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	 83ab9f7c2d
			
		
	
	
		83ab9f7c2d
		
	
	
	
	
		
			
			This is already done at the caller decode() in PortableImageLoaderCommon.h, as pointed out by @LucasChollet at https://github.com/SerenityOS/serenity/pull/22935#discussion_r1467158789 No behavior change.
		
			
				
	
	
		
			54 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Hüseyin ASLITÜRK <asliturk@hotmail.com>
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|  * Copyright (c) 2022, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include "PBMLoader.h"
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| #include "PortableImageLoaderCommon.h"
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| 
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| namespace Gfx {
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| 
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| ErrorOr<void> read_image_data(PBMLoadingContext& context)
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| {
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|     TRY(create_bitmap(context));
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| 
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|     auto& stream = *context.stream;
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| 
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|     auto const context_size = context.width * context.height;
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| 
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|     if (context.type == PBMLoadingContext::Type::ASCII) {
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|         for (u64 i = 0; i < context_size; ++i) {
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|             auto const byte = TRY(stream.read_value<u8>());
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|             if (byte == '0')
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|                 context.bitmap->set_pixel(i % context.width, i / context.width, Color::White);
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|             else if (byte == '1')
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|                 context.bitmap->set_pixel(i % context.width, i / context.width, Color::Black);
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|             else
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|                 i--;
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|         }
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|     } else if (context.type == PBMLoadingContext::Type::RAWBITS) {
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|         for (u64 color_index = 0; color_index < context_size;) {
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|             auto byte = TRY(stream.read_value<u8>());
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|             for (int i = 0; i < 8; i++) {
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|                 auto const val = byte & 0x80;
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| 
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|                 if (val == 0)
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|                     context.bitmap->set_pixel(color_index % context.width, color_index / context.width, Color::White);
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|                 else
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|                     context.bitmap->set_pixel(color_index % context.width, color_index / context.width, Color::Black);
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| 
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|                 byte = byte << 1;
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|                 color_index++;
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| 
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|                 if (color_index % context.width == 0) {
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|                     break;
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|                 }
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|             }
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|         }
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|     }
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| 
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|     return {};
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| }
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| }
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