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	 bf30502560
			
		
	
	
		bf30502560
		
	
	
	
	
		
			
			Windows now learn when the mouse cursor leaves or enters them.
Use this to implement GWidget::{enter,leave}_event() and use that
to implement the CoolBar button effect. :^)
		
	
			
		
			
				
	
	
		
			142 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include "GEvent.h"
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| #include "GObject.h"
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| #include <SharedGraphics/Rect.h>
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| #include <SharedGraphics/Color.h>
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| #include <SharedGraphics/Font.h>
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| #include <AK/Badge.h>
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| #include <AK/AKString.h>
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| 
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| class GraphicsBitmap;
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| class GLayout;
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| class GWindow;
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| 
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| enum class SizePolicy { Fixed, Fill };
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| enum class Orientation { Horizontal, Vertical };
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| 
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| class GWidget : public GObject {
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| public:
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|     explicit GWidget(GWidget* parent = nullptr);
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|     virtual ~GWidget() override;
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| 
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|     GLayout* layout() { return m_layout.ptr(); }
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|     void set_layout(OwnPtr<GLayout>&&);
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| 
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|     SizePolicy horizontal_size_policy() const { return m_horizontal_size_policy; }
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|     SizePolicy vertical_size_policy() const { return m_vertical_size_policy; }
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|     SizePolicy size_policy(Orientation orientation) { return orientation == Orientation::Horizontal ? m_horizontal_size_policy : m_vertical_size_policy; }
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|     void set_size_policy(SizePolicy horizontal_policy, SizePolicy vertical_policy);
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| 
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|     Size preferred_size() const { return m_preferred_size; }
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|     void set_preferred_size(const Size&);
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| 
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|     virtual void event(GEvent&) override;
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|     virtual void paint_event(GPaintEvent&);
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|     virtual void resize_event(GResizeEvent&);
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|     virtual void show_event(GShowEvent&);
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|     virtual void hide_event(GHideEvent&);
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|     virtual void keydown_event(GKeyEvent&);
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|     virtual void keyup_event(GKeyEvent&);
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|     virtual void mousemove_event(GMouseEvent&);
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|     virtual void mousedown_event(GMouseEvent&);
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|     virtual void mouseup_event(GMouseEvent&);
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|     virtual void focusin_event(GEvent&);
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|     virtual void focusout_event(GEvent&);
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|     virtual void enter_event(GEvent&);
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|     virtual void leave_event(GEvent&);
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| 
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|     Rect relative_rect() const { return m_relative_rect; }
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|     Point relative_position() const { return m_relative_rect.location(); }
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| 
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|     Rect window_relative_rect() const;
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| 
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|     int x() const { return m_relative_rect.x(); }
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|     int y() const { return m_relative_rect.y(); }
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|     int width() const { return m_relative_rect.width(); }
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|     int height() const { return m_relative_rect.height(); }
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| 
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|     Rect rect() const { return { 0, 0, width(), height() }; }
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|     Size size() const { return m_relative_rect.size(); }
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| 
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|     void update();
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|     void update(const Rect&);
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| 
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|     virtual bool accepts_focus() const { return false; }
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| 
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|     bool is_focused() const;
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|     void set_focus(bool);
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| 
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|     struct HitTestResult {
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|         GWidget* widget { nullptr };
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|         int localX { 0 };
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|         int localY { 0 };
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|     };
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|     HitTestResult hit_test(int x, int y);
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| 
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|     virtual const char* class_name() const override { return "GWidget"; }
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| 
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|     void set_relative_rect(const Rect&);
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|     void set_relative_rect(int x, int y, int width, int height) { set_relative_rect({ x, y, width, height }); }
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| 
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|     void move_to(const Point& point) { set_relative_rect({ point, relative_rect().size() }); }
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|     void move_to(int x, int y) { move_to({ x, y }); }
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|     void resize(const Size& size) { set_relative_rect({ relative_rect().location(), size }); }
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|     void resize(int width, int height) { resize({ width, height }); }
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| 
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|     Color background_color() const { return m_background_color; }
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|     Color foreground_color() const { return m_foreground_color; }
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| 
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|     void set_background_color(Color color) { m_background_color = color; }
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|     void set_foreground_color(Color color) { m_foreground_color = color; }
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| 
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|     GWindow* window()
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|     {
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|         if (auto* pw = parent_widget())
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|             return pw->window();
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|         return m_window;
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|     }
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| 
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|     const GWindow* window() const
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|     {
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|         if (auto* pw = parent_widget())
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|             return pw->window();
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|         return m_window;
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|     }
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| 
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|     void set_window(GWindow*);
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| 
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|     GWidget* parent_widget() { return static_cast<GWidget*>(parent()); }
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|     const GWidget* parent_widget() const { return static_cast<const GWidget*>(parent()); }
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| 
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|     void set_fill_with_background_color(bool b) { m_fill_with_background_color = b; }
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|     bool fill_with_background_color() const { return m_fill_with_background_color; }
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| 
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|     const Font& font() const { return *m_font; }
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|     void set_font(RetainPtr<Font>&&);
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| 
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|     void set_global_cursor_tracking(bool);
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|     bool global_cursor_tracking() const;
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| 
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|     void notify_layout_changed(Badge<GLayout>);
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| 
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| private:
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|     void handle_paint_event(GPaintEvent&);
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|     void handle_resize_event(GResizeEvent&);
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|     void do_layout();
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|     void invalidate_layout();
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| 
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|     GWindow* m_window { nullptr };
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|     OwnPtr<GLayout> m_layout;
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| 
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|     Rect m_relative_rect;
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|     Color m_background_color;
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|     Color m_foreground_color;
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|     RetainPtr<Font> m_font;
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| 
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|     SizePolicy m_horizontal_size_policy { SizePolicy::Fill };
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|     SizePolicy m_vertical_size_policy { SizePolicy::Fill };
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|     Size m_preferred_size;
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| 
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|     bool m_fill_with_background_color { true };
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| };
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