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Now, `chres 640 480 2` can set the UI to HighDPI 640x480 at runtime. A real GUI for changing the display factor will come later. (`chres 640 480 2` followed by `chres 1280 960` is very fast since we don't have to re-allocate the framebuffer since both modes use the exact same number of physical pixels.) |
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| .. | ||
| CMakeLists.txt | ||
| DisplaySettings.cpp | ||
| DisplaySettings.h | ||
| DisplaySettingsWindow.gml | ||
| main.cpp | ||
| MonitorWidget.cpp | ||
| MonitorWidget.h | ||