mirror of
https://github.com/RGBCube/serenity
synced 2025-05-25 12:05:07 +00:00
104 lines
2.7 KiB
C++
104 lines
2.7 KiB
C++
#include <AK/BufferStream.h>
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#include <AudioServer/ASClientConnection.h>
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#include <AudioServer/ASMixer.h>
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#include <limits>
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ASMixer::ASMixer()
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: m_device("/dev/audio", this)
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, m_sound_thread([this] {
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mix();
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return 0;
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})
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{
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if (!m_device.open(CIODevice::WriteOnly)) {
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dbgprintf("Can't open audio device: %s\n", m_device.error_string());
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return;
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}
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m_sound_thread.start();
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}
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ASMixer::~ASMixer()
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{
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}
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NonnullRefPtr<ASBufferQueue> ASMixer::create_queue(ASClientConnection& client)
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{
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LOCKER(m_lock);
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auto queue = adopt(*new ASBufferQueue(client));
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m_pending_mixing.append(*queue);
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return queue;
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}
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void ASMixer::mix()
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{
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decltype(m_pending_mixing) active_mix_queues;
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for (;;) {
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{
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LOCKER(m_lock);
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active_mix_queues.append(move(m_pending_mixing));
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}
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// ### use a wakeup of some kind rather than this garbage
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if (active_mix_queues.size() == 0) {
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// nothing to mix yet
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usleep(10000);
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continue;
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}
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ASample mixed_buffer[1024];
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auto mixed_buffer_length = (int)(sizeof(mixed_buffer) / sizeof(ASample));
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// Mix the buffers together into the output
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for (auto& queue : active_mix_queues) {
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if (!queue->client()) {
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queue->clear();
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continue;
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}
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for (int i = 0; i < mixed_buffer_length; ++i) {
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auto& mixed_sample = mixed_buffer[i];
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ASample sample;
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if (!queue->get_next_sample(sample))
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break;
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mixed_sample += sample;
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}
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}
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// output the mixed stuff to the device
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u8 raw_buffer[4096];
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auto buffer = ByteBuffer::wrap(raw_buffer, sizeof(raw_buffer));
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BufferStream stream(buffer);
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for (int i = 0; i < mixed_buffer_length; ++i) {
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auto& mixed_sample = mixed_buffer[i];
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mixed_sample.scale(m_main_volume);
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mixed_sample.clip();
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i16 out_sample;
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out_sample = mixed_sample.left * std::numeric_limits<i16>::max();
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stream << out_sample;
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ASSERT(!stream.at_end()); // we should have enough space for both channels in one buffer!
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out_sample = mixed_sample.right * std::numeric_limits<i16>::max();
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stream << out_sample;
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}
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if (stream.offset() != 0) {
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buffer.trim(stream.offset());
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m_device.write(buffer);
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}
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}
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}
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ASBufferQueue::ASBufferQueue(ASClientConnection& client)
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: m_client(client.make_weak_ptr())
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{
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}
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void ASBufferQueue::enqueue(NonnullRefPtr<ABuffer>&& buffer)
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{
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m_queue.enqueue(move(buffer));
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}
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