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			124 lines
		
	
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			124 lines
		
	
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Jesse Buhagiar <jooster669@gmail.com>
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|  * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <AK/Format.h>
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| #include <LibGL/GL/gl.h>
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| #include <LibGL/Tex/Texture2D.h>
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| #include <string.h>
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| 
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| namespace GL {
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| 
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| void Texture2D::upload_texture_data(GLuint lod, GLint internal_format, GLsizei width, GLsizei height, GLint, GLenum format, GLenum type, const GLvoid* pixels, size_t pixels_per_row)
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| {
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|     // NOTE: Some target, format, and internal formats are currently unsupported.
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|     // Considering we control this library, and `gl.h` itself, we don't need to add any
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|     // checks here to see if we support them; the program will simply fail to compile..
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| 
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|     auto& mip = m_mipmaps[lod];
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|     mip.set_width(width);
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|     mip.set_height(height);
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|     mip.pixel_data().resize(width * height);
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| 
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|     // No pixel data was supplied leave the texture memory uninitialized.
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|     if (pixels == nullptr) {
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|         return;
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|     }
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| 
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|     m_internal_format = internal_format;
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| 
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|     replace_sub_texture_data(lod, 0, 0, width, height, format, type, pixels, pixels_per_row);
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| }
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| 
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| void Texture2D::replace_sub_texture_data(GLuint lod, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels, size_t pixels_per_row)
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| {
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|     auto& mip = m_mipmaps[lod];
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| 
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|     // FIXME: We currently only support GL_UNSIGNED_BYTE pixel data
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|     VERIFY(type == GL_UNSIGNED_BYTE);
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|     VERIFY(lod < m_mipmaps.size());
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|     VERIFY(xoffset >= 0 && yoffset >= 0 && xoffset + width <= mip.width() && yoffset + height <= mip.height());
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| 
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|     const u8* pixel_byte_array = reinterpret_cast<const u8*>(pixels);
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| 
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|     if (format == GL_RGBA) {
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|         for (auto y = yoffset; y < yoffset + height; y++) {
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|             for (auto x = xoffset; x < xoffset + width; x++) {
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|                 u32 r = *pixel_byte_array++;
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|                 u32 g = *pixel_byte_array++;
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|                 u32 b = *pixel_byte_array++;
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|                 u32 a = *pixel_byte_array++;
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| 
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|                 u32 pixel = ((a << 24) | (r << 16) | (g << 8) | b);
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|                 mip.pixel_data()[y * mip.width() + x] = pixel;
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|             }
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| 
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|             if (pixels_per_row > 0) {
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|                 pixel_byte_array += (pixels_per_row - width) * 4;
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|             }
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|         }
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|     } else if (format == GL_BGRA) {
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|         for (auto y = yoffset; y < yoffset + height; y++) {
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|             for (auto x = xoffset; x < xoffset + width; x++) {
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|                 u32 b = *pixel_byte_array++;
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|                 u32 g = *pixel_byte_array++;
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|                 u32 r = *pixel_byte_array++;
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|                 u32 a = *pixel_byte_array++;
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| 
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|                 u32 pixel = ((a << 24) | (r << 16) | (g << 8) | b);
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|                 mip.pixel_data()[y * mip.width() + x] = pixel;
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|             }
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| 
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|             if (pixels_per_row > 0) {
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|                 pixel_byte_array += (pixels_per_row - width) * 4;
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|             }
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|         }
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|     } else if (format == GL_BGR) {
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|         for (auto y = yoffset; y < yoffset + height; y++) {
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|             for (auto x = xoffset; x < xoffset + width; x++) {
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|                 u32 b = *pixel_byte_array++;
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|                 u32 g = *pixel_byte_array++;
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|                 u32 r = *pixel_byte_array++;
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|                 u32 a = 255;
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| 
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|                 u32 pixel = ((a << 24) | (r << 16) | (g << 8) | b);
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|                 mip.pixel_data()[y * mip.width() + x] = pixel;
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|             }
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| 
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|             if (pixels_per_row > 0) {
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|                 pixel_byte_array += (pixels_per_row - width) * 3;
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|             }
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|         }
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|     } else if (format == GL_RGB) {
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|         for (auto y = yoffset; y < yoffset + height; y++) {
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|             for (auto x = xoffset; x < xoffset + width; x++) {
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|                 u32 r = *pixel_byte_array++;
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|                 u32 g = *pixel_byte_array++;
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|                 u32 b = *pixel_byte_array++;
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|                 u32 a = 255;
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| 
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|                 u32 pixel = ((a << 24) | (r << 16) | (g << 8) | b);
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|                 mip.pixel_data()[y * mip.width() + x] = pixel;
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|             }
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| 
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|             if (pixels_per_row > 0) {
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|                 pixel_byte_array += (pixels_per_row - width) * 3;
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|             }
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|         }
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|     } else {
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|         VERIFY_NOT_REACHED();
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|     }
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| }
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| 
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| MipMap const& Texture2D::mipmap(unsigned lod) const
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| {
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|     if (lod >= m_mipmaps.size())
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|         return m_mipmaps.at(m_mipmaps.size() - 1);
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| 
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|     return m_mipmaps.at(lod);
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| }
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| 
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| }
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