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serenity/Userland/Libraries/LibWeb/HTML/Window.h
Luke Wilde ebf2184636 LibWeb: Only make certain <body> and <frameset> events apply to Window
Previously we forwarded all event handler attributes to Window from
these two elements, however, we are only supposed to forward blur,
error, focus, load, resize and scroll.
2022-06-29 21:21:50 +01:00

166 lines
5.8 KiB
C++

/*
* Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Badge.h>
#include <AK/IDAllocator.h>
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <AK/Weakable.h>
#include <LibWeb/Bindings/WindowObject.h>
#include <LibWeb/Bindings/Wrappable.h>
#include <LibWeb/CSS/MediaQueryList.h>
#include <LibWeb/CSS/Screen.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/DOM/EventTarget.h>
#include <LibWeb/HTML/AnimationFrameCallbackDriver.h>
#include <LibWeb/HTML/BrowsingContext.h>
#include <LibWeb/HTML/GlobalEventHandlers.h>
namespace Web::HTML {
class IdleCallback;
class Window final
: public RefCounted<Window>
, public Weakable<Window>
, public DOM::EventTarget
, public HTML::GlobalEventHandlers {
public:
static NonnullRefPtr<Window> create_with_document(DOM::Document&);
~Window();
using RefCounted::ref;
using RefCounted::unref;
virtual void ref_event_target() override { RefCounted::ref(); }
virtual void unref_event_target() override { RefCounted::unref(); }
virtual bool dispatch_event(NonnullRefPtr<DOM::Event>) override;
virtual JS::Object* create_wrapper(JS::GlobalObject&) override;
Page* page();
Page const* page() const;
// https://html.spec.whatwg.org/multipage/window-object.html#concept-document-window
DOM::Document const& associated_document() const { return *m_associated_document; }
DOM::Document& associated_document() { return *m_associated_document; }
// https://html.spec.whatwg.org/multipage/window-object.html#window-bc
HTML::BrowsingContext const* browsing_context() const { return m_associated_document->browsing_context(); }
HTML::BrowsingContext* browsing_context() { return m_associated_document->browsing_context(); }
void alert(String const&);
bool confirm(String const&);
String prompt(String const&, String const&);
i32 request_animation_frame(NonnullOwnPtr<Bindings::CallbackType> js_callback);
void cancel_animation_frame(i32);
bool has_animation_frame_callbacks() const { return m_animation_frame_callback_driver.has_callbacks(); }
i32 set_timeout(Bindings::TimerHandler handler, i32 timeout, JS::MarkedVector<JS::Value> arguments);
i32 set_interval(Bindings::TimerHandler handler, i32 timeout, JS::MarkedVector<JS::Value> arguments);
void clear_timeout(i32);
void clear_interval(i32);
void queue_microtask(NonnullOwnPtr<Bindings::CallbackType> callback);
int inner_width() const;
int inner_height() const;
void did_set_location_href(Badge<Bindings::LocationObject>, AK::URL const& new_href);
void did_call_location_reload(Badge<Bindings::LocationObject>);
void did_call_location_replace(Badge<Bindings::LocationObject>, String url);
Bindings::WindowObject* wrapper() { return m_wrapper; }
Bindings::WindowObject const* wrapper() const { return m_wrapper; }
void set_wrapper(Badge<Bindings::WindowObject>, Bindings::WindowObject&);
void deallocate_timer_id(Badge<Timer>, i32);
HighResolutionTime::Performance& performance() { return *m_performance; }
Crypto::Crypto& crypto() { return *m_crypto; }
CSS::Screen& screen() { return *m_screen; }
DOM::Event const* current_event() const { return m_current_event; }
void set_current_event(DOM::Event* event) { m_current_event = event; }
NonnullRefPtr<CSS::CSSStyleDeclaration> get_computed_style(DOM::Element&) const;
NonnullRefPtr<CSS::MediaQueryList> match_media(String);
Optional<CSS::MediaFeatureValue> query_media_feature(CSS::MediaFeatureID) const;
float scroll_x() const;
float scroll_y() const;
void fire_a_page_transition_event(FlyString const& event_name, bool persisted);
float device_pixel_ratio() const;
int screen_x() const;
int screen_y() const;
Selection::Selection* get_selection();
RefPtr<HTML::Storage> local_storage();
RefPtr<HTML::Storage> session_storage();
Window* parent();
DOM::ExceptionOr<void> post_message(JS::Value, String const& target_origin);
String name() const;
void set_name(String const&);
void start_an_idle_period();
u32 request_idle_callback(NonnullOwnPtr<Bindings::CallbackType> callback);
void cancel_idle_callback(u32);
AnimationFrameCallbackDriver& animation_frame_callback_driver() { return m_animation_frame_callback_driver; }
private:
explicit Window(DOM::Document&);
// ^HTML::GlobalEventHandlers
virtual DOM::EventTarget& global_event_handlers_to_event_target(FlyString const&) override { return *this; }
enum class Repeat {
Yes,
No,
};
i32 run_timer_initialization_steps(Bindings::TimerHandler handler, i32 timeout, JS::MarkedVector<JS::Value> arguments, Repeat repeat, Optional<i32> previous_id = {});
void invoke_idle_callbacks();
// https://html.spec.whatwg.org/multipage/window-object.html#concept-document-window
WeakPtr<DOM::Document> m_associated_document;
WeakPtr<Bindings::WindowObject> m_wrapper;
IDAllocator m_timer_id_allocator;
HashMap<int, NonnullRefPtr<Timer>> m_timers;
NonnullOwnPtr<HighResolutionTime::Performance> m_performance;
NonnullRefPtr<Crypto::Crypto> m_crypto;
NonnullOwnPtr<CSS::Screen> m_screen;
RefPtr<DOM::Event> m_current_event;
AnimationFrameCallbackDriver m_animation_frame_callback_driver;
// https://w3c.github.io/requestidlecallback/#dfn-list-of-idle-request-callbacks
NonnullRefPtrVector<IdleCallback> m_idle_request_callbacks;
// https://w3c.github.io/requestidlecallback/#dfn-list-of-runnable-idle-callbacks
NonnullRefPtrVector<IdleCallback> m_runnable_idle_callbacks;
// https://w3c.github.io/requestidlecallback/#dfn-idle-callback-identifier
u32 m_idle_callback_identifier = 0;
};
void run_animation_frame_callbacks(DOM::Document&, double now);
}