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serenity/Services/WindowServer/MenuManager.cpp
Shannon Booth eb43e2d544 WindowServer: Add basic search functionality in menus
Perform a case insensitive search through the current menu. Jump to the
first item matching all keys in the current search. Backspace can clear
the current search, and the search will timeout after 3 seconds.
2020-05-10 13:34:51 +02:00

464 lines
14 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2020, Shannon Booth <shannon.ml.booth@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Badge.h>
#include <AK/FileSystemPath.h>
#include <AK/QuickSort.h>
#include <LibCore/DirIterator.h>
#include <LibGfx/Font.h>
#include <LibGfx/Painter.h>
#include <WindowServer/AppletManager.h>
#include <WindowServer/MenuManager.h>
#include <WindowServer/Screen.h>
#include <WindowServer/WindowManager.h>
#include <unistd.h>
//#define DEBUG_MENUS
namespace WindowServer {
static MenuManager* s_the;
static constexpr int s_search_timeout = 3000;
MenuManager& MenuManager::the()
{
ASSERT(s_the);
return *s_the;
}
MenuManager::MenuManager()
{
s_the = this;
m_needs_window_resize = true;
// NOTE: This ensures that the system menu has the correct dimensions.
set_current_menubar(nullptr);
m_window = Window::construct(*this, WindowType::Menubar);
m_window->set_rect(menubar_rect());
m_search_timer = Core::Timer::create_single_shot(0, [this] {
m_current_search.clear();
});
}
MenuManager::~MenuManager()
{
}
bool MenuManager::is_open(const Menu& menu) const
{
for (size_t i = 0; i < m_open_menu_stack.size(); ++i) {
if (&menu == m_open_menu_stack[i].ptr())
return true;
}
return false;
}
void MenuManager::draw()
{
auto& wm = WindowManager::the();
auto palette = wm.palette();
auto menubar_rect = this->menubar_rect();
if (m_needs_window_resize) {
m_window->set_rect(menubar_rect);
AppletManager::the().calculate_applet_rects(window());
m_needs_window_resize = false;
}
Gfx::Painter painter(*window().backing_store());
painter.fill_rect(menubar_rect, palette.window());
painter.draw_line({ 0, menubar_rect.bottom() }, { menubar_rect.right(), menubar_rect.bottom() }, palette.threed_shadow1());
for_each_active_menubar_menu([&](Menu& menu) {
Color text_color = palette.window_text();
if (is_open(menu)) {
painter.fill_rect(menu.rect_in_menubar(), palette.menu_selection());
painter.draw_rect(menu.rect_in_menubar(), palette.menu_selection().darkened());
text_color = palette.menu_selection_text();
}
painter.draw_text(
menu.text_rect_in_menubar(),
menu.name(),
menu.title_font(),
Gfx::TextAlignment::CenterLeft,
text_color);
return IterationDecision::Continue;
});
AppletManager::the().draw();
}
void MenuManager::refresh()
{
if (!m_window)
return;
draw();
window().invalidate();
}
void MenuManager::event(Core::Event& event)
{
if (static_cast<Event&>(event).is_mouse_event()) {
handle_mouse_event(static_cast<MouseEvent&>(event));
return;
}
if (static_cast<Event&>(event).is_key_event()) {
auto& key_event = static_cast<const KeyEvent&>(event);
if (key_event.type() == Event::KeyUp && key_event.key() == Key_Escape) {
close_everyone();
return;
}
if (key_event.key() == Key_Backspace) {
m_current_search.clear();
return;
}
if (m_current_menu && event.type() == Event::KeyDown
&& ((key_event.key() >= Key_A && key_event.key() <= Key_Z)
|| (key_event.key() >= Key_0 && key_event.key() <= Key_9))) {
m_current_search.append(key_event.character());
m_search_timer->restart(s_search_timeout);
for (int i = 0; i < m_current_menu->item_count(); ++i) {
auto text = m_current_menu->item(i).text();
if (text.to_lowercase().starts_with(m_current_search.to_string().to_lowercase())) {
m_current_menu->set_hovered_item(i);
return;
}
}
return;
}
if (event.type() == Event::KeyDown) {
if (key_event.key() == Key_Left) {
auto it = m_open_menu_stack.find([&](auto& other) { return m_current_menu == other.ptr(); });
ASSERT(!it.is_end());
// Going "back" a menu should be the previous menu in the stack
if (it.index() > 0)
set_current_menu(m_open_menu_stack.at(it.index() - 1));
close_everyone_not_in_lineage(*m_current_menu);
return;
}
if (key_event.key() == Key_Right) {
auto hovered_item = m_current_menu->hovered_item();
if (hovered_item && hovered_item->is_submenu())
m_current_menu->descend_into_submenu_at_hovered_item();
return;
}
if (key_event.key() == Key_Return) {
auto hovered_item = m_current_menu->hovered_item();
if (!hovered_item->is_enabled())
return;
if (hovered_item->is_submenu())
m_current_menu->descend_into_submenu_at_hovered_item();
else
m_current_menu->open_hovered_item();
return;
}
m_current_menu->dispatch_event(event);
}
}
return Core::Object::event(event);
}
void MenuManager::handle_mouse_event(MouseEvent& mouse_event)
{
auto* active_window = WindowManager::the().active_window();
bool handled_menubar_event = false;
for_each_active_menubar_menu([&](Menu& menu) {
if (menu.rect_in_menubar().contains(mouse_event.position())) {
handled_menubar_event = &menu == m_system_menu || !active_window || !active_window->is_modal();
if (handled_menubar_event)
handle_menu_mouse_event(menu, mouse_event);
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
if (handled_menubar_event)
return;
if (has_open_menu()) {
auto* topmost_menu = m_open_menu_stack.last().ptr();
ASSERT(topmost_menu);
auto* window = topmost_menu->menu_window();
if (!window) {
dbg() << "MenuManager::handle_mouse_event: No menu window";
return;
}
ASSERT(window->is_visible());
bool event_is_inside_current_menu = window->rect().contains(mouse_event.position());
if (event_is_inside_current_menu) {
WindowManager::the().set_hovered_window(window);
auto translated_event = mouse_event.translated(-window->position());
WindowManager::the().deliver_mouse_event(*window, translated_event);
return;
}
if (topmost_menu->hovered_item())
topmost_menu->clear_hovered_item();
if (mouse_event.type() == Event::MouseDown || mouse_event.type() == Event::MouseUp) {
auto* window_menu_of = topmost_menu->window_menu_of();
if (window_menu_of) {
bool event_is_inside_taskbar_button = window_menu_of->taskbar_rect().contains(mouse_event.position());
if (event_is_inside_taskbar_button && !topmost_menu->is_window_menu_open()) {
topmost_menu->set_window_menu_open(true);
return;
}
}
if (mouse_event.type() == Event::MouseDown) {
close_bar();
topmost_menu->set_window_menu_open(false);
}
}
if (mouse_event.type() == Event::MouseMove) {
for (auto& menu : m_open_menu_stack) {
if (!menu)
continue;
if (!menu->menu_window()->rect().contains(mouse_event.position()))
continue;
WindowManager::the().set_hovered_window(menu->menu_window());
auto translated_event = mouse_event.translated(-menu->menu_window()->position());
WindowManager::the().deliver_mouse_event(*menu->menu_window(), translated_event);
break;
}
}
return;
}
AppletManager::the().dispatch_event(static_cast<Event&>(mouse_event));
}
void MenuManager::handle_menu_mouse_event(Menu& menu, const MouseEvent& event)
{
bool is_hover_with_any_menu_open = event.type() == MouseEvent::MouseMove
&& has_open_menu()
&& (m_open_menu_stack.first()->menubar() || m_open_menu_stack.first() == m_system_menu.ptr());
bool is_mousedown_with_left_button = event.type() == MouseEvent::MouseDown && event.button() == MouseButton::Left;
bool should_open_menu = &menu != m_current_menu && (is_hover_with_any_menu_open || is_mousedown_with_left_button);
if (is_mousedown_with_left_button)
m_bar_open = !m_bar_open;
if (should_open_menu && m_bar_open) {
close_everyone();
open_menu(menu);
return;
}
if (!m_bar_open)
close_everyone();
}
void MenuManager::set_needs_window_resize()
{
m_needs_window_resize = true;
}
void MenuManager::close_all_menus_from_client(Badge<ClientConnection>, ClientConnection& client)
{
if (!has_open_menu())
return;
if (m_open_menu_stack.first()->client() != &client)
return;
close_everyone();
}
void MenuManager::close_everyone()
{
for (auto& menu : m_open_menu_stack) {
ASSERT(menu);
if (menu->menu_window())
menu->menu_window()->set_visible(false);
menu->clear_hovered_item();
}
m_open_menu_stack.clear();
m_current_search.clear();
m_current_menu = nullptr;
refresh();
}
void MenuManager::close_everyone_not_in_lineage(Menu& menu)
{
Vector<Menu*> menus_to_close;
for (auto& open_menu : m_open_menu_stack) {
if (!open_menu)
continue;
if (&menu == open_menu.ptr() || open_menu->is_menu_ancestor_of(menu))
continue;
menus_to_close.append(open_menu);
}
close_menus(menus_to_close);
}
void MenuManager::close_menus(const Vector<Menu*>& menus)
{
for (auto& menu : menus) {
if (menu == m_current_menu)
m_current_menu = nullptr;
if (menu->menu_window())
menu->menu_window()->set_visible(false);
menu->clear_hovered_item();
m_open_menu_stack.remove_first_matching([&](auto& entry) {
return entry == menu;
});
}
refresh();
}
static void collect_menu_subtree(Menu& menu, Vector<Menu*>& menus)
{
menus.append(&menu);
for (int i = 0; i < menu.item_count(); ++i) {
auto& item = menu.item(i);
if (!item.is_submenu())
continue;
collect_menu_subtree(*const_cast<MenuItem&>(item).submenu(), menus);
}
}
void MenuManager::close_menu_and_descendants(Menu& menu)
{
Vector<Menu*> menus_to_close;
collect_menu_subtree(menu, menus_to_close);
close_menus(menus_to_close);
}
void MenuManager::toggle_menu(Menu& menu)
{
if (is_open(menu)) {
close_menu_and_descendants(menu);
return;
}
open_menu(menu);
}
void MenuManager::open_menu(Menu& menu, bool as_current_menu)
{
if (is_open(menu)) {
if (as_current_menu)
set_current_menu(&menu);
return;
}
if (!menu.is_empty()) {
menu.redraw_if_theme_changed();
if (!menu.menu_window()) {
auto& menu_window = menu.ensure_menu_window();
menu_window.move_to({ menu.rect_in_menubar().x(), menu.rect_in_menubar().bottom() + 2 });
}
menu.menu_window()->set_visible(true);
}
if (m_open_menu_stack.find([&menu](auto& other) { return &menu == other.ptr(); }).is_end())
m_open_menu_stack.append(menu.make_weak_ptr());
if (as_current_menu)
set_current_menu(&menu);
refresh();
}
void MenuManager::set_current_menu(Menu* menu)
{
if (!menu) {
m_current_menu = nullptr;
return;
}
ASSERT(is_open(*menu));
if (menu == m_current_menu) {
return;
}
m_current_search.clear();
m_current_menu = menu->make_weak_ptr();
}
void MenuManager::close_bar()
{
close_everyone();
m_bar_open = false;
}
Gfx::Rect MenuManager::menubar_rect() const
{
return { 0, 0, Screen::the().rect().width(), 18 };
}
void MenuManager::set_current_menubar(MenuBar* menubar)
{
if (menubar)
m_current_menubar = menubar->make_weak_ptr();
else
m_current_menubar = nullptr;
#ifdef DEBUG_MENUS
dbg() << "[WM] Current menubar is now " << menubar;
#endif
Gfx::Point next_menu_location { MenuManager::menubar_menu_margin() / 2, 0 };
for_each_active_menubar_menu([&](Menu& menu) {
int text_width = menu.title_font().width(menu.name());
menu.set_rect_in_menubar({ next_menu_location.x() - MenuManager::menubar_menu_margin() / 2, 0, text_width + MenuManager::menubar_menu_margin(), menubar_rect().height() - 1 });
menu.set_text_rect_in_menubar({ next_menu_location, { text_width, menubar_rect().height() } });
next_menu_location.move_by(menu.rect_in_menubar().width(), 0);
return IterationDecision::Continue;
});
refresh();
}
void MenuManager::close_menubar(MenuBar& menubar)
{
if (current_menubar() == &menubar)
set_current_menubar(nullptr);
}
void MenuManager::set_system_menu(Menu& menu)
{
m_system_menu = menu.make_weak_ptr();
set_current_menubar(m_current_menubar);
}
void MenuManager::did_change_theme()
{
++m_theme_index;
refresh();
}
}