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	 216e21a1fa
			
		
	
	
		216e21a1fa
		
	
	
	
	
		
			
			This isn't a complete conversion to ErrorOr<void>, but a good chunk. The end goal here is to propagate buffer allocation failures to the caller, and allow the use of TRY() with formatting functions.
		
			
				
	
	
		
			467 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			467 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Assertions.h>
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| #include <AK/BitCast.h>
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| #include <AK/Format.h>
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| #include <AK/Forward.h>
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| #include <AK/Function.h>
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| #include <AK/Result.h>
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| #include <AK/String.h>
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| #include <AK/Types.h>
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| #include <LibJS/Forward.h>
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| #include <LibJS/Runtime/BigInt.h>
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| #include <LibJS/Runtime/PrimitiveString.h>
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| #include <LibJS/Runtime/Utf16String.h>
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| #include <math.h>
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| 
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| // 2 ** 53 - 1
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| static constexpr double MAX_ARRAY_LIKE_INDEX = 9007199254740991.0;
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| // Unique bit representation of negative zero (only sign bit set)
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| static constexpr u64 NEGATIVE_ZERO_BITS = ((u64)1 << 63);
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| 
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| namespace JS {
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| 
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| class Value {
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| public:
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|     enum class Type {
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|         Empty,
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|         Undefined,
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|         Null,
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|         Int32,
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|         Double,
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|         String,
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|         Object,
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|         Boolean,
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|         Symbol,
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|         Accessor,
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|         BigInt,
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|     };
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| 
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|     enum class PreferredType {
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|         Default,
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|         String,
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|         Number,
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|     };
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| 
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|     bool is_empty() const { return m_type == Type::Empty; }
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|     bool is_undefined() const { return m_type == Type::Undefined; }
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|     bool is_null() const { return m_type == Type::Null; }
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|     bool is_number() const { return m_type == Type::Int32 || m_type == Type::Double; }
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|     bool is_string() const { return m_type == Type::String; }
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|     bool is_object() const { return m_type == Type::Object; }
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|     bool is_boolean() const { return m_type == Type::Boolean; }
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|     bool is_symbol() const { return m_type == Type::Symbol; }
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|     bool is_accessor() const { return m_type == Type::Accessor; };
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|     bool is_bigint() const { return m_type == Type::BigInt; };
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|     bool is_nullish() const { return is_null() || is_undefined(); }
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|     bool is_cell() const { return is_string() || is_accessor() || is_object() || is_bigint() || is_symbol(); }
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|     ThrowCompletionOr<bool> is_array(GlobalObject&) const;
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|     bool is_function() const;
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|     bool is_constructor() const;
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|     ThrowCompletionOr<bool> is_regexp(GlobalObject&) const;
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| 
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|     bool is_nan() const
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|     {
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|         if (type() == Type::Int32)
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|             return false;
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|         return is_number() && __builtin_isnan(as_double());
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|     }
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| 
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|     bool is_infinity() const
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|     {
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|         if (type() == Type::Int32)
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|             return false;
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|         return is_number() && __builtin_isinf(as_double());
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|     }
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| 
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|     bool is_positive_infinity() const
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|     {
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|         if (type() == Type::Int32)
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|             return false;
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|         return is_number() && __builtin_isinf_sign(as_double()) > 0;
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|     }
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| 
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|     bool is_negative_infinity() const
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|     {
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|         if (type() == Type::Int32)
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|             return false;
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|         return is_number() && __builtin_isinf_sign(as_double()) < 0;
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|     }
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| 
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|     bool is_positive_zero() const
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|     {
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|         if (type() == Type::Int32)
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|             return as_i32() == 0;
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|         return is_number() && bit_cast<u64>(as_double()) == 0;
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|     }
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| 
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|     bool is_negative_zero() const
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|     {
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|         if (type() == Type::Int32)
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|             return false;
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|         return is_number() && bit_cast<u64>(as_double()) == NEGATIVE_ZERO_BITS;
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|     }
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| 
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|     bool is_integral_number() const
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|     {
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|         if (type() == Type::Int32)
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|             return true;
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|         return is_finite_number() && trunc(as_double()) == as_double();
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|     }
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| 
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|     bool is_finite_number() const
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|     {
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|         if (type() == Type::Int32)
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|             return true;
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|         if (!is_number())
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|             return false;
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|         auto number = as_double();
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|         return !__builtin_isnan(number) && !__builtin_isinf(number);
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|     }
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| 
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|     Value()
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|         : m_type(Type::Empty)
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|     {
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|     }
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| 
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|     explicit Value(bool value)
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|         : m_type(Type::Boolean)
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|     {
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|         m_value.as_bool = value;
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|     }
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| 
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|     explicit Value(double value)
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|     {
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|         bool is_negative_zero = bit_cast<u64>(value) == NEGATIVE_ZERO_BITS;
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|         if (value >= NumericLimits<i32>::min() && value <= NumericLimits<i32>::max() && trunc(value) == value && !is_negative_zero) {
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|             m_type = Type::Int32;
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|             m_value.as_i32 = static_cast<i32>(value);
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|         } else {
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|             m_type = Type::Double;
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|             m_value.as_double = value;
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|         }
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|     }
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| 
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|     explicit Value(unsigned long value)
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|     {
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|         if (value > NumericLimits<i32>::max()) {
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|             m_value.as_double = static_cast<double>(value);
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|             m_type = Type::Double;
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|         } else {
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|             m_value.as_i32 = static_cast<i32>(value);
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|             m_type = Type::Int32;
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|         }
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|     }
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| 
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|     explicit Value(unsigned value)
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|     {
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|         if (value > NumericLimits<i32>::max()) {
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|             m_value.as_double = static_cast<double>(value);
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|             m_type = Type::Double;
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|         } else {
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|             m_value.as_i32 = static_cast<i32>(value);
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|             m_type = Type::Int32;
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|         }
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|     }
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| 
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|     explicit Value(i32 value)
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|         : m_type(Type::Int32)
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|     {
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|         m_value.as_i32 = value;
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|     }
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| 
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|     Value(const Object* object)
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|         : m_type(object ? Type::Object : Type::Null)
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|     {
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|         m_value.as_object = const_cast<Object*>(object);
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|     }
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| 
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|     Value(const PrimitiveString* string)
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|         : m_type(Type::String)
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|     {
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|         m_value.as_string = const_cast<PrimitiveString*>(string);
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|     }
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| 
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|     Value(const Symbol* symbol)
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|         : m_type(Type::Symbol)
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|     {
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|         m_value.as_symbol = const_cast<Symbol*>(symbol);
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|     }
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| 
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|     Value(const Accessor* accessor)
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|         : m_type(Type::Accessor)
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|     {
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|         m_value.as_accessor = const_cast<Accessor*>(accessor);
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|     }
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| 
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|     Value(const BigInt* bigint)
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|         : m_type(Type::BigInt)
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|     {
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|         m_value.as_bigint = const_cast<BigInt*>(bigint);
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|     }
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| 
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|     explicit Value(Type type)
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|         : m_type(type)
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|     {
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|     }
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| 
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|     Type type() const { return m_type; }
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| 
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|     double as_double() const
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|     {
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|         VERIFY(is_number());
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|         if (m_type == Type::Int32)
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|             return m_value.as_i32;
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|         return m_value.as_double;
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|     }
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| 
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|     bool as_bool() const
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|     {
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|         VERIFY(type() == Type::Boolean);
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|         return m_value.as_bool;
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|     }
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| 
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|     Object& as_object()
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|     {
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|         VERIFY(type() == Type::Object);
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|         return *m_value.as_object;
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|     }
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| 
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|     const Object& as_object() const
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|     {
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|         VERIFY(type() == Type::Object);
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|         return *m_value.as_object;
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|     }
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| 
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|     PrimitiveString& as_string()
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|     {
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|         VERIFY(is_string());
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|         return *m_value.as_string;
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|     }
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| 
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|     const PrimitiveString& as_string() const
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|     {
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|         VERIFY(is_string());
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|         return *m_value.as_string;
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|     }
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| 
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|     Symbol& as_symbol()
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|     {
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|         VERIFY(is_symbol());
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|         return *m_value.as_symbol;
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|     }
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| 
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|     const Symbol& as_symbol() const
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|     {
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|         VERIFY(is_symbol());
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|         return *m_value.as_symbol;
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|     }
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| 
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|     Cell& as_cell()
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|     {
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|         VERIFY(is_cell());
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|         return *m_value.as_cell;
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|     }
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| 
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|     Accessor& as_accessor()
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|     {
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|         VERIFY(is_accessor());
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|         return *m_value.as_accessor;
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|     }
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| 
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|     BigInt& as_bigint()
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|     {
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|         VERIFY(is_bigint());
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|         return *m_value.as_bigint;
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|     }
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| 
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|     Array& as_array();
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|     FunctionObject& as_function();
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|     FunctionObject const& as_function() const;
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| 
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|     // FIXME: These two conversions are wrong for JS, and seem likely to be footguns
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|     i32 as_i32() const
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|     {
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|         if (m_type == Type::Int32)
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|             return m_value.as_i32;
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|         return static_cast<i32>(as_double());
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|     }
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|     u32 as_u32() const
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|     {
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|         if (m_type == Type::Int32 && m_value.as_i32 >= 0)
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|             return m_value.as_i32;
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|         VERIFY(as_double() >= 0);
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|         return (u32)min(as_double(), (double)NumericLimits<u32>::max());
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|     }
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| 
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|     u64 encoded() const { return m_value.encoded; }
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| 
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|     ThrowCompletionOr<String> to_string(GlobalObject&) const;
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|     ThrowCompletionOr<Utf16String> to_utf16_string(GlobalObject&) const;
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|     ThrowCompletionOr<PrimitiveString*> to_primitive_string(GlobalObject&);
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|     ThrowCompletionOr<Value> to_primitive(GlobalObject&, PreferredType preferred_type = PreferredType::Default) const;
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|     ThrowCompletionOr<Object*> to_object(GlobalObject&) const;
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|     ThrowCompletionOr<Value> to_numeric(GlobalObject&) const;
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|     ThrowCompletionOr<Value> to_number(GlobalObject&) const;
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|     ThrowCompletionOr<BigInt*> to_bigint(GlobalObject&) const;
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|     ThrowCompletionOr<i64> to_bigint_int64(GlobalObject&) const;
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|     ThrowCompletionOr<u64> to_bigint_uint64(GlobalObject&) const;
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|     ThrowCompletionOr<double> to_double(GlobalObject&) const;
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|     ThrowCompletionOr<PropertyKey> to_property_key(GlobalObject&) const;
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|     ThrowCompletionOr<i32> to_i32(GlobalObject& global_object) const;
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|     ThrowCompletionOr<u32> to_u32(GlobalObject&) const;
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|     ThrowCompletionOr<i16> to_i16(GlobalObject&) const;
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|     ThrowCompletionOr<u16> to_u16(GlobalObject&) const;
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|     ThrowCompletionOr<i8> to_i8(GlobalObject&) const;
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|     ThrowCompletionOr<u8> to_u8(GlobalObject&) const;
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|     ThrowCompletionOr<u8> to_u8_clamp(GlobalObject&) const;
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|     ThrowCompletionOr<size_t> to_length(GlobalObject&) const;
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|     ThrowCompletionOr<size_t> to_index(GlobalObject&) const;
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|     ThrowCompletionOr<double> to_integer_or_infinity(GlobalObject&) const;
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|     bool to_boolean() const;
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| 
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|     ThrowCompletionOr<Value> get(GlobalObject&, PropertyKey const&) const;
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|     ThrowCompletionOr<FunctionObject*> get_method(GlobalObject&, PropertyKey const&) const;
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| 
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|     String to_string_without_side_effects() const;
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| 
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|     Value value_or(Value fallback) const
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|     {
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|         if (is_empty())
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|             return fallback;
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|         return *this;
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|     }
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| 
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|     String typeof() const;
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| 
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|     bool operator==(Value const&) const;
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| 
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|     template<typename... Args>
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|     [[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> invoke(GlobalObject& global_object, PropertyKey const& property_name, Args... args);
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| 
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| private:
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|     Type m_type { Type::Empty };
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| 
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|     [[nodiscard]] ThrowCompletionOr<Value> invoke_internal(GlobalObject& global_object, PropertyKey const&, Optional<MarkedValueList> arguments);
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| 
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|     ThrowCompletionOr<i32> to_i32_slow_case(GlobalObject&) const;
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| 
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|     union {
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|         bool as_bool;
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|         i32 as_i32;
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|         double as_double;
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|         PrimitiveString* as_string;
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|         Symbol* as_symbol;
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|         Object* as_object;
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|         Cell* as_cell;
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|         Accessor* as_accessor;
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|         BigInt* as_bigint;
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| 
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|         u64 encoded;
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|     } m_value { .encoded = 0 };
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| };
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| 
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| inline Value js_undefined()
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| {
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|     return Value(Value::Type::Undefined);
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| }
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| 
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| inline Value js_null()
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| {
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|     return Value(Value::Type::Null);
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| }
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| 
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| inline Value js_nan()
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| {
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|     return Value(NAN);
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| }
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| 
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| inline Value js_infinity()
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| {
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|     return Value(INFINITY);
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| }
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| 
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| inline Value js_negative_infinity()
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| {
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|     return Value(-INFINITY);
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| }
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| 
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| inline void Cell::Visitor::visit(Value value)
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| {
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|     if (value.is_cell())
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|         visit_impl(value.as_cell());
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| }
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| 
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| ThrowCompletionOr<Value> greater_than(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> greater_than_equals(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> less_than(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> less_than_equals(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> bitwise_and(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> bitwise_or(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> bitwise_xor(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> bitwise_not(GlobalObject&, Value);
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| ThrowCompletionOr<Value> unary_plus(GlobalObject&, Value);
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| ThrowCompletionOr<Value> unary_minus(GlobalObject&, Value);
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| ThrowCompletionOr<Value> left_shift(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> right_shift(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> unsigned_right_shift(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> add(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> sub(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> mul(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> div(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> mod(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> exp(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> in(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> instance_of(GlobalObject&, Value lhs, Value rhs);
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| ThrowCompletionOr<Value> ordinary_has_instance(GlobalObject&, Value lhs, Value rhs);
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| 
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| ThrowCompletionOr<bool> is_loosely_equal(GlobalObject&, Value lhs, Value rhs);
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| bool is_strictly_equal(Value lhs, Value rhs);
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| bool same_value(Value lhs, Value rhs);
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| bool same_value_zero(Value lhs, Value rhs);
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| bool same_value_non_numeric(Value lhs, Value rhs);
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| ThrowCompletionOr<TriState> is_less_than(GlobalObject&, bool left_first, Value lhs, Value rhs);
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| 
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| inline bool Value::operator==(Value const& value) const { return same_value(*this, value); }
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| 
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| struct ValueTraits : public Traits<Value> {
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|     static unsigned hash(Value value)
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|     {
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|         VERIFY(!value.is_empty());
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|         if (value.is_string())
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|             return value.as_string().string().hash();
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| 
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|         if (value.is_bigint())
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|             return value.as_bigint().big_integer().hash();
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| 
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|         if (value.is_negative_zero())
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|             value = Value(0);
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| 
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|         return u64_hash(value.encoded()); // FIXME: Is this the best way to hash pointers, doubles & ints?
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|     }
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|     static bool equals(const Value a, const Value b)
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|     {
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|         return same_value_zero(a, b);
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|     }
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| };
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| 
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| }
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| 
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| namespace AK {
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| 
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| template<>
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| struct Formatter<JS::Value> : Formatter<StringView> {
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|     ErrorOr<void> format(FormatBuilder& builder, JS::Value value)
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|     {
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|         return Formatter<StringView>::format(builder, value.is_empty() ? "<empty>" : value.to_string_without_side_effects());
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|     }
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| };
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| 
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| }
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