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serenity/Userland/Libraries/LibJS/Runtime/GlobalObject.h
Linus Groh e992a9f469 LibJS+LibWeb: Replace GlobalObject with Realm in Heap::allocate<T>()
This is a continuation of the previous three commits.

Now that create() receives the allocating realm, we can simply forward
that to allocate(), which accounts for the majority of these changes.
Additionally, we can get rid of the realm_from_global_object() in one
place, with one more remaining in VM::throw_completion().
2022-08-23 13:58:30 +01:00

216 lines
9.6 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Heap/Heap.h>
#include <LibJS/Runtime/Environment.h>
#include <LibJS/Runtime/VM.h>
namespace JS {
class GlobalObject : public Object {
JS_OBJECT(GlobalObject, Object);
public:
explicit GlobalObject(Realm&);
virtual void initialize_global_object();
virtual ~GlobalObject() override;
Console& console() { return *m_console; }
Realm* associated_realm();
void set_associated_realm(Realm&);
Shape* empty_object_shape() { return m_empty_object_shape; }
Shape* new_object_shape() { return m_new_object_shape; }
Shape* new_ordinary_function_prototype_object_shape() { return m_new_ordinary_function_prototype_object_shape; }
// Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct prototype
ProxyConstructor* proxy_constructor() { return m_proxy_constructor; }
// Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct constructor
Object* async_from_sync_iterator_prototype() { return m_async_from_sync_iterator_prototype; }
Object* async_generator_prototype() { return m_async_generator_prototype; }
Object* generator_prototype() { return m_generator_prototype; }
// Alias for the AsyncGenerator Prototype Object used by the spec (%AsyncGeneratorFunction.prototype.prototype%)
Object* async_generator_function_prototype_prototype() { return m_async_generator_prototype; }
// Alias for the Generator Prototype Object used by the spec (%GeneratorFunction.prototype.prototype%)
Object* generator_function_prototype_prototype() { return m_generator_prototype; }
// Not included in JS_ENUMERATE_INTL_OBJECTS due to missing distinct constructor
Object* intl_segments_prototype() { return m_intl_segments_prototype; }
FunctionObject* array_prototype_values_function() const { return m_array_prototype_values_function; }
FunctionObject* date_constructor_now_function() const { return m_date_constructor_now_function; }
FunctionObject* eval_function() const { return m_eval_function; }
FunctionObject* json_parse_function() const { return m_json_parse_function; }
FunctionObject* object_prototype_to_string_function() const { return m_object_prototype_to_string_function; }
FunctionObject* throw_type_error_function() const { return m_throw_type_error_function; }
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
ConstructorName* snake_name##_constructor() \
{ \
return m_##snake_name##_constructor; \
} \
Object* snake_name##_prototype() \
{ \
return m_##snake_name##_prototype; \
}
JS_ENUMERATE_BUILTIN_TYPES
#undef __JS_ENUMERATE
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
Intl::ConstructorName* intl_##snake_name##_constructor() \
{ \
return m_intl_##snake_name##_constructor; \
} \
Object* intl_##snake_name##_prototype() \
{ \
return m_intl_##snake_name##_prototype; \
}
JS_ENUMERATE_INTL_OBJECTS
#undef __JS_ENUMERATE
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
Temporal::ConstructorName* temporal_##snake_name##_constructor() \
{ \
return m_temporal_##snake_name##_constructor; \
} \
Object* temporal_##snake_name##_prototype() \
{ \
return m_temporal_##snake_name##_prototype; \
}
JS_ENUMERATE_TEMPORAL_OBJECTS
#undef __JS_ENUMERATE
#define __JS_ENUMERATE(ClassName, snake_name) \
Object* snake_name##_prototype() \
{ \
return m_##snake_name##_prototype; \
}
JS_ENUMERATE_ITERATOR_PROTOTYPES
#undef __JS_ENUMERATE
protected:
virtual void visit_edges(Visitor&) override;
template<typename ConstructorType>
void initialize_constructor(PropertyKey const&, ConstructorType*&, Object* prototype, PropertyAttributes = Attribute::Writable | Attribute::Configurable);
template<typename ConstructorType>
void add_constructor(PropertyKey const&, ConstructorType*&, Object* prototype);
private:
virtual bool is_global_object() const final { return true; }
JS_DECLARE_NATIVE_FUNCTION(gc);
JS_DECLARE_NATIVE_FUNCTION(is_nan);
JS_DECLARE_NATIVE_FUNCTION(is_finite);
JS_DECLARE_NATIVE_FUNCTION(parse_float);
JS_DECLARE_NATIVE_FUNCTION(parse_int);
JS_DECLARE_NATIVE_FUNCTION(eval);
JS_DECLARE_NATIVE_FUNCTION(encode_uri);
JS_DECLARE_NATIVE_FUNCTION(decode_uri);
JS_DECLARE_NATIVE_FUNCTION(encode_uri_component);
JS_DECLARE_NATIVE_FUNCTION(decode_uri_component);
JS_DECLARE_NATIVE_FUNCTION(escape);
JS_DECLARE_NATIVE_FUNCTION(unescape);
NonnullOwnPtr<Console> m_console;
WeakPtr<Realm> m_associated_realm;
Shape* m_empty_object_shape { nullptr };
Shape* m_new_object_shape { nullptr };
Shape* m_new_ordinary_function_prototype_object_shape { nullptr };
// Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct prototype
ProxyConstructor* m_proxy_constructor { nullptr };
// Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct constructor
Object* m_async_from_sync_iterator_prototype { nullptr };
Object* m_async_generator_prototype { nullptr };
Object* m_generator_prototype { nullptr };
// Not included in JS_ENUMERATE_INTL_OBJECTS due to missing distinct constructor
Object* m_intl_segments_prototype { nullptr };
FunctionObject* m_array_prototype_values_function { nullptr };
FunctionObject* m_date_constructor_now_function { nullptr };
FunctionObject* m_eval_function { nullptr };
FunctionObject* m_json_parse_function { nullptr };
FunctionObject* m_object_prototype_to_string_function { nullptr };
FunctionObject* m_throw_type_error_function { nullptr };
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
ConstructorName* m_##snake_name##_constructor { nullptr }; \
Object* m_##snake_name##_prototype { nullptr };
JS_ENUMERATE_BUILTIN_TYPES
#undef __JS_ENUMERATE
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
Intl::ConstructorName* m_intl_##snake_name##_constructor { nullptr }; \
Object* m_intl_##snake_name##_prototype { nullptr };
JS_ENUMERATE_INTL_OBJECTS
#undef __JS_ENUMERATE
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
Temporal::ConstructorName* m_temporal_##snake_name##_constructor { nullptr }; \
Object* m_temporal_##snake_name##_prototype { nullptr };
JS_ENUMERATE_TEMPORAL_OBJECTS
#undef __JS_ENUMERATE
#define __JS_ENUMERATE(ClassName, snake_name) \
Object* m_##snake_name##_prototype { nullptr };
JS_ENUMERATE_ITERATOR_PROTOTYPES
#undef __JS_ENUMERATE
};
template<typename ConstructorType>
inline void GlobalObject::initialize_constructor(PropertyKey const& property_key, ConstructorType*& constructor, Object* prototype, PropertyAttributes attributes)
{
auto& vm = this->vm();
auto& realm = *associated_realm();
constructor = heap().allocate<ConstructorType>(realm, realm);
constructor->define_direct_property(vm.names.name, js_string(heap(), property_key.as_string()), Attribute::Configurable);
if (prototype)
prototype->define_direct_property(vm.names.constructor, constructor, attributes);
}
template<typename ConstructorType>
inline void GlobalObject::add_constructor(PropertyKey const& property_key, ConstructorType*& constructor, Object* prototype)
{
// Some constructors are pre-initialized separately.
if (!constructor)
initialize_constructor(property_key, constructor, prototype);
define_direct_property(property_key, constructor, Attribute::Writable | Attribute::Configurable);
}
inline GlobalObject* Shape::global_object() const
{
return &static_cast<GlobalObject&>(m_realm.global_object());
}
template<>
inline bool Object::fast_is<GlobalObject>() const { return is_global_object(); }
template<typename... Args>
[[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> Value::invoke(GlobalObject& global_object, PropertyKey const& property_key, Args... args)
{
if constexpr (sizeof...(Args) > 0) {
MarkedVector<Value> arglist { global_object.vm().heap() };
(..., arglist.append(move(args)));
return invoke_internal(global_object, property_key, move(arglist));
}
return invoke_internal(global_object, property_key, Optional<MarkedVector<Value>> {});
}
}