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serenity/Userland/Games/Hearts
Lucas CHOLLET 70846d701c LaunchServer+SystemServer: Move the portal to a user-specific directory
Various changes are needed to support this:
 - The directory is created by Core::Account on login (and located in
   /tmp).
 - Service's sockets are now deleted on exit (to allow re-creation)
 - SystemServer needs to handle SIGTERM to correctly destroy services.
2022-07-19 11:15:14 +01:00
..
CMakeLists.txt Hearts: Add link to help pages in menu 2022-01-13 03:45:17 -08:00
Game.cpp Everywhere: Add sv suffix to strings relying on StringView(char const*) 2022-07-12 23:11:35 +02:00
Game.h Games: Use default constructors/destructors 2022-02-16 22:08:55 +00:00
Hearts.gml Userland: Run gml-format 2022-02-13 02:36:35 +02:00
Helpers.h LibCards+Games: Change name of card type to card suit 2022-03-18 23:49:34 +00:00
main.cpp LaunchServer+SystemServer: Move the portal to a user-specific directory 2022-07-19 11:15:14 +01:00
Player.cpp Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Player.h LibCards+Games: Change name of card type to card suit 2022-03-18 23:49:34 +00:00
ScoreCard.cpp LibGfx: Move other font-related files to LibGfx/Font/ 2022-04-09 23:48:18 +02:00
ScoreCard.h Hearts: Add support for playing more than one hand 2021-05-25 21:05:35 +02:00
SettingsDialog.cpp LibGUI+Userland: Make Dialog::ExecResult an enum class 2022-05-13 16:27:43 +02:00
SettingsDialog.h Hearts: Allow player to set their name 2021-05-23 20:43:53 +01:00