mirror of
https://github.com/RGBCube/serenity
synced 2025-05-25 22:25:08 +00:00

This allows the painting subsystem to request a bitmap with the exact size needed for painting, instead of being limited to "just give me a bitmap" (which was perfectly enough for raster images, but not for vector graphics).
34 lines
1 KiB
C++
34 lines
1 KiB
C++
/*
|
|
* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <LibWeb/HTML/DecodedImageData.h>
|
|
|
|
namespace Web::SVG {
|
|
|
|
class SVGDecodedImageData final : public HTML::DecodedImageData {
|
|
public:
|
|
static ErrorOr<NonnullRefPtr<SVGDecodedImageData>> create(ByteBuffer encoded_svg);
|
|
virtual ~SVGDecodedImageData() override;
|
|
|
|
virtual RefPtr<Gfx::Bitmap const> bitmap(size_t frame_index, Gfx::IntSize) const override;
|
|
|
|
virtual Optional<CSSPixels> intrinsic_width() const override;
|
|
virtual Optional<CSSPixels> intrinsic_height() const override;
|
|
virtual Optional<float> intrinsic_aspect_ratio() const override;
|
|
|
|
// FIXME: Support SVG animations. :^)
|
|
virtual int frame_duration(size_t) const override { return 0; }
|
|
virtual size_t frame_count() const override { return 1; }
|
|
virtual size_t loop_count() const override { return 0; }
|
|
virtual bool is_animated() const override { return false; }
|
|
|
|
private:
|
|
SVGDecodedImageData();
|
|
};
|
|
|
|
}
|