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https://github.com/RGBCube/serenity
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We now care (a little bit) about the "configurable" and "writable" property attributes. Property attributes are stored together with the property name in the Shape object. Forward transitions are not attribute-savvy and will cause poor Shape reuse in the case of multiple same-name properties with different attributes. Oh, and this patch also adds Object.getOwnPropertyDescriptor() :^) |
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| .. | ||
| Heap | ||
| Runtime | ||
| Tests | ||
| AST.cpp | ||
| AST.h | ||
| Forward.h | ||
| Interpreter.cpp | ||
| Interpreter.h | ||
| Lexer.cpp | ||
| Lexer.h | ||
| Makefile | ||
| Parser.cpp | ||
| Parser.h | ||
| Token.cpp | ||
| Token.h | ||