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![]() The GenericFramebufferConsoleImpl class implements the logic without taking into account any other details such as synchronization. The GenericFramebufferConsole class then is a simple wrapper around GenericFramebufferConsoleImpl that takes care of synchronization. This allows us to re-use this implementation with e.g. different synchronization schemes. |
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.. | ||
Console.h | ||
ContiguousFramebufferConsole.cpp | ||
ContiguousFramebufferConsole.h | ||
GenericFramebufferConsole.cpp | ||
GenericFramebufferConsole.h | ||
TextModeConsole.cpp | ||
TextModeConsole.h | ||
VGAConsole.cpp | ||
VGAConsole.h |