mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 12:52:44 +00:00 
			
		
		
		
	 e364845456
			
		
	
	
		e364845456
		
	
	
	
	
		
			
			Since strings don't have a constexpr constructor, these won't have any effect anyways. Furthermore, this is explicitly disallowed by the standard, and makes Clang tools freak out.
		
			
				
	
	
		
			157 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			157 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2020, Stephan Unverwerth <s.unverwerth@serenityos.org>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include <AK/String.h>
 | |
| #include <math.h>
 | |
| 
 | |
| namespace Gfx {
 | |
| template<typename T>
 | |
| class Vector3 final {
 | |
| public:
 | |
|     constexpr Vector3() = default;
 | |
|     constexpr Vector3(T x, T y, T z)
 | |
|         : m_x(x)
 | |
|         , m_y(y)
 | |
|         , m_z(z)
 | |
|     {
 | |
|     }
 | |
| 
 | |
|     constexpr T x() const { return m_x; }
 | |
|     constexpr T y() const { return m_y; }
 | |
|     constexpr T z() const { return m_z; }
 | |
| 
 | |
|     constexpr void set_x(T value) { m_x = value; }
 | |
|     constexpr void set_y(T value) { m_y = value; }
 | |
|     constexpr void set_z(T value) { m_z = value; }
 | |
| 
 | |
|     constexpr Vector3& operator+=(const Vector3& other)
 | |
|     {
 | |
|         m_x += other.m_x;
 | |
|         m_y += other.m_y;
 | |
|         m_z += other.m_z;
 | |
|         return *this;
 | |
|     }
 | |
| 
 | |
|     constexpr Vector3& operator-=(const Vector3& other)
 | |
|     {
 | |
|         m_x -= other.m_x;
 | |
|         m_y -= other.m_y;
 | |
|         m_z -= other.m_z;
 | |
|         return *this;
 | |
|     }
 | |
| 
 | |
|     constexpr Vector3 operator+(const Vector3& other) const
 | |
|     {
 | |
|         return Vector3(m_x + other.m_x, m_y + other.m_y, m_z + other.m_z);
 | |
|     }
 | |
| 
 | |
|     constexpr Vector3 operator-(const Vector3& other) const
 | |
|     {
 | |
|         return Vector3(m_x - other.m_x, m_y - other.m_y, m_z - other.m_z);
 | |
|     }
 | |
| 
 | |
|     constexpr Vector3 operator*(const Vector3& other) const
 | |
|     {
 | |
|         return Vector3(m_x * other.m_x, m_y * other.m_y, m_z * other.m_z);
 | |
|     }
 | |
| 
 | |
|     constexpr Vector3 operator/(const Vector3& other) const
 | |
|     {
 | |
|         return Vector3(m_x / other.m_x, m_y / other.m_y, m_z / other.m_z);
 | |
|     }
 | |
| 
 | |
|     constexpr Vector3 operator*(T f) const
 | |
|     {
 | |
|         return Vector3(m_x * f, m_y * f, m_z * f);
 | |
|     }
 | |
| 
 | |
|     constexpr Vector3 operator/(T f) const
 | |
|     {
 | |
|         return Vector3(m_x / f, m_y / f, m_z / f);
 | |
|     }
 | |
| 
 | |
|     constexpr T dot(const Vector3& other) const
 | |
|     {
 | |
|         return m_x * other.m_x + m_y * other.m_y + m_z * other.m_z;
 | |
|     }
 | |
| 
 | |
|     constexpr Vector3 cross(const Vector3& other) const
 | |
|     {
 | |
|         return Vector3(
 | |
|             m_y * other.m_z - m_z * other.m_y,
 | |
|             m_z * other.m_x - m_x * other.m_z,
 | |
|             m_x * other.m_y - m_y * other.m_x);
 | |
|     }
 | |
| 
 | |
|     constexpr Vector3 normalized() const
 | |
|     {
 | |
|         T inv_length = 1 / length();
 | |
|         return *this * inv_length;
 | |
|     }
 | |
| 
 | |
|     constexpr Vector3 clamped(T m, T x) const
 | |
|     {
 | |
|         Vector3 copy { *this };
 | |
|         copy.clamp(m, x);
 | |
|         return copy;
 | |
|     }
 | |
| 
 | |
|     constexpr void clamp(T min_value, T max_value)
 | |
|     {
 | |
|         m_x = max(min_value, m_x);
 | |
|         m_y = max(min_value, m_y);
 | |
|         m_z = max(min_value, m_z);
 | |
|         m_x = min(max_value, m_x);
 | |
|         m_y = min(max_value, m_y);
 | |
|         m_z = min(max_value, m_z);
 | |
|     }
 | |
| 
 | |
|     constexpr void normalize()
 | |
|     {
 | |
|         T inv_length = 1 / length();
 | |
|         m_x *= inv_length;
 | |
|         m_y *= inv_length;
 | |
|         m_z *= inv_length;
 | |
|     }
 | |
| 
 | |
|     constexpr T length() const
 | |
|     {
 | |
|         return sqrt(m_x * m_x + m_y * m_y + m_z * m_z);
 | |
|     }
 | |
| 
 | |
|     String to_string() const
 | |
|     {
 | |
|         return String::formatted("[{},{},{}]", x(), y(), z());
 | |
|     }
 | |
| 
 | |
| private:
 | |
|     T m_x;
 | |
|     T m_y;
 | |
|     T m_z;
 | |
| };
 | |
| 
 | |
| typedef Vector3<float> FloatVector3;
 | |
| typedef Vector3<double> DoubleVector3;
 | |
| 
 | |
| }
 | |
| 
 | |
| namespace AK {
 | |
| 
 | |
| template<typename T>
 | |
| struct Formatter<Gfx::Vector3<T>> : Formatter<StringView> {
 | |
|     void format(FormatBuilder& builder, const Gfx::Vector3<T>& value)
 | |
|     {
 | |
|         Formatter<StringView>::format(builder, value.to_string());
 | |
|     }
 | |
| };
 | |
| 
 | |
| }
 | |
| 
 | |
| using Gfx::DoubleVector3;
 | |
| using Gfx::FloatVector3;
 | |
| using Gfx::Vector3;
 |