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serenity/Userland/Libraries/LibJS/Runtime/GeneratorObject.cpp
Linus Groh e992a9f469 LibJS+LibWeb: Replace GlobalObject with Realm in Heap::allocate<T>()
This is a continuation of the previous three commits.

Now that create() receives the allocating realm, we can simply forward
that to allocate(), which accounts for the majority of these changes.
Additionally, we can get rid of the realm_from_global_object() in one
place, with one more remaining in VM::throw_completion().
2022-08-23 13:58:30 +01:00

132 lines
5 KiB
C++

/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/TemporaryChange.h>
#include <LibJS/Bytecode/Generator.h>
#include <LibJS/Bytecode/Interpreter.h>
#include <LibJS/Runtime/GeneratorObject.h>
#include <LibJS/Runtime/GeneratorPrototype.h>
#include <LibJS/Runtime/GlobalObject.h>
namespace JS {
ThrowCompletionOr<GeneratorObject*> GeneratorObject::create(Realm& realm, Value initial_value, ECMAScriptFunctionObject* generating_function, ExecutionContext execution_context, Bytecode::RegisterWindow frame)
{
auto& vm = realm.vm();
// This is "g1.prototype" in figure-2 (https://tc39.es/ecma262/img/figure-2.png)
Value generating_function_prototype;
if (generating_function->kind() == FunctionKind::Async) {
// We implement async functions by transforming them to generator function in the bytecode
// interpreter. However an async function does not have a prototype and should not be
// changed thus we hardcode the prototype.
generating_function_prototype = realm.global_object().generator_prototype();
} else {
generating_function_prototype = TRY(generating_function->get(vm.names.prototype));
}
auto* generating_function_prototype_object = TRY(generating_function_prototype.to_object(realm.global_object()));
auto object = realm.heap().allocate<GeneratorObject>(realm, realm, *generating_function_prototype_object, move(execution_context));
object->m_generating_function = generating_function;
object->m_frame = move(frame);
object->m_previous_value = initial_value;
return object;
}
GeneratorObject::GeneratorObject(Realm&, Object& prototype, ExecutionContext context)
: Object(prototype)
, m_execution_context(move(context))
{
}
void GeneratorObject::initialize(Realm&)
{
}
void GeneratorObject::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_generating_function);
visitor.visit(m_previous_value);
}
ThrowCompletionOr<Value> GeneratorObject::next_impl(VM& vm, GlobalObject& global_object, Optional<Value> next_argument, Optional<Value> value_to_throw)
{
auto& realm = *global_object.associated_realm();
auto bytecode_interpreter = Bytecode::Interpreter::current();
VERIFY(bytecode_interpreter);
auto generated_value = [](Value value) -> ThrowCompletionOr<Value> {
if (value.is_object())
return TRY(value.as_object().get("result"));
return value.is_empty() ? js_undefined() : value;
};
auto generated_continuation = [&](Value value) -> ThrowCompletionOr<Bytecode::BasicBlock const*> {
if (value.is_object()) {
auto number_value = TRY(value.as_object().get("continuation"));
return reinterpret_cast<Bytecode::BasicBlock const*>(static_cast<u64>(TRY(number_value.to_double(global_object))));
}
return nullptr;
};
auto previous_generated_value = TRY(generated_value(m_previous_value));
auto result = Object::create(realm, global_object.object_prototype());
result->define_direct_property("value", previous_generated_value, default_attributes);
if (m_done) {
result->define_direct_property("done", Value(true), default_attributes);
return result;
}
// Extract the continuation
auto next_block = TRY(generated_continuation(m_previous_value));
if (!next_block) {
// The generator has terminated, now we can simply return done=true.
m_done = true;
result->define_direct_property("done", Value(true), default_attributes);
return result;
}
// Make sure it's an actual block
VERIFY(!m_generating_function->bytecode_executable()->basic_blocks.find_if([next_block](auto& block) { return block == next_block; }).is_end());
// Temporarily switch to the captured execution context
TRY(vm.push_execution_context(m_execution_context, global_object));
// Pretend that 'yield' returned the passed value, or threw
if (value_to_throw.has_value()) {
bytecode_interpreter->accumulator() = js_undefined();
return throw_completion(value_to_throw.release_value());
}
Bytecode::RegisterWindow* frame = nullptr;
if (m_frame.has_value())
frame = &m_frame.value();
auto next_value = next_argument.value_or(js_undefined());
if (frame)
frame->registers[0] = next_value;
else
bytecode_interpreter->accumulator() = next_value;
auto next_result = bytecode_interpreter->run_and_return_frame(*m_generating_function->bytecode_executable(), next_block, frame);
vm.pop_execution_context();
if (!m_frame.has_value())
m_frame = move(*next_result.frame);
m_previous_value = TRY(move(next_result.value));
m_done = TRY(generated_continuation(m_previous_value)) == nullptr;
result->define_direct_property("value", TRY(generated_value(m_previous_value)), default_attributes);
result->define_direct_property("done", Value(m_done), default_attributes);
return result;
}
}