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	 e364845456
			
		
	
	
		e364845456
		
	
	
	
	
		
			
			Since strings don't have a constexpr constructor, these won't have any effect anyways. Furthermore, this is explicitly disallowed by the standard, and makes Clang tools freak out.
		
			
				
	
	
		
			140 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			140 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Stephan Unverwerth <s.unverwerth@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/String.h>
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| #include <math.h>
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| 
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| namespace Gfx {
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| template<typename T>
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| class Vector2 final {
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| public:
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|     constexpr Vector2() = default;
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|     constexpr Vector2(T x, T y)
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|         : m_x(x)
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|         , m_y(y)
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|     {
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|     }
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| 
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|     constexpr T x() const { return m_x; }
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|     constexpr T y() const { return m_y; }
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| 
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|     constexpr void set_x(T value) { m_x = value; }
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|     constexpr void set_y(T value) { m_y = value; }
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| 
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|     constexpr Vector2& operator+=(const Vector2& other)
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|     {
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|         m_x += other.m_x;
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|         m_y += other.m_y;
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|         return *this;
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|     }
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| 
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|     constexpr Vector2& operator-=(const Vector2& other)
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|     {
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|         m_x -= other.m_x;
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|         m_y -= other.m_y;
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|         return *this;
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|     }
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| 
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|     constexpr Vector2 operator+(const Vector2& other) const
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|     {
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|         return Vector2(m_x + other.m_x, m_y + other.m_y);
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|     }
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| 
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|     constexpr Vector2 operator-(const Vector2& other) const
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|     {
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|         return Vector2(m_x - other.m_x, m_y - other.m_y);
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|     }
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| 
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|     constexpr Vector2 operator*(const Vector2& other) const
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|     {
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|         return Vector2(m_x * other.m_x, m_y * other.m_y);
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|     }
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| 
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|     constexpr Vector2 operator/(const Vector2& other) const
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|     {
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|         return Vector2(m_x / other.m_x, m_y / other.m_y);
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|     }
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| 
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|     constexpr Vector2 operator*(T f) const
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|     {
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|         return Vector2(m_x * f, m_y * f);
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|     }
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| 
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|     constexpr Vector2 operator/(T f) const
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|     {
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|         return Vector2(m_x / f, m_y / f);
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|     }
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| 
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|     constexpr T dot(const Vector2& other) const
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|     {
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|         return m_x * other.m_x + m_y * other.m_y;
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|     }
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| 
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|     constexpr Vector2 normalized() const
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|     {
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|         T inv_length = 1 / length();
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|         return *this * inv_length;
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|     }
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| 
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|     constexpr Vector2 clamped(T m, T x) const
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|     {
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|         Vector2 copy { *this };
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|         copy.clamp(m, x);
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|         return copy;
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|     }
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| 
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|     constexpr void clamp(T min_value, T max_value)
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|     {
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|         m_x = max(min_value, m_x);
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|         m_y = max(min_value, m_y);
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|         m_x = min(max_value, m_x);
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|         m_y = min(max_value, m_y);
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|     }
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| 
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|     constexpr void normalize()
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|     {
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|         T inv_length = 1 / length();
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|         m_x *= inv_length;
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|         m_y *= inv_length;
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|     }
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| 
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|     constexpr T length() const
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|     {
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|         return sqrt(m_x * m_x + m_y * m_y);
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|     }
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| 
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|     String to_string() const
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|     {
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|         return String::formatted("[{},{}]", x(), y());
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|     }
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| 
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| private:
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|     T m_x;
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|     T m_y;
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| };
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| 
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| typedef Vector2<float> FloatVector2;
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| typedef Vector2<double> DoubleVector2;
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| 
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| }
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| 
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| namespace AK {
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| 
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| template<typename T>
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| struct Formatter<Gfx::Vector2<T>> : Formatter<StringView> {
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|     void format(FormatBuilder& builder, const Gfx::Vector2<T>& value)
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|     {
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|         Formatter<StringView>::format(builder, value.to_string());
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|     }
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| };
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| 
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| }
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| 
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| using Gfx::DoubleVector2;
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| using Gfx::FloatVector2;
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| using Gfx::Vector2;
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