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			53 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Vector.h>
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| #include <LibGfx/Matrix4x4.h>
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| #include <LibWeb/Layout/Node.h>
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| #include <LibWeb/Painting/Paintable.h>
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| 
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| namespace Web::Painting {
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| 
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| class StackingContext {
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| public:
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|     StackingContext(Layout::Box&, StackingContext* parent);
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| 
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|     StackingContext* parent() { return m_parent; }
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|     StackingContext const* parent() const { return m_parent; }
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| 
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|     PaintableBox const& paintable() const { return *m_box.paint_box(); }
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| 
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|     enum class StackingContextPaintPhase {
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|         BackgroundAndBorders,
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|         Floats,
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|         BackgroundAndBordersForInlineLevelAndReplaced,
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|         Foreground,
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|         FocusAndOverlay,
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|     };
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| 
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|     void paint_descendants(PaintContext&, Layout::Node&, StackingContextPaintPhase) const;
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|     void paint(PaintContext&) const;
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|     Optional<HitTestResult> hit_test(Gfx::FloatPoint const&, HitTestType) const;
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| 
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|     void dump(int indent = 0) const;
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| 
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|     void sort();
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| 
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| private:
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|     Layout::Box& m_box;
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|     StackingContext* const m_parent { nullptr };
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|     Vector<StackingContext*> m_children;
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| 
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|     void paint_internal(PaintContext&) const;
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|     Gfx::FloatMatrix4x4 get_transformation_matrix(CSS::Transformation const& transformation) const;
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|     Gfx::FloatMatrix4x4 combine_transformations(Vector<CSS::Transformation> const& transformations) const;
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|     Gfx::AffineTransform combine_transformations_2d(Vector<CSS::Transformation> const& transformations) const;
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|     Gfx::FloatPoint transform_origin() const;
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| };
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| 
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| }
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