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![]() Instead, use the window object from the context element. This fixes an issue where activating event handlers during fragment parsing would try to set up callbacks using the internal window object's ESO. This caused a verify_cast crash on Google Maps, since the internal realm doesn't have an associated ESO. Perhaps it should, but in this specific case, it makes more sense for fragment parsing to fully adopt the context provided. |
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.. | ||
Entities.cpp | ||
Entities.h | ||
HTMLEncodingDetection.cpp | ||
HTMLEncodingDetection.h | ||
HTMLParser.cpp | ||
HTMLParser.h | ||
HTMLToken.cpp | ||
HTMLToken.h | ||
HTMLTokenizer.cpp | ||
HTMLTokenizer.h | ||
ListOfActiveFormattingElements.cpp | ||
ListOfActiveFormattingElements.h | ||
StackOfOpenElements.cpp | ||
StackOfOpenElements.h |