.y();
 | |
|     auto p2x = 3 * control.x() - 2 * p2.x() - p1.x();
 | |
|     auto p2y = 3 * control.y() - 2 * p2.y() - p1.y();
 | |
| 
 | |
|     p1x = p1x * p1x;
 | |
|     p1y = p1y * p1y;
 | |
|     p2x = p2x * p2x;
 | |
|     p2y = p2y * p2y;
 | |
| 
 | |
|     return max(p1x, p2x) + max(p1y, p2y) <= tolerance;
 | |
| }
 | |
| 
 | |
| // static
 | |
| void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
 | |
| {
 | |
|     struct SegmentDescriptor {
 | |
|         FloatPoint control_point;
 | |
|         FloatPoint p1;
 | |
|         FloatPoint p2;
 | |
|     };
 | |
| 
 | |
|     static constexpr auto split_quadratic_bezier_curve = [](const FloatPoint& original_control, const FloatPoint& p1, const FloatPoint& p2, auto& segments) {
 | |
|         auto po1_midpoint = original_control + p1;
 | |
|         po1_midpoint /= 2;
 | |
| 
 | |
|         auto po2_midpoint = original_control + p2;
 | |
|         po2_midpoint /= 2;
 | |
| 
 | |
|         auto new_segment = po1_midpoint + po2_midpoint;
 | |
|         new_segment /= 2;
 | |
| 
 | |
|         segments.enqueue({ po1_midpoint, p1, new_segment });
 | |
|         segments.enqueue({ po2_midpoint, new_segment, p2 });
 | |
|     };
 | |
| 
 | |
|     Queue<SegmentDescriptor> segments;
 | |
|     segments.enqueue({ control_point, p1, p2 });
 | |
|     while (!segments.is_empty()) {
 | |
|         auto segment = segments.dequeue();
 | |
| 
 | |
|         if (can_approximate_bezier_curve(segment.p1, segment.p2, segment.control_point))
 | |
|             callback(segment.p1, segment.p2);
 | |
|         else
 | |
|             split_quadratic_bezier_curve(segment.control_point, segment.p1, segment.p2, segments);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>&& callback)
 | |
| {
 | |
|     for_each_line_segment_on_bezier_curve(control_point, p1, p2, callback);
 | |
| }
 | |
| 
 | |
| void Painter::draw_quadratic_bezier_curve(const IntPoint& control_point, const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](const FloatPoint& fp1, const FloatPoint& fp2) {
 | |
|         draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
 | |
|     });
 | |
| }
 | |
| 
 | |
| // static
 | |
| void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
 | |
| {
 | |
|     if (radii.x() <= 0 || radii.y() <= 0)
 | |
|         return;
 | |
| 
 | |
|     auto start = p1;
 | |
|     auto end = p2;
 | |
| 
 | |
|     if (theta_delta < 0) {
 | |
|         swap(start, end);
 | |
|         theta_1 = theta_1 + theta_delta;
 | |
|         theta_delta = fabs(theta_delta);
 | |
|     }
 | |
| 
 | |
|     auto relative_start = start - center;
 | |
| 
 | |
|     auto a = radii.x();
 | |
|     auto b = radii.y();
 | |
| 
 | |
|     // The segments are at most 1 long
 | |
|     auto largest_radius = max(a, b);
 | |
|     double theta_step = atan(1 / (double)largest_radius);
 | |
| 
 | |
|     FloatPoint current_point = relative_start;
 | |
|     FloatPoint next_point = { 0, 0 };
 | |
| 
 | |
|     auto sin_x_axis = sinf(x_axis_rotation);
 | |
|     auto cos_x_axis = cosf(x_axis_rotation);
 | |
|     auto rotate_point = [sin_x_axis, cos_x_axis](FloatPoint& p) {
 | |
|         auto original_x = p.x();
 | |
|         auto original_y = p.y();
 | |
| 
 | |
|         p.set_x(original_x * cos_x_axis - original_y * sin_x_axis);
 | |
|         p.set_y(original_x * sin_x_axis + original_y * cos_x_axis);
 | |
|     };
 | |
| 
 | |
|     for (double theta = theta_1; theta <= ((double)theta_1 + (double)theta_delta); theta += theta_step) {
 | |
|         next_point.set_x(a * cosf(theta));
 | |
|         next_point.set_y(b * sinf(theta));
 | |
|         rotate_point(next_point);
 | |
| 
 | |
|         callback(current_point + center, next_point + center);
 | |
| 
 | |
|         current_point = next_point;
 | |
|     }
 | |
| 
 | |
|     callback(current_point + center, end);
 | |
| }
 | |
| 
 | |
| // static
 | |
| void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>&& callback)
 | |
| {
 | |
|     for_each_line_segment_on_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback);
 | |
| }
 | |
| 
 | |
| void Painter::draw_elliptical_arc(const IntPoint& p1, const IntPoint& p2, const IntPoint& center, const FloatPoint& radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](const FloatPoint& fp1, const FloatPoint& fp2) {
 | |
|         draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::add_clip_rect(const IntRect& rect)
 | |
| {
 | |
|     state().clip_rect.intersect(rect.translated(translation()));
 | |
|     state().clip_rect.intersect(m_target->rect()); // FIXME: This shouldn't be necessary?
 | |
| }
 | |
| 
 | |
| void Painter::clear_clip_rect()
 | |
| {
 | |
|     state().clip_rect = m_clip_origin;
 | |
| }
 | |
| 
 | |
| PainterStateSaver::PainterStateSaver(Painter& painter)
 | |
|     : m_painter(painter)
 | |
| {
 | |
|     m_painter.save();
 | |
| }
 | |
| 
 | |
| PainterStateSaver::~PainterStateSaver()
 | |
| {
 | |
|     m_painter.restore();
 | |
| }
 | |
| 
 | |
| void Painter::stroke_path(const Path& path, Color color, int thickness)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     FloatPoint cursor;
 | |
| 
 | |
|     for (auto& segment : path.segments()) {
 | |
|         switch (segment.type()) {
 | |
|         case Segment::Type::Invalid:
 | |
|             VERIFY_NOT_REACHED();
 | |
|             break;
 | |
|         case Segment::Type::MoveTo:
 | |
|             cursor = segment.point();
 | |
|             break;
 | |
|         case Segment::Type::LineTo:
 | |
|             draw_line(cursor.to_type<int>(), segment.point().to_type<int>(), color, thickness);
 | |
|             cursor = segment.point();
 | |
|             break;
 | |
|         case Segment::Type::QuadraticBezierCurveTo: {
 | |
|             auto& through = static_cast<const QuadraticBezierCurveSegment&>(segment).through();
 | |
|             draw_quadratic_bezier_curve(through.to_type<int>(), cursor.to_type<int>(), segment.point().to_type<int>(), color, thickness);
 | |
|             cursor = segment.point();
 | |
|             break;
 | |
|         }
 | |
|         case Segment::Type::EllipticalArcTo:
 | |
|             auto& arc = static_cast<const EllipticalArcSegment&>(segment);
 | |
|             draw_elliptical_arc(cursor.to_type<int>(), segment.point().to_type<int>(), arc.center().to_type<int>(), arc.radii(), arc.x_axis_rotation(), arc.theta_1(), arc.theta_delta(), color, thickness);
 | |
|             cursor = segment.point();
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| [[maybe_unused]] static void approximately_place_on_int_grid(FloatPoint ffrom, FloatPoint fto, IntPoint& from, IntPoint& to, Optional<IntPoint> previous_to)
 | |
| {
 | |
|     auto diffs = fto - ffrom;
 | |
|     // Truncate all first (round down).
 | |
|     from = ffrom.to_type<int>();
 | |
|     to = fto.to_type<int>();
 | |
|     // There are 16 possible configurations, by deciding to round each
 | |
|     // coord up or down (and there are four coords, from.x from.y to.x to.y)
 | |
|     // we will simply choose one which most closely matches the correct slope
 | |
|     // with the following heuristic:
 | |
|     // - if the x diff is positive or zero (that is, a right-to-left slant), round 'from.x' up and 'to.x' down.
 | |
|     // - if the x diff is negative         (that is, a left-to-right slant), round 'from.x' down and 'to.x' up.
 | |
|     // Note that we do not need to touch the 'y' attribute, as that is our scanline.
 | |
|     if (diffs.x() >= 0) {
 | |
|         from.set_x(from.x() + 1);
 | |
|     } else {
 | |
|         to.set_x(to.x() + 1);
 | |
|     }
 | |
|     if (previous_to.has_value() && from.x() != previous_to.value().x()) // The points have to line up, since we're using these lines to fill a shape.
 | |
|         from.set_x(previous_to.value().x());
 | |
| }
 | |
| 
 | |
| void Painter::fill_path(Path& path, Color color, WindingRule winding_rule)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     const auto& segments = path.split_lines();
 | |
| 
 | |
|     if (segments.size() == 0)
 | |
|         return;
 | |
| 
 | |
|     Vector<Path::SplitLineSegment> active_list;
 | |
|     active_list.ensure_capacity(segments.size());
 | |
| 
 | |
|     // first, grab the segments for the very first scanline
 | |
|     int first_y = path.bounding_box().bottom_right().y() + 1;
 | |
|     int last_y = path.bounding_box().top_left().y() - 1;
 | |
|     float scanline = first_y;
 | |
| 
 | |
|     size_t last_active_segment { 0 };
 | |
| 
 | |
|     for (auto& segment : segments) {
 | |
|         if (segment.maximum_y != scanline)
 | |
|             break;
 | |
|         active_list.append(segment);
 | |
|         ++last_active_segment;
 | |
|     }
 | |
| 
 | |
|     auto is_inside_shape = [winding_rule](int winding_number) {
 | |
|         if (winding_rule == WindingRule::Nonzero)
 | |
|             return winding_number != 0;
 | |
| 
 | |
|         if (winding_rule == WindingRule::EvenOdd)
 | |
|             return winding_number % 2 == 0;
 | |
| 
 | |
|         VERIFY_NOT_REACHED();
 | |
|     };
 | |
| 
 | |
|     auto increment_winding = [winding_rule](int& winding_number, const IntPoint& from, const IntPoint& to) {
 | |
|         if (winding_rule == WindingRule::EvenOdd) {
 | |
|             ++winding_number;
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         if (winding_rule == WindingRule::Nonzero) {
 | |
|             if (from.dy_relative_to(to) < 0)
 | |
|                 ++winding_number;
 | |
|             else
 | |
|                 --winding_number;
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         VERIFY_NOT_REACHED();
 | |
|     };
 | |
| 
 | |
|     while (scanline >= last_y) {
 | |
|         Optional<IntPoint> previous_to;
 | |
|         if (active_list.size()) {
 | |
|             // sort the active list by 'x' from right to left
 | |
|             quick_sort(active_list, [](const auto& line0, const auto& line1) {
 | |
|                 return line1.x < line0.x;
 | |
|             });
 | |
|             if constexpr (FILL_PATH_DEBUG) {
 | |
|                 if ((int)scanline % 10 == 0) {
 | |
|                     draw_text(IntRect(active_list.last().x - 20, scanline, 20, 10), String::number((int)scanline));
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             if (active_list.size() > 1) {
 | |
|                 auto winding_number { winding_rule == WindingRule::Nonzero ? 1 : 0 };
 | |
|                 for (size_t i = 1; i < active_list.size(); ++i) {
 | |
|                     auto& previous = active_list[i - 1];
 | |
|                     auto& current = active_list[i];
 | |
| 
 | |
|                     IntPoint from, to;
 | |
|                     IntPoint truncated_from { previous.x, scanline };
 | |
|                     IntPoint truncated_to { current.x, scanline };
 | |
|                     approximately_place_on_int_grid({ previous.x, scanline }, { current.x, scanline }, from, to, previous_to);
 | |
| 
 | |
|                     if (is_inside_shape(winding_number)) {
 | |
|                         // The points between this segment and the previous are
 | |
|                         // inside the shape
 | |
| 
 | |
|                         dbgln_if(FILL_PATH_DEBUG, "y={}: {} at {}: {} -- {}", scanline, winding_number, i, from, to);
 | |
|                         draw_line(from, to, color, 1);
 | |
|                     }
 | |
| 
 | |
|                     auto is_passing_through_maxima = scanline == previous.maximum_y
 | |
|                         || scanline == previous.minimum_y
 | |
|                         || scanline == current.maximum_y
 | |
|                         || scanline == current.minimum_y;
 | |
| 
 | |
|                     auto is_passing_through_vertex = false;
 | |
| 
 | |
|                     if (is_passing_through_maxima) {
 | |
|                         is_passing_through_vertex = previous.x == current.x;
 | |
|                     }
 | |
| 
 | |
|                     if (!is_passing_through_vertex || previous.inverse_slope * current.inverse_slope < 0)
 | |
|                         increment_winding(winding_number, truncated_from, truncated_to);
 | |
| 
 | |
|                     // update the x coord
 | |
|                     active_list[i - 1].x -= active_list[i - 1].inverse_slope;
 | |
|                 }
 | |
|                 active_list.last().x -= active_list.last().inverse_slope;
 | |
|             } else {
 | |
|                 auto point = IntPoint(active_list[0].x, scanline);
 | |
|                 draw_line(point, point, color);
 | |
| 
 | |
|                 // update the x coord
 | |
|                 active_list.first().x -= active_list.first().inverse_slope;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         --scanline;
 | |
|         // remove any edge that goes out of bound from the active list
 | |
|         for (size_t i = 0, count = active_list.size(); i < count; ++i) {
 | |
|             if (scanline <= active_list[i].minimum_y) {
 | |
|                 active_list.remove(i);
 | |
|                 --count;
 | |
|                 --i;
 | |
|             }
 | |
|         }
 | |
|         for (size_t j = last_active_segment; j < segments.size(); ++j, ++last_active_segment) {
 | |
|             auto& segment = segments[j];
 | |
|             if (segment.maximum_y < scanline)
 | |
|                 break;
 | |
|             if (segment.minimum_y >= scanline)
 | |
|                 continue;
 | |
| 
 | |
|             active_list.append(segment);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if constexpr (FILL_PATH_DEBUG) {
 | |
|         size_t i { 0 };
 | |
|         for (auto& segment : segments) {
 | |
|             draw_line(Point<int>(segment.from), Point<int>(segment.to), Color::from_hsv(i++ * 360.0 / segments.size(), 1.0, 1.0), 1);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::blit_disabled(const IntPoint& location, const Gfx::Bitmap& bitmap, const IntRect& rect, const Palette& palette)
 | |
| {
 | |
|     auto bright_color = palette.threed_highlight();
 | |
|     auto dark_color = palette.threed_shadow1();
 | |
|     blit_filtered(location.translated(1, 1), bitmap, rect, [&](auto) {
 | |
|         return bright_color;
 | |
|     });
 | |
|     blit_filtered(location, bitmap, rect, [&](Color src) {
 | |
|         int gray = src.to_grayscale().red();
 | |
|         if (gray > 160)
 | |
|             return bright_color;
 | |
|         return dark_color;
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::blit_tiled(const IntRect& dst_rect, const Gfx::Bitmap& bitmap, const IntRect& rect)
 | |
| {
 | |
|     auto tile_width = rect.width();
 | |
|     auto tile_height = rect.height();
 | |
|     auto dst_right = dst_rect.right();
 | |
|     auto dst_bottom = dst_rect.bottom();
 | |
|     for (int tile_y = dst_rect.top(); tile_y < dst_bottom; tile_y += tile_height) {
 | |
|         for (int tile_x = dst_rect.left(); tile_x < dst_right; tile_x += tile_width) {
 | |
|             IntRect tile_src_rect = rect;
 | |
|             auto tile_x_overflow = tile_x + tile_width - dst_right;
 | |
|             if (tile_x_overflow > 0) {
 | |
|                 tile_src_rect.set_width(tile_width - tile_x_overflow);
 | |
|             }
 | |
|             auto tile_y_overflow = tile_y + tile_height - dst_bottom;
 | |
|             if (tile_y_overflow > 0) {
 | |
|                 tile_src_rect.set_height(tile_height - tile_y_overflow);
 | |
|             }
 | |
|             blit(IntPoint(tile_x, tile_y), bitmap, tile_src_rect);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| String parse_ampersand_string(const StringView& raw_text, Optional<size_t>* underline_offset)
 | |
| {
 | |
|     if (raw_text.is_empty())
 | |
|         return String::empty();
 | |
| 
 | |
|     StringBuilder builder;
 | |
| 
 | |
|     for (size_t i = 0; i < raw_text.length(); ++i) {
 | |
|         if (raw_text[i] == '&') {
 | |
|             if (i != (raw_text.length() - 1) && raw_text[i + 1] == '&')
 | |
|                 builder.append(raw_text[i]);
 | |
|             else if (underline_offset && !(*underline_offset).has_value())
 | |
|                 *underline_offset = i;
 | |
|             continue;
 | |
|         }
 | |
|         builder.append(raw_text[i]);
 | |
|     }
 | |
|     return builder.to_string();
 | |
| }
 | |
| 
 | |
| void Gfx::Painter::draw_ui_text(const Gfx::IntRect& rect, const StringView& text, const Gfx::Font& font, Gfx::TextAlignment text_alignment, Gfx::Color color)
 | |
| {
 | |
|     Optional<size_t> underline_offset;
 | |
|     auto name_to_draw = parse_ampersand_string(text, &underline_offset);
 | |
| 
 | |
|     Gfx::IntRect text_rect { 0, 0, font.width(name_to_draw), font.glyph_height() };
 | |
|     text_rect.align_within(rect, text_alignment);
 | |
| 
 | |
|     draw_text(text_rect, name_to_draw, font, text_alignment, color);
 | |
| 
 | |
|     if (underline_offset.has_value()) {
 | |
|         Utf8View utf8_view { name_to_draw };
 | |
|         int width = 0;
 | |
|         for (auto it = utf8_view.begin(); it != utf8_view.end(); ++it) {
 | |
|             if (utf8_view.byte_offset_of(it) >= underline_offset.value()) {
 | |
|                 int y = text_rect.bottom() + 1;
 | |
|                 int x1 = text_rect.left() + width;
 | |
|                 int x2 = x1 + font.glyph_or_emoji_width(*it);
 | |
|                 draw_line({ x1, y }, { x2, y }, color);
 | |
|                 break;
 | |
|             }
 | |
|             width += font.glyph_or_emoji_width(*it) + font.glyph_spacing();
 | |
|         }
 | |
|     }
 | |
| }
 | |
| }
 | 
