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serenity/Userland/Games/Minesweeper/CustomGameDialog.cpp
thankyouverycool 517c03f920 Minesweeper: Update GML and fix layout issues
Converts Minesweeper's main widget to GML, polishes the custom
game window, formats the clock as human readable digital time, and
defers invoking Field's callback until the main widget has finished
relayout. Fixes inability to downsize the main window when shrinking
field size.
2022-08-05 13:55:13 +02:00

76 lines
2.4 KiB
C++

/*
* Copyright (c) 2021, Pedro Pereira <pmh.pereira@gmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "CustomGameDialog.h"
#include "Field.h"
#include <Games/Minesweeper/MinesweeperCustomGameWindowGML.h>
GUI::Dialog::ExecResult CustomGameDialog::show(GUI::Window* parent_window, Field& field)
{
auto dialog = CustomGameDialog::construct(parent_window);
if (parent_window) {
dialog->set_icon(parent_window->icon());
dialog->center_within(*parent_window);
}
dialog->m_columns_spinbox->set_value(field.columns());
dialog->m_rows_spinbox->set_value(field.rows());
dialog->m_mines_spinbox->set_value(field.mine_count());
auto result = dialog->exec();
if (result != ExecResult::OK)
return result;
field.set_field_size(Field::Difficulty::Custom, dialog->m_rows_spinbox->value(), dialog->m_columns_spinbox->value(), dialog->m_mines_spinbox->value());
return ExecResult::OK;
}
void CustomGameDialog::set_max_mines()
{
// Generating a field with > 50% mines takes too long.
// FIXME: Allow higher amount of mines to be placed.
m_mines_spinbox->set_max((m_rows_spinbox->value() * m_columns_spinbox->value()) / 2);
}
CustomGameDialog::CustomGameDialog(Window* parent_window)
: Dialog(parent_window)
{
resize(300, 82);
set_resizable(false);
set_title("Custom game");
auto& main_widget = set_main_widget<GUI::Widget>();
if (!main_widget.load_from_gml(minesweeper_custom_game_window_gml))
VERIFY_NOT_REACHED();
m_columns_spinbox = *main_widget.find_descendant_of_type_named<GUI::SpinBox>("columns_spinbox");
m_rows_spinbox = *main_widget.find_descendant_of_type_named<GUI::SpinBox>("rows_spinbox");
m_mines_spinbox = *main_widget.find_descendant_of_type_named<GUI::SpinBox>("mines_spinbox");
m_ok_button = *main_widget.find_descendant_of_type_named<GUI::Button>("ok_button");
m_cancel_button = *main_widget.find_descendant_of_type_named<GUI::Button>("cancel_button");
m_columns_spinbox->on_change = [this](auto) {
set_max_mines();
};
m_rows_spinbox->on_change = [this](auto) {
set_max_mines();
};
m_ok_button->on_click = [this](auto) {
done(ExecResult::OK);
};
m_cancel_button->on_click = [this](auto) {
done(ExecResult::Cancel);
};
set_max_mines();
}