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https://github.com/RGBCube/serenity
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When calculating the width of text using a bitmap font, a glyph spacing is added at the end of each fragment, including the last one. This meant that everything was 1 pixel too long. This bug did not affect vector fonts.
17 lines
986 B
Text
17 lines
986 B
Text
Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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BlockContainer <html> at (0,0) content-size 800x38 [BFC] children: not-inline
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BlockContainer <body> at (8,13) content-size 784x17 children: not-inline
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BlockContainer <p> at (8,13) content-size 784x17 children: inline
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line 0 width: 102, height: 17, bottom: 17, baseline: 11
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frag 0 from TextNode start: 0, length: 18, rect: [8,13 102x17]
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"This is some text."
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TextNode <#text>
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BlockContainer <(anonymous)> at (8,43) content-size 784x0 children: inline
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TextNode <#text>
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ViewportPaintable (Viewport<#document>) [0,0 800x600]
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PaintableWithLines (BlockContainer<HTML>) [0,0 800x38] overflow: [0,0 800x43]
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PaintableWithLines (BlockContainer<BODY>) [8,13 784x17] overflow: [8,13 784x30]
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PaintableWithLines (BlockContainer<P>) [8,13 784x17]
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TextPaintable (TextNode<#text>)
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PaintableWithLines (BlockContainer(anonymous)) [8,43 784x0]
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