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These types can be picked up by including <AK/Types.h>: * u8, u16, u32, u64 (unsigned) * i8, i16, i32, i64 (signed)
8 lines
125 B
C
8 lines
125 B
C
#pragma once
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struct MousePacket {
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int dx { 0 };
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int dy { 0 };
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int dz { 0 };
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unsigned char buttons { 0 };
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};
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