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	 72c9f56c66
			
		
	
	
		72c9f56c66
		
	
	
	
	
		
			
			Stop worrying about tiny OOMs. Work towards #20449. While going through these, I also changed the function signature in many places where returning ThrowCompletionOr<T> is no longer necessary.
		
			
				
	
	
		
			111 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
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|  * Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| // NOTE: This file is not named $262Object.cpp because dollar signs in file names cause issues with some build tools.
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| 
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| #include <AK/TypeCasts.h>
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| #include <LibJS/Bytecode/Interpreter.h>
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| #include <LibJS/Contrib/Test262/262Object.h>
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| #include <LibJS/Contrib/Test262/AgentObject.h>
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| #include <LibJS/Contrib/Test262/GlobalObject.h>
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| #include <LibJS/Contrib/Test262/IsHTMLDDA.h>
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| #include <LibJS/Heap/Cell.h>
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| #include <LibJS/Runtime/ArrayBuffer.h>
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| #include <LibJS/Runtime/GlobalObject.h>
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| #include <LibJS/Runtime/Object.h>
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| #include <LibJS/Script.h>
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| 
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| namespace JS::Test262 {
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| 
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| $262Object::$262Object(Realm& realm)
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|     : Object(Object::ConstructWithoutPrototypeTag::Tag, realm)
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| {
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| }
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| 
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| void $262Object::initialize(Realm& realm)
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| {
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|     Base::initialize(realm);
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| 
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|     m_agent = vm().heap().allocate<AgentObject>(realm, realm);
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|     m_is_htmldda = vm().heap().allocate<IsHTMLDDA>(realm, realm);
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| 
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|     u8 attr = Attribute::Writable | Attribute::Configurable;
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|     define_native_function(realm, "clearKeptObjects", clear_kept_objects, 0, attr);
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|     define_native_function(realm, "createRealm", create_realm, 0, attr);
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|     define_native_function(realm, "detachArrayBuffer", detach_array_buffer, 1, attr);
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|     define_native_function(realm, "evalScript", eval_script, 1, attr);
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| 
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|     define_direct_property("agent", m_agent, attr);
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|     define_direct_property("gc", realm.global_object().get_without_side_effects("gc"), attr);
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|     define_direct_property("global", &realm.global_object(), attr);
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|     define_direct_property("IsHTMLDDA", m_is_htmldda, attr);
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| }
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| 
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| void $262Object::visit_edges(Cell::Visitor& visitor)
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| {
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|     Base::visit_edges(visitor);
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|     visitor.visit(m_agent);
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|     visitor.visit(m_is_htmldda);
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| }
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| 
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| JS_DEFINE_NATIVE_FUNCTION($262Object::clear_kept_objects)
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| {
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|     vm.finish_execution_generation();
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|     return js_undefined();
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| }
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| 
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| JS_DEFINE_NATIVE_FUNCTION($262Object::create_realm)
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| {
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|     auto realm = MUST_OR_THROW_OOM(Realm::create(vm));
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|     auto realm_global_object = vm.heap().allocate_without_realm<GlobalObject>(*realm);
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|     VERIFY(realm_global_object);
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|     realm->set_global_object(realm_global_object, nullptr);
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|     set_default_global_bindings(*realm);
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|     realm_global_object->initialize(*realm);
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|     return Value(realm_global_object->$262());
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| }
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| 
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| JS_DEFINE_NATIVE_FUNCTION($262Object::detach_array_buffer)
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| {
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|     auto array_buffer = vm.argument(0);
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|     if (!array_buffer.is_object() || !is<ArrayBuffer>(array_buffer.as_object()))
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|         return vm.throw_completion<TypeError>();
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| 
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|     auto& array_buffer_object = static_cast<ArrayBuffer&>(array_buffer.as_object());
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|     TRY(JS::detach_array_buffer(vm, array_buffer_object, vm.argument(1)));
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|     return js_null();
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| }
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| 
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| JS_DEFINE_NATIVE_FUNCTION($262Object::eval_script)
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| {
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|     auto source_text = TRY(vm.argument(0).to_deprecated_string(vm));
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| 
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|     // 1. Let hostDefined be any host-defined values for the provided sourceText (obtained in an implementation dependent manner)
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| 
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|     // 2. Let realm be the current Realm Record.
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|     auto& realm = *vm.current_realm();
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| 
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|     // 3. Let s be ParseScript(sourceText, realm, hostDefined).
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|     auto script_or_error = Script::parse(source_text, realm);
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| 
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|     // 4. If s is a List of errors, then
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|     if (script_or_error.is_error()) {
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|         // a. Let error be the first element of s.
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|         auto& error = script_or_error.error()[0];
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| 
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|         // b. Return Completion { [[Type]]: throw, [[Value]]: error, [[Target]]: empty }.
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|         return vm.throw_completion<SyntaxError>(TRY_OR_THROW_OOM(vm, error.to_string()));
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|     }
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| 
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|     // 5. Let status be ScriptEvaluation(s).
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|     auto status = vm.bytecode_interpreter().run(script_or_error.value());
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| 
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|     // 6. Return Completion(status).
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|     return status;
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| }
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| 
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| }
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