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![]() I believe this to be safe, as the main thing that LockRefPtr provides over RefPtr is safe copying from a shared LockRefPtr instance. I've inspected the uses of RefPtr<PhysicalPage> and it seems they're all guarded by external locking. Some of it is less obvious, but this is an area where we're making continuous headway. |
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NVMeController.cpp | ||
NVMeController.h | ||
NVMeDefinitions.h | ||
NVMeInterruptQueue.cpp | ||
NVMeInterruptQueue.h | ||
NVMeNameSpace.cpp | ||
NVMeNameSpace.h | ||
NVMePollQueue.cpp | ||
NVMePollQueue.h | ||
NVMeQueue.cpp | ||
NVMeQueue.h |