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serenity/Userland/Libraries/LibGfx/Font/VectorFont.h
MacDue 50d33f79fa LibGfx: Allow extracting paths from fonts and add Gfx::Path::text()
This updates fonts so rather than rastering directly to a bitmap, you
can extract paths for glyphs. This is then used to implement a
Gfx::Path::text("some text", font) API, that if given a vector font
appends the path of the text to your Gfx::Path. This then allows
arbitrary manipulation of the text (rotation, skewing, etc), paving the
way for Word Art in Serenity.
2023-11-05 02:46:46 +01:00

57 lines
1.6 KiB
C++

/*
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Noncopyable.h>
#include <AK/RefCounted.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Path.h>
namespace Gfx {
struct ScaledFontMetrics {
float ascender { 0 };
float descender { 0 };
float line_gap { 0 };
float x_height { 0 };
float height() const
{
return ascender + descender;
}
};
struct ScaledGlyphMetrics {
float ascender;
float descender;
float advance_width;
float left_side_bearing;
};
class VectorFont : public RefCounted<VectorFont> {
public:
virtual ~VectorFont() { }
virtual ScaledFontMetrics metrics(float x_scale, float y_scale) const = 0;
virtual ScaledGlyphMetrics glyph_metrics(u32 glyph_id, float x_scale, float y_scale, float point_width, float point_height) const = 0;
virtual float glyphs_horizontal_kerning(u32 left_glyph_id, u32 right_glyph_id, float x_scale) const = 0;
virtual RefPtr<Gfx::Bitmap> rasterize_glyph(u32 glyph_id, float x_scale, float y_scale, GlyphSubpixelOffset) const = 0;
virtual bool append_glyph_path_to(Gfx::Path&, u32 glyph_id, float x_scale, float y_scale) const = 0;
virtual u32 glyph_count() const = 0;
virtual u16 units_per_em() const = 0;
virtual u32 glyph_id_for_code_point(u32 code_point) const = 0;
virtual String family() const = 0;
virtual String variant() const = 0;
virtual u16 weight() const = 0;
virtual u16 width() const = 0;
virtual u8 slope() const = 0;
virtual bool is_fixed_width() const = 0;
virtual bool has_color_bitmaps() const = 0;
};
}