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serenity/Userland/Libraries/LibCoreDump/Backtrace.h
Itamar e9e4358a93 LibDebug: Store LibDebug objects on the heap & make them non-copyable
This fixes an issue were some LibDebug objects (for example,
Dwarf::CompilationUnit) held a reference to their parent
Dwarf::DwarfInfo object, which was constructed on the stack and later
moved to the heap.
2021-06-19 14:51:18 +02:00

51 lines
1.1 KiB
C++

/*
* Copyright (c) 2020, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Types.h>
#include <LibCoreDump/Reader.h>
#include <LibDebug/DebugInfo.h>
#include <LibELF/CoreDump.h>
namespace CoreDump {
struct ELFObjectInfo {
ELFObjectInfo(NonnullRefPtr<MappedFile> file, NonnullOwnPtr<Debug::DebugInfo>&& debug_info)
: file(move(file))
, debug_info(move(debug_info))
{
}
NonnullRefPtr<MappedFile> file;
NonnullOwnPtr<Debug::DebugInfo> debug_info;
};
class Backtrace {
public:
struct Entry {
FlatPtr eip;
String object_name;
String function_name;
Optional<Debug::DebugInfo::SourcePosition> source_position;
String to_string(bool color = false) const;
};
Backtrace(const Reader&, const ELF::Core::ThreadInfo&);
~Backtrace();
const ELF::Core::ThreadInfo thread_info() const { return m_thread_info; }
const Vector<Entry> entries() const { return m_entries; }
private:
void add_entry(const Reader&, FlatPtr eip);
ELF::Core::ThreadInfo m_thread_info;
Vector<Entry> m_entries;
};
}