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serenity/Servers/WindowServer/Menu.cpp
Shannon Booth e9687ee50e WindowServer: Control menu title font from menubar
It makes a little more sense for the menubar to control what the font of
the menu title is, as opposed to the menu manager. Menumanager now
simply uses the font that the menu wants it to use.
2020-03-10 09:37:34 +01:00

559 lines
19 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2020, Shannon Booth <shannon.ml.booth@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Menu.h"
#include "Event.h"
#include "EventLoop.h"
#include "MenuItem.h"
#include "MenuManager.h"
#include "Screen.h"
#include "Window.h"
#include "WindowManager.h"
#include <LibGfx/Bitmap.h>
#include <LibGfx/CharacterBitmap.h>
#include <LibGfx/Font.h>
#include <LibGfx/Painter.h>
#include <LibGfx/StylePainter.h>
#include <LibGfx/Triangle.h>
#include <WindowServer/ClientConnection.h>
#include <WindowServer/WindowClientEndpoint.h>
namespace WindowServer {
Menu::Menu(ClientConnection* client, int menu_id, const String& name)
: Core::Object(client)
, m_client(client)
, m_menu_id(menu_id)
, m_name(move(name))
{
}
Menu::~Menu()
{
}
void Menu::set_title_font(const Gfx::Font& font)
{
m_title_font = &font;
}
const Gfx::Font& Menu::title_font() const
{
return *m_title_font;
}
const Gfx::Font& Menu::font() const
{
return Gfx::Font::default_font();
}
static const char* s_checked_bitmap_data = {
" "
" # "
" ## "
" ### "
" ## ### "
" ##### "
" ### "
" # "
" "
};
static const char* s_submenu_arrow_bitmap_data = {
" "
" # "
" ## "
" ### "
" #### "
" ### "
" ## "
" # "
" "
};
static Gfx::CharacterBitmap* s_checked_bitmap;
static const int s_checked_bitmap_width = 9;
static const int s_checked_bitmap_height = 9;
static const int s_submenu_arrow_bitmap_width = 9;
static const int s_submenu_arrow_bitmap_height = 9;
static const int s_item_icon_width = 16;
static const int s_stripe_width = 23;
int Menu::content_width() const
{
int widest_text = 0;
int widest_shortcut = 0;
for (auto& item : m_items) {
if (item.type() != MenuItem::Text)
continue;
int text_width = font().width(item.text());
if (!item.shortcut_text().is_empty()) {
int shortcut_width = font().width(item.shortcut_text());
widest_shortcut = max(shortcut_width, widest_shortcut);
}
widest_text = max(widest_text, text_width);
}
int widest_item = widest_text + s_stripe_width;
if (widest_shortcut)
widest_item += padding_between_text_and_shortcut() + widest_shortcut;
return max(widest_item, rect_in_menubar().width()) + horizontal_padding() + frame_thickness() * 2;
}
void Menu::redraw()
{
if (!menu_window())
return;
draw();
menu_window()->invalidate();
}
Window& Menu::ensure_menu_window()
{
if (m_menu_window)
return *m_menu_window;
int width = this->content_width();
Gfx::Point next_item_location(frame_thickness(), frame_thickness());
for (auto& item : m_items) {
int height = 0;
if (item.type() == MenuItem::Text)
height = item_height();
else if (item.type() == MenuItem::Separator)
height = 8;
item.set_rect({ next_item_location, { width - frame_thickness() * 2, height } });
next_item_location.move_by(0, height);
}
int window_height_available = Screen::the().height() - MenuManager::the().menubar_rect().height() - frame_thickness() * 2;
int max_window_height = (window_height_available / item_height()) * item_height() + frame_thickness() * 2;
int content_height = m_items.is_empty() ? 0 : (m_items.last().rect().bottom() + 1) + frame_thickness();
int window_height = min(max_window_height, content_height);
if (window_height < content_height) {
m_scrollable = true;
m_max_scroll_offset = item_count() - window_height / item_height() + 2;
}
auto window = Window::construct(*this, WindowType::Menu);
window->set_rect(0, 0, width, window_height);
m_menu_window = move(window);
draw();
return *m_menu_window;
}
int Menu::visible_item_count() const
{
if (!is_scrollable())
return m_items.size();
ASSERT(m_menu_window);
// Make space for up/down arrow indicators
return m_menu_window->height() / item_height() - 2;
}
void Menu::draw()
{
auto palette = WindowManager::the().palette();
m_theme_index_at_last_paint = MenuManager::the().theme_index();
ASSERT(menu_window());
ASSERT(menu_window()->backing_store());
Gfx::Painter painter(*menu_window()->backing_store());
Gfx::Rect rect { {}, menu_window()->size() };
painter.fill_rect(rect.shrunken(6, 6), palette.menu_base());
Gfx::StylePainter::paint_window_frame(painter, rect, palette);
int width = this->content_width();
if (!s_checked_bitmap)
s_checked_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_checked_bitmap_data, s_checked_bitmap_width, s_checked_bitmap_height).leak_ref();
bool has_checkable_items = false;
bool has_items_with_icon = false;
for (auto& item : m_items) {
has_checkable_items = has_checkable_items | item.is_checkable();
has_items_with_icon = has_items_with_icon | !!item.icon();
}
Gfx::Rect stripe_rect { frame_thickness(), frame_thickness(), s_stripe_width, menu_window()->height() - frame_thickness() * 2 };
painter.fill_rect(stripe_rect, palette.menu_stripe());
painter.draw_line(stripe_rect.top_right(), stripe_rect.bottom_right(), palette.menu_stripe().darkened());
int visible_item_count = this->visible_item_count();
if (is_scrollable()) {
bool can_go_up = m_scroll_offset > 0;
bool can_go_down = m_scroll_offset < m_max_scroll_offset;
Gfx::Rect up_indicator_rect { frame_thickness(), frame_thickness(), content_width(), item_height() };
painter.draw_text(up_indicator_rect, "\xc3\xb6", Gfx::TextAlignment::Center, can_go_up ? palette.menu_base_text() : palette.color(ColorRole::DisabledText));
Gfx::Rect down_indicator_rect { frame_thickness(), menu_window()->height() - item_height() - frame_thickness(), content_width(), item_height() };
painter.draw_text(down_indicator_rect, "\xc3\xb7", Gfx::TextAlignment::Center, can_go_down ? palette.menu_base_text() : palette.color(ColorRole::DisabledText));
}
for (int i = 0; i < visible_item_count; ++i) {
auto& item = m_items.at(m_scroll_offset + i);
if (item.type() == MenuItem::Text) {
Color text_color = palette.menu_base_text();
if (&item == hovered_item() && item.is_enabled()) {
painter.fill_rect(item.rect(), palette.menu_selection());
painter.draw_rect(item.rect(), palette.menu_selection().darkened());
text_color = palette.menu_selection_text();
} else if (!item.is_enabled()) {
text_color = Color::MidGray;
}
Gfx::Rect text_rect = item.rect().translated(stripe_rect.width() + 6, 0);
if (item.is_checkable()) {
if (item.is_exclusive()) {
Gfx::Rect radio_rect { item.rect().x() + 5, 0, 12, 12 };
radio_rect.center_vertically_within(text_rect);
Gfx::StylePainter::paint_radio_button(painter, radio_rect, palette, item.is_checked(), false);
} else {
Gfx::Rect checkmark_rect { item.rect().x() + 7, 0, s_checked_bitmap_width, s_checked_bitmap_height };
checkmark_rect.center_vertically_within(text_rect);
Gfx::Rect checkbox_rect = checkmark_rect.inflated(4, 4);
painter.fill_rect(checkbox_rect, palette.base());
Gfx::StylePainter::paint_frame(painter, checkbox_rect, palette, Gfx::FrameShape::Container, Gfx::FrameShadow::Sunken, 2);
if (item.is_checked()) {
painter.draw_bitmap(checkmark_rect.location(), *s_checked_bitmap, palette.button_text());
}
}
} else if (item.icon()) {
Gfx::Rect icon_rect { item.rect().x() + 3, 0, s_item_icon_width, s_item_icon_width };
icon_rect.center_vertically_within(text_rect);
painter.blit(icon_rect.location(), *item.icon(), item.icon()->rect());
}
painter.draw_text(text_rect, item.text(), Gfx::TextAlignment::CenterLeft, text_color);
if (!item.shortcut_text().is_empty()) {
painter.draw_text(item.rect().translated(-right_padding(), 0), item.shortcut_text(), Gfx::TextAlignment::CenterRight, text_color);
}
if (item.is_submenu()) {
static auto& submenu_arrow_bitmap = Gfx::CharacterBitmap::create_from_ascii(s_submenu_arrow_bitmap_data, s_submenu_arrow_bitmap_width, s_submenu_arrow_bitmap_height).leak_ref();
Gfx::Rect submenu_arrow_rect {
item.rect().right() - s_submenu_arrow_bitmap_width - 2,
0,
s_submenu_arrow_bitmap_width,
s_submenu_arrow_bitmap_height
};
submenu_arrow_rect.center_vertically_within(item.rect());
painter.draw_bitmap(submenu_arrow_rect.location(), submenu_arrow_bitmap, text_color);
}
} else if (item.type() == MenuItem::Separator) {
Gfx::Point p1(item.rect().translated(stripe_rect.width() + 4, 0).x(), item.rect().center().y() - 1);
Gfx::Point p2(width - 7, item.rect().center().y() - 1);
painter.draw_line(p1, p2, palette.threed_shadow1());
painter.draw_line(p1.translated(0, 1), p2.translated(0, 1), palette.threed_highlight());
}
}
}
MenuItem* Menu::hovered_item() const
{
if (m_hovered_item_index == -1)
return nullptr;
return const_cast<MenuItem*>(&item(m_hovered_item_index));
}
void Menu::update_for_new_hovered_item()
{
if (hovered_item() && hovered_item()->is_submenu()) {
MenuManager::the().close_everyone_not_in_lineage(*hovered_item()->submenu());
hovered_item()->submenu()->popup(hovered_item()->rect().top_right().translated(menu_window()->rect().location()), true);
} else {
MenuManager::the().close_everyone_not_in_lineage(*this);
MenuManager::the().set_current_menu(this);
menu_window()->set_visible(true);
}
redraw();
}
void Menu::open_hovered_item()
{
ASSERT(menu_window());
ASSERT(menu_window()->is_visible());
if (!hovered_item())
return;
if (hovered_item()->is_enabled())
did_activate(*hovered_item());
clear_hovered_item();
}
void Menu::decend_into_submenu_at_hovered_item()
{
ASSERT(hovered_item());
ASSERT(hovered_item()->is_submenu());
auto submenu = hovered_item()->submenu();
submenu->m_hovered_item_index = 0;
ASSERT(submenu->hovered_item()->type() != MenuItem::Separator);
submenu->update_for_new_hovered_item();
m_in_submenu = true;
}
void Menu::handle_mouse_move_event(const MouseEvent& mouse_event)
{
ASSERT(menu_window());
if (hovered_item() && hovered_item()->is_submenu()) {
auto item = *hovered_item();
auto submenu_top_left = item.rect().location() + Gfx::Point { item.rect().width(), 0 };
auto submenu_bottom_left = submenu_top_left + Gfx::Point { 0, item.submenu()->menu_window()->height() };
auto safe_hover_triangle = Gfx::Triangle { m_last_position_in_hover, submenu_top_left, submenu_bottom_left };
m_last_position_in_hover = mouse_event.position();
// Don't update the hovered item if mouse is moving towards a submenu
if (safe_hover_triangle.contains(mouse_event.position()))
return;
}
int index = item_index_at(mouse_event.position());
if (m_hovered_item_index == index)
return;
m_hovered_item_index = index;
// FIXME: Tell parent menu (if it exists) that it is currently in a submenu
m_in_submenu = false;
update_for_new_hovered_item();
return;
}
void Menu::event(Core::Event& event)
{
if (event.type() == Event::MouseMove) {
handle_mouse_move_event(static_cast<const MouseEvent&>(event));
return;
}
if (event.type() == Event::MouseUp) {
open_hovered_item();
return;
}
if (event.type() == Event::MouseWheel && is_scrollable()) {
ASSERT(menu_window());
auto& mouse_event = static_cast<const MouseEvent&>(event);
m_scroll_offset += mouse_event.wheel_delta();
m_scroll_offset = clamp(m_scroll_offset, 0, m_max_scroll_offset);
int index = item_index_at(mouse_event.position());
if (m_hovered_item_index == index)
return;
m_hovered_item_index = index;
update_for_new_hovered_item();
return;
}
if (event.type() == Event::KeyDown) {
auto key = static_cast<KeyEvent&>(event).key();
if (!(key == Key_Up || key == Key_Down || key == Key_Left || key == Key_Right || key == Key_Return))
return;
ASSERT(menu_window());
ASSERT(menu_window()->is_visible());
// Default to the first item on key press if one has not been selected yet
if (!hovered_item()) {
m_hovered_item_index = 0;
update_for_new_hovered_item();
return;
}
// Pass the event for the submenu that we are currently in to handle
if (m_in_submenu && key != Key_Left) {
ASSERT(hovered_item()->is_submenu());
hovered_item()->submenu()->dispatch_event(event);
return;
}
if (key == Key_Return) {
if (hovered_item()->is_submenu())
decend_into_submenu_at_hovered_item();
else
open_hovered_item();
return;
}
if (key == Key_Up) {
ASSERT(m_items.at(0).type() != MenuItem::Separator);
if (is_scrollable() && m_hovered_item_index == 0)
return;
do {
if (m_hovered_item_index == 0)
m_hovered_item_index = m_items.size() - 1;
else
--m_hovered_item_index;
} while (hovered_item()->type() == MenuItem::Separator);
ASSERT(m_hovered_item_index >= 0 && m_hovered_item_index <= static_cast<int>(m_items.size()) - 1);
if (is_scrollable() && m_hovered_item_index < m_scroll_offset)
--m_scroll_offset;
update_for_new_hovered_item();
return;
}
if (key == Key_Down) {
ASSERT(m_items.at(0).type() != MenuItem::Separator);
if (is_scrollable() && m_hovered_item_index == static_cast<int>(m_items.size()) - 1)
return;
do {
if (m_hovered_item_index == static_cast<int>(m_items.size()) - 1)
m_hovered_item_index = 0;
else
++m_hovered_item_index;
} while (hovered_item()->type() == MenuItem::Separator);
ASSERT(m_hovered_item_index >= 0 && m_hovered_item_index <= static_cast<int>(m_items.size()) - 1);
if (is_scrollable() && m_hovered_item_index >= (m_scroll_offset + visible_item_count()))
++m_scroll_offset;
update_for_new_hovered_item();
return;
}
if (key == Key_Left) {
if (!m_in_submenu)
return;
ASSERT(hovered_item()->is_submenu());
hovered_item()->submenu()->clear_hovered_item();
m_in_submenu = false;
return;
}
if (key == Key_Right) {
if (hovered_item()->is_submenu())
decend_into_submenu_at_hovered_item();
return;
}
}
Core::Object::event(event);
}
void Menu::clear_hovered_item()
{
if (!hovered_item())
return;
m_hovered_item_index = -1;
m_in_submenu = false;
redraw();
}
void Menu::did_activate(MenuItem& item)
{
if (item.type() == MenuItem::Type::Separator)
return;
if (on_item_activation)
on_item_activation(item);
MenuManager::the().close_bar();
if (m_client)
m_client->post_message(Messages::WindowClient::MenuItemActivated(m_menu_id, item.identifier()));
}
MenuItem* Menu::item_with_identifier(unsigned identifer)
{
for (auto& item : m_items) {
if (item.identifier() == identifer)
return &item;
}
return nullptr;
}
int Menu::item_index_at(const Gfx::Point& position)
{
int i = 0;
for (auto& item : m_items) {
if (item.rect().contains(position))
return i;
++i;
}
return -1;
}
void Menu::close()
{
MenuManager::the().close_menu_and_descendants(*this);
}
void Menu::redraw_if_theme_changed()
{
if (m_theme_index_at_last_paint != MenuManager::the().theme_index())
redraw();
}
void Menu::popup(const Gfx::Point& position, bool is_submenu)
{
ASSERT(!is_empty());
auto& window = ensure_menu_window();
redraw_if_theme_changed();
const int margin = 30;
Gfx::Point adjusted_pos = position;
if (adjusted_pos.x() + window.width() >= Screen::the().width() - margin) {
adjusted_pos = adjusted_pos.translated(-window.width(), 0);
}
if (adjusted_pos.y() + window.height() >= Screen::the().height() - margin) {
adjusted_pos = adjusted_pos.translated(0, -window.height());
}
if (adjusted_pos.y() < MenuManager::the().menubar_rect().height())
adjusted_pos.set_y(MenuManager::the().menubar_rect().height());
window.move_to(adjusted_pos);
window.set_visible(true);
MenuManager::the().set_current_menu(this, is_submenu);
}
bool Menu::is_menu_ancestor_of(const Menu& other) const
{
for (auto& item : m_items) {
if (!item.is_submenu())
continue;
auto& submenu = *const_cast<MenuItem&>(item).submenu();
if (&submenu == &other)
return true;
if (submenu.is_menu_ancestor_of(other))
return true;
}
return false;
}
}