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We were missing some unwind related control flow paths, and followed some in improper ways, leading us to access a dead unwind frame in some cases, as well as generating a technically wrong CFG. This reorders the ways EnterUnwindContext works and alleviates those errors. |
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| .. | ||
| DumpCFG.cpp | ||
| GenerateCFG.cpp | ||
| LoadElimination.cpp | ||
| MergeBlocks.cpp | ||
| PlaceBlocks.cpp | ||
| UnifySameBlocks.cpp | ||