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serenity/Libraries/LibGUI/Event.h
Andreas Kling 67b91d51a7 WindowServer+LibGUI: Pass the set of mime types being dragged to client
Previously the client would only learn the mime type of what was being
dropped on it once the drop occurred. To enable more sophisticated
filtering of drag & drop, we now pass along the list of mime types being
dragged to the client with each MouseMove event.

(Note that MouseMove is translated to the various Drag* events in LibGUI
on the client side.)
2021-01-09 12:02:07 +01:00

403 lines
11 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/StringBuilder.h>
#include <AK/Vector.h>
#include <Kernel/API/KeyCode.h>
#include <LibCore/Event.h>
#include <LibGUI/FocusSource.h>
#include <LibGUI/WindowType.h>
#include <LibGfx/Point.h>
#include <LibGfx/Rect.h>
namespace GUI {
class Event : public Core::Event {
public:
enum Type {
Show = 1000,
Hide,
Paint,
MultiPaint,
Resize,
MouseMove,
MouseDown,
MouseDoubleClick,
MouseUp,
MouseWheel,
Enter,
Leave,
KeyDown,
KeyUp,
WindowEntered,
WindowLeft,
WindowBecameInactive,
WindowBecameActive,
WindowInputEntered,
WindowInputLeft,
FocusIn,
FocusOut,
WindowCloseRequest,
ContextMenu,
EnabledChange,
DragEnter,
DragLeave,
DragMove,
Drop,
ThemeChange,
__Begin_WM_Events,
WM_WindowRemoved,
WM_WindowStateChanged,
WM_WindowRectChanged,
WM_WindowIconBitmapChanged,
__End_WM_Events,
};
Event() { }
explicit Event(Type type)
: Core::Event(type)
{
}
virtual ~Event() { }
bool is_key_event() const { return type() == KeyUp || type() == KeyDown; }
bool is_paint_event() const { return type() == Paint; }
};
class WMEvent : public Event {
public:
WMEvent(Type type, int client_id, int window_id)
: Event(type)
, m_client_id(client_id)
, m_window_id(window_id)
{
}
int client_id() const { return m_client_id; }
int window_id() const { return m_window_id; }
private:
int m_client_id { -1 };
int m_window_id { -1 };
};
class WMWindowRemovedEvent : public WMEvent {
public:
WMWindowRemovedEvent(int client_id, int window_id)
: WMEvent(Event::Type::WM_WindowRemoved, client_id, window_id)
{
}
};
class WMWindowStateChangedEvent : public WMEvent {
public:
WMWindowStateChangedEvent(int client_id, int window_id, int parent_client_id, int parent_window_id, const StringView& title, const Gfx::IntRect& rect, bool is_active, bool is_modal, WindowType window_type, bool is_minimized, bool is_frameless, int progress)
: WMEvent(Event::Type::WM_WindowStateChanged, client_id, window_id)
, m_parent_client_id(parent_client_id)
, m_parent_window_id(parent_window_id)
, m_title(title)
, m_rect(rect)
, m_window_type(window_type)
, m_active(is_active)
, m_modal(is_modal)
, m_minimized(is_minimized)
, m_frameless(is_frameless)
, m_progress(progress)
{
}
int parent_client_id() const { return m_parent_client_id; }
int parent_window_id() const { return m_parent_window_id; }
const String& title() const { return m_title; }
const Gfx::IntRect& rect() const { return m_rect; }
bool is_active() const { return m_active; }
bool is_modal() const { return m_modal; }
WindowType window_type() const { return m_window_type; }
bool is_minimized() const { return m_minimized; }
bool is_frameless() const { return m_frameless; }
int progress() const { return m_progress; }
private:
int m_parent_client_id;
int m_parent_window_id;
String m_title;
Gfx::IntRect m_rect;
WindowType m_window_type;
bool m_active;
bool m_modal;
bool m_minimized;
bool m_frameless;
int m_progress;
};
class WMWindowRectChangedEvent : public WMEvent {
public:
WMWindowRectChangedEvent(int client_id, int window_id, const Gfx::IntRect& rect)
: WMEvent(Event::Type::WM_WindowRectChanged, client_id, window_id)
, m_rect(rect)
{
}
const Gfx::IntRect& rect() const { return m_rect; }
private:
Gfx::IntRect m_rect;
};
class WMWindowIconBitmapChangedEvent : public WMEvent {
public:
WMWindowIconBitmapChangedEvent(int client_id, int window_id, int icon_buffer_id, const Gfx::IntSize& icon_size)
: WMEvent(Event::Type::WM_WindowIconBitmapChanged, client_id, window_id)
, m_icon_buffer_id(icon_buffer_id)
, m_icon_size(icon_size)
{
}
int icon_buffer_id() const { return m_icon_buffer_id; }
const Gfx::IntSize& icon_size() const { return m_icon_size; }
private:
int m_icon_buffer_id;
Gfx::IntSize m_icon_size;
};
class MultiPaintEvent final : public Event {
public:
explicit MultiPaintEvent(const Vector<Gfx::IntRect, 32>& rects, const Gfx::IntSize& window_size)
: Event(Event::MultiPaint)
, m_rects(rects)
, m_window_size(window_size)
{
}
const Vector<Gfx::IntRect, 32>& rects() const { return m_rects; }
const Gfx::IntSize& window_size() const { return m_window_size; }
private:
Vector<Gfx::IntRect, 32> m_rects;
Gfx::IntSize m_window_size;
};
class PaintEvent final : public Event {
public:
explicit PaintEvent(const Gfx::IntRect& rect, const Gfx::IntSize& window_size = {})
: Event(Event::Paint)
, m_rect(rect)
, m_window_size(window_size)
{
}
const Gfx::IntRect& rect() const { return m_rect; }
const Gfx::IntSize& window_size() const { return m_window_size; }
private:
Gfx::IntRect m_rect;
Gfx::IntSize m_window_size;
};
class ResizeEvent final : public Event {
public:
explicit ResizeEvent(const Gfx::IntSize& size)
: Event(Event::Resize)
, m_size(size)
{
}
const Gfx::IntSize& size() const { return m_size; }
private:
Gfx::IntSize m_size;
};
class ContextMenuEvent final : public Event {
public:
explicit ContextMenuEvent(const Gfx::IntPoint& position, const Gfx::IntPoint& screen_position)
: Event(Event::ContextMenu)
, m_position(position)
, m_screen_position(screen_position)
{
}
const Gfx::IntPoint& position() const { return m_position; }
const Gfx::IntPoint& screen_position() const { return m_screen_position; }
private:
Gfx::IntPoint m_position;
Gfx::IntPoint m_screen_position;
};
class ShowEvent final : public Event {
public:
ShowEvent()
: Event(Event::Show)
{
}
};
class HideEvent final : public Event {
public:
HideEvent()
: Event(Event::Hide)
{
}
};
enum MouseButton : u8 {
None = 0,
Left = 1,
Right = 2,
Middle = 4,
Back = 8,
Forward = 16,
};
class KeyEvent final : public Event {
public:
KeyEvent(Type type, KeyCode key, u8 modifiers, u32 code_point, u32 scancode)
: Event(type)
, m_key(key)
, m_modifiers(modifiers)
, m_code_point(code_point)
, m_scancode(scancode)
{
}
KeyCode key() const { return m_key; }
bool ctrl() const { return m_modifiers & Mod_Ctrl; }
bool alt() const { return m_modifiers & Mod_Alt; }
bool shift() const { return m_modifiers & Mod_Shift; }
bool logo() const { return m_modifiers & Mod_Logo; }
u8 modifiers() const { return m_modifiers; }
u32 code_point() const { return m_code_point; }
String text() const
{
StringBuilder sb;
sb.append_code_point(m_code_point);
return sb.to_string();
}
u32 scancode() const { return m_scancode; }
String to_string() const;
private:
friend class WindowServerConnection;
KeyCode m_key { KeyCode::Key_Invalid };
u8 m_modifiers { 0 };
u32 m_code_point { 0 };
u32 m_scancode { 0 };
};
class MouseEvent final : public Event {
public:
MouseEvent(Type type, const Gfx::IntPoint& position, unsigned buttons, MouseButton button, unsigned modifiers, int wheel_delta)
: Event(type)
, m_position(position)
, m_buttons(buttons)
, m_button(button)
, m_modifiers(modifiers)
, m_wheel_delta(wheel_delta)
{
}
const Gfx::IntPoint& position() const { return m_position; }
int x() const { return m_position.x(); }
int y() const { return m_position.y(); }
MouseButton button() const { return m_button; }
unsigned buttons() const { return m_buttons; }
bool ctrl() const { return m_modifiers & Mod_Ctrl; }
bool alt() const { return m_modifiers & Mod_Alt; }
bool shift() const { return m_modifiers & Mod_Shift; }
bool logo() const { return m_modifiers & Mod_Logo; }
unsigned modifiers() const { return m_modifiers; }
int wheel_delta() const { return m_wheel_delta; }
private:
Gfx::IntPoint m_position;
unsigned m_buttons { 0 };
MouseButton m_button { MouseButton::None };
unsigned m_modifiers { 0 };
int m_wheel_delta { 0 };
};
class DragEvent final : public Event {
public:
DragEvent(Type type, const Gfx::IntPoint& position, Vector<String> mime_types)
: Event(type)
, m_position(position)
, m_mime_types(move(mime_types))
{
}
const Gfx::IntPoint& position() const { return m_position; }
const Vector<String>& mime_types() const { return m_mime_types; }
private:
Gfx::IntPoint m_position;
Vector<String> m_mime_types;
};
class DropEvent final : public Event {
public:
DropEvent(const Gfx::IntPoint&, const String& text, NonnullRefPtr<Core::MimeData> mime_data);
~DropEvent();
const Gfx::IntPoint& position() const { return m_position; }
const String& text() const { return m_text; }
const Core::MimeData& mime_data() const { return m_mime_data; }
private:
Gfx::IntPoint m_position;
String m_text;
NonnullRefPtr<Core::MimeData> m_mime_data;
};
class ThemeChangeEvent final : public Event {
public:
ThemeChangeEvent()
: Event(Type::ThemeChange)
{
}
};
class FocusEvent final : public Event {
public:
explicit FocusEvent(Type type, FocusSource source)
: Event(type)
, m_source(source)
{
}
FocusSource source() const { return m_source; }
private:
FocusSource m_source { FocusSource::Programmatic };
};
}