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https://github.com/RGBCube/serenity
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This particularly affects the insertion steps and the removed steps. The insertion steps no longer take into the parent that the node was inserted to, as per the spec. Due to this, I have renamed the function from "inserted_into" to simply "inserted". None of the users of the insertion steps was using it anyway. The removed steps now take a pointer to the old parent instead of a reference. This is because it is optional according to the spec and old parent is null when running the removal steps for the descendants of a node that just got removed. This commit does not affect HTMLScriptElement as there is a bit more to that, which is better suited for a separate commit. Also adds in the adopted steps as they will be used later.
178 lines
6.1 KiB
C++
178 lines
6.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Badge.h>
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#include <AK/RefPtr.h>
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#include <AK/String.h>
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#include <AK/TypeCasts.h>
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#include <AK/Vector.h>
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#include <LibWeb/Bindings/Wrappable.h>
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#include <LibWeb/DOM/EventTarget.h>
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#include <LibWeb/TreeNode.h>
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namespace Web::DOM {
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enum class NodeType : u16 {
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INVALID = 0,
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ELEMENT_NODE = 1,
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ATTRIBUTE_NODE = 2,
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TEXT_NODE = 3,
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CDATA_SECTION_NODE = 4,
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ENTITY_REFERENCE_NODE = 5,
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ENTITY_NODE = 6,
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PROCESSING_INSTRUCTION_NODE = 7,
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COMMENT_NODE = 8,
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DOCUMENT_NODE = 9,
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DOCUMENT_TYPE_NODE = 10,
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DOCUMENT_FRAGMENT_NODE = 11,
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NOTATION_NODE = 12
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};
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class Node
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: public TreeNode<Node>
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, public EventTarget
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, public Bindings::Wrappable {
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public:
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using WrapperType = Bindings::NodeWrapper;
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using TreeNode<Node>::ref;
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using TreeNode<Node>::unref;
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ParentNode* parent_or_shadow_host();
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const ParentNode* parent_or_shadow_host() const { return const_cast<Node*>(this)->parent_or_shadow_host(); }
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// ^EventTarget
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virtual void ref_event_target() final { ref(); }
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virtual void unref_event_target() final { unref(); }
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virtual bool dispatch_event(NonnullRefPtr<Event>) final;
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virtual JS::Object* create_wrapper(JS::GlobalObject&) override;
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virtual ~Node();
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void removed_last_ref();
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NodeType type() const { return m_type; }
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bool is_element() const { return type() == NodeType::ELEMENT_NODE; }
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bool is_text() const { return type() == NodeType::TEXT_NODE; }
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bool is_document() const { return type() == NodeType::DOCUMENT_NODE; }
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bool is_document_type() const { return type() == NodeType::DOCUMENT_TYPE_NODE; }
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bool is_comment() const { return type() == NodeType::COMMENT_NODE; }
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bool is_character_data() const { return type() == NodeType::TEXT_NODE || type() == NodeType::COMMENT_NODE; }
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bool is_document_fragment() const { return type() == NodeType::DOCUMENT_FRAGMENT_NODE; }
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bool is_parent_node() const { return is_element() || is_document() || is_document_fragment(); }
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bool is_slottable() const { return is_element() || is_text(); }
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// NOTE: This is intended for the JS bindings.
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u16 node_type() const { return (u16)m_type; }
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virtual bool is_editable() const;
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RefPtr<Node> append_child(NonnullRefPtr<Node>, bool notify = true);
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RefPtr<Node> insert_before(NonnullRefPtr<Node> node, RefPtr<Node> child, bool notify = true);
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RefPtr<Node> remove_child(NonnullRefPtr<Node>);
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// NOTE: This is intended for the JS bindings.
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bool has_child_nodes() const { return has_children(); }
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NonnullRefPtrVector<Node> child_nodes() const;
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virtual RefPtr<Layout::Node> create_layout_node();
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virtual FlyString node_name() const = 0;
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virtual String text_content() const;
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void set_text_content(const String&);
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Document& document() { return *m_document; }
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const Document& document() const { return *m_document; }
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const HTML::HTMLAnchorElement* enclosing_link_element() const;
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const HTML::HTMLElement* enclosing_html_element() const;
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const HTML::HTMLElement* enclosing_html_element_with_attribute(const FlyString&) const;
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String child_text_content() const;
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Node* root();
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const Node* root() const
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{
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return const_cast<Node*>(this)->root();
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}
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Node* shadow_including_root();
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const Node* shadow_including_root() const
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{
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return const_cast<Node*>(this)->shadow_including_root();
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}
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bool is_connected() const;
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Node* parent_node() { return parent(); }
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const Node* parent_node() const { return parent(); }
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Element* parent_element();
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const Element* parent_element() const;
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virtual void inserted();
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virtual void removed_from(Node*) { }
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virtual void children_changed() { }
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virtual void adopted_from(const Document&) { }
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const Layout::Node* layout_node() const { return m_layout_node; }
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Layout::Node* layout_node() { return m_layout_node; }
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void set_layout_node(Badge<Layout::Node>, Layout::Node*) const;
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virtual bool is_child_allowed(const Node&) const { return true; }
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bool needs_style_update() const { return m_needs_style_update; }
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void set_needs_style_update(bool);
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bool child_needs_style_update() const { return m_child_needs_style_update; }
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void set_child_needs_style_update(bool b) { m_child_needs_style_update = b; }
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void invalidate_style();
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bool is_link() const;
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void set_document(Badge<Document>, Document&);
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virtual EventTarget* get_parent(const Event&) override;
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template<typename T>
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bool fast_is() const = delete;
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protected:
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Node(Document&, NodeType);
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Document* m_document { nullptr };
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mutable WeakPtr<Layout::Node> m_layout_node;
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NodeType m_type { NodeType::INVALID };
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bool m_needs_style_update { false };
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bool m_child_needs_style_update { false };
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};
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}
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