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		67b91d51a7
		
	
	
	
	
		
			
			Previously the client would only learn the mime type of what was being dropped on it once the drop occurred. To enable more sophisticated filtering of drag & drop, we now pass along the list of mime types being dragged to the client with each MouseMove event. (Note that MouseMove is translated to the various Drag* events in LibGUI on the client side.)
		
			
				
	
	
		
			128 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			128 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/HashMap.h>
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| #include <AK/OwnPtr.h>
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| #include <AK/String.h>
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| #include <AK/WeakPtr.h>
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| #include <LibCore/Object.h>
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| #include <LibGUI/Forward.h>
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| #include <LibGUI/Shortcut.h>
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| #include <LibGUI/Widget.h>
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| #include <LibGfx/Point.h>
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| 
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| namespace GUI {
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| 
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| class Application : public Core::Object {
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|     C_OBJECT(Application);
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| 
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| public:
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|     static Application* the();
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| 
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|     ~Application();
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| 
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|     int exec();
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|     void quit(int = 0);
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| 
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|     void set_menubar(RefPtr<MenuBar>);
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|     Action* action_for_key_event(const KeyEvent&);
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| 
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|     void register_global_shortcut_action(Badge<Action>, Action&);
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|     void unregister_global_shortcut_action(Badge<Action>, Action&);
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| 
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|     void show_tooltip(String, const Widget* tooltip_source_widget);
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|     void hide_tooltip();
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|     Widget* tooltip_source_widget() { return m_tooltip_source_widget; };
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| 
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|     bool quit_when_last_window_deleted() const { return m_quit_when_last_window_deleted; }
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|     void set_quit_when_last_window_deleted(bool b) { m_quit_when_last_window_deleted = b; }
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| 
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|     void did_create_window(Badge<Window>);
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|     void did_delete_last_window(Badge<Window>);
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| 
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|     const String& invoked_as() const { return m_invoked_as; }
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|     const Vector<String>& args() const { return m_args; }
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| 
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|     Gfx::Palette palette() const;
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|     void set_palette(const Gfx::Palette&);
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| 
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|     void set_system_palette(SharedBuffer&);
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| 
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|     bool focus_debugging_enabled() const { return m_focus_debugging_enabled; }
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|     bool dnd_debugging_enabled() const { return m_dnd_debugging_enabled; }
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| 
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|     Core::EventLoop& event_loop() { return *m_event_loop; }
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| 
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|     Window* active_window() { return m_active_window; }
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|     const Window* active_window() const { return m_active_window; }
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| 
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|     void window_did_become_active(Badge<Window>, Window&);
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|     void window_did_become_inactive(Badge<Window>, Window&);
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| 
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|     Widget* drag_hovered_widget() { return m_drag_hovered_widget.ptr(); }
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|     const Widget* drag_hovered_widget() const { return m_drag_hovered_widget.ptr(); }
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| 
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|     Widget* pending_drop_widget() { return m_pending_drop_widget.ptr(); }
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|     const Widget* pending_drop_widget() const { return m_pending_drop_widget.ptr(); }
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| 
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|     void set_drag_hovered_widget(Badge<Window>, Widget* widget, const Gfx::IntPoint& position = {}, Vector<String> mime_types = {})
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|     {
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|         set_drag_hovered_widget_impl(widget, position, move(mime_types));
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|     }
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|     void notify_drag_cancelled(Badge<WindowServerConnection>);
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| 
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| private:
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|     Application(int argc, char** argv);
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| 
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|     void tooltip_show_timer_did_fire();
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|     void tooltip_hide_timer_did_fire();
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| 
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|     void set_drag_hovered_widget_impl(Widget*, const Gfx::IntPoint& = {}, Vector<String> = {});
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|     void set_pending_drop_widget(Widget*);
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| 
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|     OwnPtr<Core::EventLoop> m_event_loop;
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|     RefPtr<MenuBar> m_menubar;
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|     RefPtr<Gfx::PaletteImpl> m_palette;
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|     RefPtr<Gfx::PaletteImpl> m_system_palette;
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|     HashMap<Shortcut, Action*> m_global_shortcut_actions;
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|     class TooltipWindow;
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|     RefPtr<Core::Timer> m_tooltip_show_timer;
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|     RefPtr<Core::Timer> m_tooltip_hide_timer;
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|     RefPtr<TooltipWindow> m_tooltip_window;
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|     RefPtr<Widget> m_tooltip_source_widget;
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|     WeakPtr<Window> m_active_window;
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|     bool m_quit_when_last_window_deleted { true };
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|     bool m_focus_debugging_enabled { false };
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|     bool m_dnd_debugging_enabled { false };
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|     String m_invoked_as;
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|     Vector<String> m_args;
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|     WeakPtr<Widget> m_drag_hovered_widget;
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|     WeakPtr<Widget> m_pending_drop_widget;
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| };
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| 
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| }
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