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The current implementation is missing the emphasized text of the
following rule in the painting order spec:
7. Otherwise: *first for the element*, then for all its in-flow,
non-positioned, block-level descendants in tree order...
This ensures the foreground is painted for the current element before
descending into its children.
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|---|---|---|
| .. | ||
| BorderPainting.cpp | ||
| BorderPainting.h | ||
| PaintContext.h | ||
| StackingContext.cpp | ||
| StackingContext.h | ||